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Norda Scripts

76561198033784269

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πŸ“ˆ Osgmod Stats

Creators Stats
βš—οΈ Scripts created:78 scripts
⭐️ 569 Reviews:β˜…β˜…β˜…β˜…β˜…
πŸ’ͺ Averages on 569 Reviews:4.98/5
πŸ›’ Sales:11001
πŸš€ Updates released:1317 updates

Users Stats
πŸ“– Commented scripts:168
β˜•οΈ Coffee offered:0
πŸ•’ Last login:1737510187
πŸ’Ύ Joined:1432600035

Forums Stats
πŸ“– Forum Posts:171
↩️ Forum Reply:76
❀️ Reactions Given:25
πŸ“³ Reactions Received:64

⭐️ 1317 Updates released

All updates published by Norda Scripts - page 7


Gmod Dynamic Map Switching - World Expansion v1.2
v1.2
Update released of Gmod Dynamic Map Switching - World Expansion version 1.2 1717809002 ago
πŸš€ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.

When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.

🧱 Improved
Major aesthetic improvements and code optimization.
Gmod Advanced Player Position Memory v1.3
v1.3
Update released of Gmod Advanced Player Position Memory version 1.3 1717808997 ago
πŸš€ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.

When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.

🧱 Improved
Major aesthetic improvements and code optimization.
Gmod Items Packs + Spawnmenu included v1.8
v1.8
Update released of Gmod Items Packs + Spawnmenu included version 1.8 1717808939 ago
⚑ Optimization
Corrects the client-side mini-freeze when opening the menu for the first time.
Gmod Documents Editor system v1.3
v1.3
Update released of Gmod Documents Editor system version 1.3 1717808552 ago
πŸš€ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.

When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.

🧱 Improved
Major aesthetic improvements and code optimization.
Gmod Advanced Inventory System v6.8
v6.8
Update released of Gmod Advanced Inventory System version 6.8 1717808539 ago
πŸš€ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.

When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.

🧱 Improved
Major aesthetic improvements and code optimization.
Gmod Guilds Chest System v1.5
v1.5
Update released of Gmod Guilds Chest System version 1.5 1717808525 ago
πŸš€ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.

When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.

🧱 Improved
Major aesthetic improvements and code optimization.
Gmod Fatigue mods + Sleep System v2.0
v2.0
Update released of Gmod Fatigue mods + Sleep System version 2.0 1717808523 ago
πŸš€ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.

When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.

🧱 Improved
Major aesthetic improvements and code optimization.
Gmod Leveling System v4.8
v4.8
Update released of Gmod Leveling System version 4.8 1717808088 ago
πŸš€ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.

When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.

🧱 Improved
Major aesthetic improvements and code optimization.
Gmod Karma + Reputation System v1.7
v1.7
Update released of Gmod Karma + Reputation System version 1.7 1717808082 ago
πŸš€ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.

When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.

🧱 Improved
Major aesthetic improvements and code optimization.
NCredit - Premium Currency Mod v1.5
v1.5
Update released of NCredit - Premium Currency Mod version 1.5 1717808072 ago
πŸš€ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.

When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.

🧱 Improved
Major aesthetic improvements and code optimization.
Nor Admin Mod for GMod - Administration System v4.6
v4.6
Update released of Nor Admin Mod for GMod - Administration System version 4.6 1717808054 ago
πŸš€ Added
Add shortcut of panel of my next Script : NJob - Gmod Jobs Creator and Editor

Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.

When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.

🧱 Improved
Major aesthetic improvements and code optimization.
Gmod RP Name + Avatar Editable frame v1.7
v1.7
Update released of Gmod RP Name + Avatar Editable frame version 1.7 1717807552 ago
πŸš€ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.

When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.

🧱 Improved
Major aesthetic improvements and code optimization.
Gmod Money System + HUD Maker v3.3
v3.3
Update released of Gmod Money System + HUD Maker version 3.3 1717807521 ago
πŸš€ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.

When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.

🧱 Improved
Major aesthetic improvements and code optimization.
Gmod Mana System + HUD Creator v2.6
v2.6
Update released of Gmod Mana System + HUD Creator version 2.6 1717807516 ago
πŸš€ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.

When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.

🧱 Improved
Major aesthetic improvements and code optimization.
Gmod Thirst Mod + HUD Builder v2.8
v2.8
Update released of Gmod Thirst Mod + HUD Builder version 2.8 1717807511 ago
πŸš€ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.

When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.

🧱 Improved
Major aesthetic improvements and code optimization.
Gmod Stamina System + Editable HUD v3
v3
Update released of Gmod Stamina System + Editable HUD version 3 1717807503 ago
πŸš€ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.

When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.

🧱 Improved
Major aesthetic improvements and code optimization.
Gmod Hunger Mod + Customizable HUD v3.2
v3.2
Update released of Gmod Hunger Mod + Customizable HUD version 3.2 1717807497 ago
πŸš€ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.

When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.

🧱 Improved
Major aesthetic improvements and code optimization.
Gmod Health Modules + HUD Editor v3.6
v3.6
Update released of Gmod Health Modules + HUD Editor version 3.6 1717807488 ago
πŸš€ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.

When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.

🧱 Improved
Major aesthetic improvements and code optimization.
Gmod Ammo System + HUDs v1.8
v1.8
Update released of Gmod Ammo System + HUDs version 1.8 1717807477 ago
πŸš€ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.

When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.

🧱 Improved
Major aesthetic improvements and code optimization.
Gmod Key and Lock System + Door Manager v1.8
v1.8
Update released of Gmod Key and Lock System + Door Manager version 1.8 1717807088 ago
πŸš€ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.

When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.

🧱 Improved
Major aesthetic improvements and code optimization.
Gmod Keypads System + Door Lock Manager v1.9
v1.9
Update released of Gmod Keypads System + Door Lock Manager version 1.9 1717807079 ago
πŸš€ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.

When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.

🧱 Improved
Major aesthetic improvements and code optimization.
Gmod Advanced Lockpicking System v1.5
v1.5
Update released of Gmod Advanced Lockpicking System version 1.5 1717807073 ago
πŸš€ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.

When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.

🧱 Improved
Major aesthetic improvements and code optimization.
Gmod Radioactivity System + Radiation Zone v1.8
v1.8
Update released of Gmod Radioactivity System + Radiation Zone version 1.8 1717806922 ago
πŸš€ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.

When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.

🧱 Improved
Major aesthetic improvements and code optimization.
Gmod ATM + Banker (Banking System) v2.6
v2.6
Update released of Gmod ATM + Banker (Banking System) version 2.6 1717806783 ago
πŸš€ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.

When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.

🧱 Improved
Major aesthetic improvements and code optimization.
Gmod Advanced View Creator + Crosshair maker v2.2
v2.2
Update released of Gmod Advanced View Creator + Crosshair maker version 2.2 1717806679 ago
πŸš€ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.

When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.

🧱 Improved
Major aesthetic improvements and code optimization.
Gmod Weapon Menu Creator (Customizable Weapon Selector Mod) v2.9
v2.9
Update released of Gmod Weapon Menu Creator (Customizable Weapon Selector Mod) version 2.9 1717806562 ago
πŸš€ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.

When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.

🧱 Improved
Major aesthetic improvements and code optimization.
Zworld Gamemode, Single Multiplayer & Server, Gmod v3.3
v3.3
Update released of Zworld Gamemode, Single Multiplayer & Server, Gmod version 3.3 1717457278 ago
πŸš€ Added
Replacing links and resources. (originahl-scripts.com to osgmod.com)
Gmod Smart NLR System - Advanced New Life Rule v1.2
v1.2
Update released of Gmod Smart NLR System - Advanced New Life Rule version 1.2 1717457034 ago
🧰 Lua Error fix
Correction of a minor Lua error related to the translation system.
Gmod Radioactivity System + Radiation Zone v1.7
v1.7
Update released of Gmod Radioactivity System + Radiation Zone version 1.7 1717456849 ago
πŸš€ Add
Add API:
player:GetRadiation_Immun() -- Returns the player's cumulative radiation protection percentage: rank + job + playermodel. (Server)
player:SetRadiation_Immun(value) -- Allows setting the user's radiation protection rate directly (the values of rank, job, and playermodel are taken into account). (Server)

Add radiation protection level for playermodels from the config file:
cfg.PlayerModels_Rad_Immunity = {
[β€œmodels/player/alyx.mdl”] = 50, -- Example 1: User with alyx.mdl has 50% radiation protection
[β€œmodels/player/rick.mdl”] = 20, -- Example 2: Rick has 20% radiation protection
[β€œmodels/player/norda.mdl”] = 5, -- Example 3: Norda.mdl has 5% radiation protection
}

⚑ Optimization
Workshop size optimisation:
Before: 164 KB
After: 82 KB
Gmod Smart NLR System - Advanced New Life Rule v1.1
v1.1
Update released of Gmod Smart NLR System - Advanced New Life Rule version 1.1 1717067631 ago
🧱 Improved
The NLR zone is deactivated for the dead player inside. This not only optimizes the server, but also eliminates the effects during this period.