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Norda Scripts

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πŸ“ˆ Osgmod Stats

Creators Stats
βš—οΈ Scripts created:77 scripts
⭐️ 567 Reviews:β˜…β˜…β˜…β˜…β˜…
πŸ’ͺ Averages on 567 Reviews:4.98/5
πŸ›’ Sales:10913
πŸš€ Updates released:1297 updates

Users Stats
πŸ“– Commented scripts:168
β˜•οΈ Coffee offered:0
πŸ•’ Last login:1734095465
πŸ’Ύ Joined:1432600035

Forums Stats
πŸ“– Forum Posts:169
↩️ Forum Reply:76
❀️ Reactions Given:25
πŸ“³ Reactions Received:63

⭐️ 1297 Updates released

All updates published by Norda Scripts - page 8


Gmod NPCs Spawn Point Creator v2.9
v2.9
Update released of Gmod NPCs Spawn Point Creator version 2.9 1713515595 ago
🧰 Lua Error fix

[nordahl_npcs_spawn_creator] */cl_init.lua:636: bad argument #1 to 'pairs' (table expected, got nil)
1. pairs - [C]:-1
2. DoClick - addons/nordahl_npcs_spawn_creator/lua/entities/npcs_spawn_creator/cl_init.lua:636
3. unknown - lua/vgui/dlabel.lua:237
Gmod Advanced Inventory System v6.4
v6.4
Update released of Gmod Advanced Inventory System version 6.4 1713477001 ago
βœ”οΈ Patch
Corrects a Lua error when NCredit is not installed. My compatible scripts are just optional.

[norda_inventory_system] */cl_norda_inventory_system.lua:2594: attempt to call a nil value
Gmod Items Shops - NPC Dealer System v2.2
v2.2
Update released of Gmod Items Shops - NPC Dealer System version 2.2 1712921829 ago
🧱 Improved
Improves compatibility with the DarkRP pocket. Note that it does not take quantity into account.

Inventory scripts that support quantities:
My own Inventory system: Gmod Advanced Inventory System
My own optimized pocket system who can continue to work without gamemode: Gmod Pocket System no Gamemode
Gmod NPCs Spawn Point Creator v2.8
v2.8
Update released of Gmod NPCs Spawn Point Creator version 2.8 1712919402 ago
πŸš€ Added
Use the configuration file to define the list of spawn time choices that you configure for each spawn.

Add in the config file:
cfg.Selectable_spawn_times={0,1,5,10,30,60,120,180,240,300,360,600,900,1200,1800,2400,3000,3600,7200,10800,14400,18000} -- in seconds (Dont delete 0, 0 = Stop button)
S.A.C.S Gmod Server map Optimizer v3.6
v3.6
Update released of S.A.C.S Gmod Server map Optimizer version 3.6 1712914739 ago
πŸš€ Added
Add in the configuration file:
cfg.OwnerSteamID={["YOUR_STEAMID64"]=true,["Another_STEAMID64"]=true,} --If you are the owner and you dont use Admin System put SteamID64 here of your staff.
cfg.Admin_GROUP_ACCESS={superadmin=true,admin=true} -- This system replaces variables for SAM, ServerGuad, ULX, NorAdmin

cfg.delay_unpacking=0 --0 Seconds by default. Try 5 for some administration systems are slow to distribute roles. To optimize the server, I've made sure that only admins receive SACS info when they log in, so as to ignore this process for players and save resources.

⚑ Optimization
Considerable reduction in the size of client-side source code.
Gmod Weapon Menu Creator (Customizable Weapon Selector Mod) v2.8
v2.8
Update released of Gmod Weapon Menu Creator (Customizable Weapon Selector Mod) version 2.8 1712008790 ago
⚑ Significant optimization
FPS gain.
Removal of a greedy hook.

πŸš€ Added
cfg.Bind_Shortcut=1 --1 = ON, 0 = OFF
Nor Admin Mod for GMod - Administration System v4.2
v4.2
Update released of Nor Admin Mod for GMod - Administration System version 4.2 1711459635 ago
πŸš€ Added
Added position manager shortcut. Allows access from the interface to position management for my other scripts.

Added VIP Session mod, giving VIP status only during the session, allowing you to test or offer your users the possibility of discovering VIP mode on your server without adding an entry in the database. This mode allows users to lose their VIP status automatically when they log off.

🧱 Improved
Aesthetic change. Farewell to the white background.
Nor Admin Mod for GMod - Administration System v4.1
v4.1
Update released of Nor Admin Mod for GMod - Administration System version 4.1 1711027581 ago
πŸš€ Added
Discord Loggin System shortcut button added

lfn]⚑ Client-side Optimization[/lfn]
New icon system to reduce the size of downloaded resources. Workshop ressource: Before: 339.124 KB, After: 40.826 KB

I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.

Reduction in client-side code size.

❌ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
Gmod Discord Logging System v2.8
v2.8
Update released of Gmod Discord Logging System version 2.8 1711027298 ago
🧱 Improved
Improved interface aesthetics

⚑ Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.

Reduction in client-side code size.

❌ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
Gmod ATM + Banker (Banking System) v2.5
v2.5
Update released of Gmod ATM + Banker (Banking System) version 2.5 1711027255 ago
⚑ Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.

Reduction in client-side code size.

❌ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
Gmod Bodygroup Wardrobes Manager v1.6
v1.6
Update released of Gmod Bodygroup Wardrobes Manager version 1.6 1711027236 ago
⚑ Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.

Reduction in client-side code size.

❌ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
Gmod Advanced Character Creator System v5.7
v5.7
Update released of Gmod Advanced Character Creator System version 5.7 1711027224 ago
⚑ Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.

Reduction in client-side code size.

❌ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
Gmod Craft list builder + Crafting Mod v1.6
v1.6
Update released of Gmod Craft list builder + Crafting Mod version 1.6 1711027206 ago
⚑ Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.

Reduction in client-side code size.

❌ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
Gmod CRAFT Workshop Creator v2.6
v2.6
Update released of Gmod CRAFT Workshop Creator version 2.6 1711027201 ago
⚑ Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.

Reduction in client-side code size.

❌ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
Gmod Destructible Resource Container System, Mining, Looting v2.0
v2.0
Update released of Gmod Destructible Resource Container System, Mining, Looting version 2.0 1711027164 ago
⚑ Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.

Reduction in client-side code size.

❌ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
Gmod Documents Editor system v1.2
v1.2
Update released of Gmod Documents Editor system version 1.2 1711027147 ago
⚑ Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.

Reduction in client-side code size.

❌ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
Gmod Dynamic Map Switching - World Expansion v1.1
v1.1
Update released of Gmod Dynamic Map Switching - World Expansion version 1.1 1711027127 ago
⚑ Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.

Reduction in client-side code size.

❌ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
Gmod Fatigue mods + Sleep System v1.9
v1.9
Update released of Gmod Fatigue mods + Sleep System version 1.9 1711027112 ago
⚑ Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.

Reduction in client-side code size.

❌ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
Gmod Loot Furniture Designer v3.3
v3.3
Update released of Gmod Loot Furniture Designer version 3.3 1711027094 ago
⚑ Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.

Reduction in client-side code size.

❌ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
Gmod Guilds Chest System v1.4
v1.4
Update released of Gmod Guilds Chest System version 1.4 1711027075 ago
⚑ Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.

Reduction in client-side code size.

❌ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
Gmod RP Name + Avatar Editable frame v1.6
v1.6
Update released of Gmod RP Name + Avatar Editable frame version 1.6 1711027069 ago
⚑ Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.

Reduction in client-side code size.

❌ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
Gmod Money System + HUD Maker v3.2
v3.2
Update released of Gmod Money System + HUD Maker version 3.2 1711027033 ago
⚑ Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.

Reduction in client-side code size.

❌ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
Gmod Mana System + HUD Creator v2.5
v2.5
Update released of Gmod Mana System + HUD Creator version 2.5 1711027024 ago
⚑ Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.

Reduction in client-side code size.

❌ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
Gmod Hunger Mod + Customizable HUD v3.1
v3.1
Update released of Gmod Hunger Mod + Customizable HUD version 3.1 1711027018 ago
⚑ Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.

Reduction in client-side code size.

❌ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
Gmod Health Modules + HUD Editor v3.5
v3.5
Update released of Gmod Health Modules + HUD Editor version 3.5 1711027012 ago
⚑ Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.

Reduction in client-side code size.

❌ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
Gmod Ammo System + HUDs v1.7
v1.7
Update released of Gmod Ammo System + HUDs version 1.7 1711027005 ago
⚑ Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.

Reduction in client-side code size.

❌ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
Gmod Stamina System + Editable HUD v2.9
v2.9
Update released of Gmod Stamina System + Editable HUD version 2.9 1711026967 ago
⚑ Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.

Reduction in client-side code size.

❌ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
Gmod Thirst Mod + HUD Builder v2.7
v2.7
Update released of Gmod Thirst Mod + HUD Builder version 2.7 1711026956 ago
⚑ Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.

Reduction in client-side code size.

❌ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
Gmod Advanced Inventory System v6.3
v6.3
Update released of Gmod Advanced Inventory System version 6.3 1711026937 ago
⚑ Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.

Reduction in client-side code size.

❌ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.