โญ๏ธ 1292 Updates released
All updates published by Norda Scripts - page 9
v1.5
Update released of
Gmod Karma + Reputation System version 1.5 1711026818 ago โก Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.
Reduction in client-side code size.
โ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
v4.6
Update released of
Gmod Leveling System version 4.6 1711026787 ago โก Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.
Reduction in client-side code size.
โ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
v1.8
Update released of
Gmod Keypads System + Door Lock Manager version 1.8 1711026771 ago โก Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.
Reduction in client-side code size.
โ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
v1.7
Update released of
Gmod Key and Lock System + Door Manager version 1.7 1711026752 ago โก Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.
Reduction in client-side code size.
โ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
v1.4
Update released of
Gmod Advanced Lockpicking System version 1.4 1711026720 ago โก Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.
Reduction in client-side code size.
โ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
v1.6
Update released of
Gmod Pocket System without DarkRP version 1.6 1711026698 ago โก Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.
Reduction in client-side code size.
โ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
v1.2
Update released of
Gmod Advanced Player Position Memory version 1.2 1711026679 ago โก Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.
Reduction in client-side code size.
โ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
v1.4
Update released of
NCredit - Premium Currency Mod version 1.4 1711026654 ago โก Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.
Reduction in client-side code size.
โ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
v1.6
Update released of
Gmod Radioactivity System + Radiation Zone version 1.6 1711026625 ago โก Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.
Reduction in client-side code size.
โ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
v1.9
Update released of
Gmod Resources Collecting System version 1.9 1711026596 ago โก Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.
Reduction in client-side code size.
โ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
v2.9
Update released of
Gmod Skins Dealer Manager version 2.9 1711026582 ago โก Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.
Reduction in client-side code size.
โ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
v1.5
Update released of
Gmod Teleportation Portal version 1.5 1711026551 ago โก Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.
Reduction in client-side code size.
โ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
v2.9
Update released of
Gmod Server Title Screen Build version 2.9 1711026537 ago โก Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.
Reduction in client-side code size.
โ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
v2.1
Update released of
Gmod Advanced View Creator + Crosshair maker version 2.1 1711026501 ago โก Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.
Reduction in client-side code size.
โ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
v2.7
Update released of
Gmod Weapon Menu Creator (Customizable Weapon Selector Mod) version 2.7 1711026480 ago โก Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.
Reduction in client-side code size.
โ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
v2.5
Update released of
Gmod Advanced Chat Multi-channel Customizable version 2.5 1711026463 ago โก Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.
Reduction in client-side code size.
โ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
v2.5
Update released of
Gmod Deathscreen Customisable version 2.5 1711026448 ago โก Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.
Reduction in client-side code size.
โ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
v3.2
Update released of
Gmod Escape Menu Editor version 3.2 1711026420 ago โก Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.
Reduction in client-side code size.
โ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
v3.7
Update released of
DarkRP F4 Customizable menu version 3.7 1711026401 ago โก Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.
Reduction in client-side code size.
โ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
v1.4
Update released of
Gmod NPC Death Loot Manager version 1.4 1711026384 ago โก Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.
Reduction in client-side code size.
โ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
v2.9
Update released of
Gmod Scoreboard Editable version 2.9 1711026356 ago โก Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.
Reduction in client-side code size.
โ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
v4.1
Update released of
Gmod Store Builder version 4.1 1711026308 ago โก Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.
Reduction in client-side code size.
โ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
v3.2
Update released of
Zworld Gamemode, Single Multiplayer & Server, Gmod version 3.2 1710623526 ago ๐ Add
Add in the config file: zworld_setting_server.lua
-- Admin Tool (AdminEyes)
cfg.tool_ia_max = 800 -- Maximum AI limit that can be spawned with the admin tool
โก Optimization
Optimization by removing a permanent HUDPaint hook.
Optimized Zworld Context Menu.
โ๏ธ Patch
Fixed buggy Context Menu.
๐งฑ Improved
Improved C Menu icon resolution.
Improved the vehicle HUD, It no longer overlaps the hand icon at bottom right., and slightly modified the graphics to make it prettier and less greedy.
v5.6
Update released of
Gmod Advanced Character Creator System version 5.6 1710155239 ago ๐ Added
Add a variable in the configuration file to delete the information / Name / Age / Gender / Job / Creation date space:
cfg.Show_Characters_Information=1 -- 1 = ON / 0 = OFF
Add a variable to disable separation labels / Progress / Status / Alignments:
cfg.Show_separation_label_statistics=1 -- 1 = ON / 0 = OFF