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Norda Scripts
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๐ Osgmod Stats
Creators Stats | |
---|---|
โ๏ธ Scripts created: | 83 scripts |
โญ๏ธ 590 Reviews: | โ โ โ โ โ 4.98/5 |
๐ Sales: | 11400 |
๐ Updates released: | 1405 updates |
Users Stats | |
๐ Last login: | 1750612512 |
๐พ Joined: | 1432600035 |
Forums Stats | |
๐ Forum Posts: | 173 |
โฉ๏ธ Forum Reply: | 80 |
โค๏ธ Reactions Given: | 25 |
๐ณ Reactions Received: | 65 |
โญ๏ธ 1405 Updates released
All updates published by Norda Scripts - page 6
Published Updates by Norda Scripts (Gmod addons) - Page 6

v3.7
๐งฑ Improved
Replaces player:SetArmor to correct malfunctions.
โ๏ธ Patch
Fix Lua Error when you set cfg.MaxHealth_Mod=-1 (Ignore the overide of GetMaxHealth.) and cfg.MaxArmor_define_per_lvl=2 (Max armor is equal Max Health)
Replaces player:SetArmor to correct malfunctions.
โ๏ธ Patch
Fix Lua Error when you set cfg.MaxHealth_Mod=-1 (Ignore the overide of GetMaxHealth.) and cfg.MaxArmor_define_per_lvl=2 (Max armor is equal Max Health)

v1.3
๐ Added
Added the ability to set bait wear when a fish pecks at the bait.
cfg.bait_wear=10 --Each time the fish bites, 10% of the bait's durability is removed.
โ๏ธ Patch
Patched when, from the admin menu, you set a player's max fishing level manually higher than the max level you have set in the config file (cfg.Lvl_Max=20) .
๐งฐ Lua Error fix
Fixed Lua Error: SDClr - [C]:-1 radientd - */cl_norda_fishing_system.lua:42
๐ Files edited
nordahl_cl/cl_norda_fishing_system.lua
nordahl_sv/sv_norda_fishing_system.lua
norda_fishing_system_config.lua
Added the ability to set bait wear when a fish pecks at the bait.
cfg.bait_wear=10 --Each time the fish bites, 10% of the bait's durability is removed.
โ๏ธ Patch
Patched when, from the admin menu, you set a player's max fishing level manually higher than the max level you have set in the config file (cfg.Lvl_Max=20) .
๐งฐ Lua Error fix
Fixed Lua Error: SDClr - [C]:-1 radientd - */cl_norda_fishing_system.lua:42
๐ Files edited
nordahl_cl/cl_norda_fishing_system.lua
nordahl_sv/sv_norda_fishing_system.lua
norda_fishing_system_config.lua

v1.2
๐ Added
Added a variable to customize the warning sound when a fish passes near the bait.
cfg.fish_detection_sound="nfish/warn.mp3"
Reduces fish abundance to normal levels:
cfg.fish_checking_time=5
cfg.fish_checking_rate=50
โ๏ธ Patch
Server-side Lua error when stamina script is not installed and stamina usage is enabled in the module.
Added a variable to customize the warning sound when a fish passes near the bait.
cfg.fish_detection_sound="nfish/warn.mp3"
Reduces fish abundance to normal levels:
cfg.fish_checking_time=5
cfg.fish_checking_rate=50
โ๏ธ Patch
Server-side Lua error when stamina script is not installed and stamina usage is enabled in the module.

v1.1
๐ Added
To monetize a Gmod server with NFish, NPCs buy back fish at a higher price from VIP members of your server. This option was added in version 1.1.
To define the VIP groups concerned by the advantage of buying back fish, use the cfg.VIP_GROUP variable in the configuration file:
cfg.VIP_GROUP={vip=2,superadmin=2}
The number is the multiplier.
To monetize a Gmod server with NFish, NPCs buy back fish at a higher price from VIP members of your server. This option was added in version 1.1.
To define the VIP groups concerned by the advantage of buying back fish, use the cfg.VIP_GROUP variable in the configuration file:
cfg.VIP_GROUP={vip=2,superadmin=2}
The number is the multiplier.

v3.0
โ๏ธ Patch
Fixes the realtime refresh problem.
Fixes the realtime refresh problem.

v1.0
Initial version

v7.2
๐งฑ Improved
Major aesthetic update.
๐ Added
Add tabs to the information menu: Status / Information / Progress
Displays Lockpicking skill progress information.
Displays information on fishing skill progress.
Add variables to the configuration file for displaying information in the inventory:
cfg.Script_LockPick = 1 -- Show Lockpick system + Skill Progress
cfg.Script_NJob = 1 -- Show NJob - Job Creator and Editor
cfg.Script_NFish = 1 -- Show NFish - Fishing game system + Skill Progress
โก Optimization
Reduce code size.
Major aesthetic update.
๐ Added
Add tabs to the information menu: Status / Information / Progress
Displays Lockpicking skill progress information.
Displays information on fishing skill progress.
Add variables to the configuration file for displaying information in the inventory:
cfg.Script_LockPick = 1 -- Show Lockpick system + Skill Progress
cfg.Script_NJob = 1 -- Show NJob - Job Creator and Editor
cfg.Script_NFish = 1 -- Show NFish - Fishing game system + Skill Progress
โก Optimization
Reduce code size.

v3.3
โก Optimization
Optimization of server- and client-side code size.
Optimization of server-side functions.
โ๏ธ Patch
Fixes a bug that altered the timer when moving away from a zone during a cycle.
๐งฑ Improved
Interface reskin
The NPC delete button also resets the timer for the point's next spawn.
Optimization of server- and client-side code size.
Optimization of server-side functions.
โ๏ธ Patch
Fixes a bug that altered the timer when moving away from a zone during a cycle.
๐งฑ Improved
Interface reskin
The NPC delete button also resets the timer for the point's next spawn.

v1.7
๐ Add
add player:isArrested() --return false. This avoids Lua errors with certain scripts created by default for DarkRP.
add player:isArrested() --return false. This avoids Lua errors with certain scripts created by default for DarkRP.

v1.2
๐ Add
Add GM.Config variable
Add GM.Config variable

v7.1
โ๏ธ Patch
Fixed weapon duplication glitch.
๐ Add
Add API to save all inventory system (+ weapons equiped + ammos): player:NInv_Save_All()
Fixed weapon duplication glitch.
๐ Add
Add API to save all inventory system (+ weapons equiped + ammos): player:NInv_Save_All()

v1.3
โ๏ธ Patch
Patch the Lua error when entering a map switch zone when it's not finished being configured.
[norda_dynamic_map_switching] addons / norda_dynamic_map_switching / lua / autorun / nordahl_sv /sv_norda_dynamic_map_switching.lua: 206 : bad argument #1 to '__add' (Vector expected, got string)
Patch the Lua error when entering a map switch zone when it's not finished being configured.
[norda_dynamic_map_switching] addons / norda_dynamic_map_switching / lua / autorun / nordahl_sv /sv_norda_dynamic_map_switching.lua: 206 : bad argument #1 to '__add' (Vector expected, got string)

v7.0
โ๏ธ Patch
Fix when spamming the inventory button sometimes only the character is displayed and the information window.
Fix when spamming the inventory button sometimes only the character is displayed and the information window.

v1.6
๐งฑ Improved
Custom checks and added variables are checked before being added to the database. This ensures that if a Lua error occurs in your synthaxis, it is ignored. The menu will close and a message will tell you that you have made an error when setting up the Custom Check.
Custom checks and added variables are checked before being added to the database. This ensures that if a Lua error occurs in your synthaxis, it is ignored. The menu will close and a message will tell you that you have made an error when setting up the Custom Check.

v2.7
โ๏ธ Patch
Players can no longer switch to the admin menu even if they couldn't make any changes.
Players can no longer switch to the admin menu even if they couldn't make any changes.

v1.5
โ Removed
Suppression of the stress function in the duplication system
Suppression of the stress function in the duplication system

v1.4
๐ Added
You can now duplicate a created job by right-clicking on it and clicking on Duplicate.
โก Optimization
Reduces bandwidth usage by 2 per connection.
You can now duplicate a created job by right-clicking on it and clicking on Duplicate.
โก Optimization
Reduces bandwidth usage by 2 per connection.

v3.2
โ๏ธ Patch
Corrects the spawn point duplication system.
Fix timer change when playing with this command: nord_npcspawn_enable_all
Corrects the spawn point duplication system.
Fix timer change when playing with this command: nord_npcspawn_enable_all

v2.6
๐ Added
Added command to eliminate duplicated merchands in the same position : norda_debug_eliminate_3947_duplicates
Added command to eliminate duplicated merchands in the same position : norda_debug_eliminate_3947_duplicates

v1.2
๐ Added
Add meta function DarkRP Alias: player:getJobTable()
Add Global:
- GetJobTable(id)
- GetJobTableByName(job_name)
๐งฑ Improved
Small adjustment to the job expiry system.
Add meta function DarkRP Alias: player:getJobTable()
Add Global:
- GetJobTable(id)
- GetJobTableByName(job_name)
๐งฑ Improved
Small adjustment to the job expiry system.

v1.1
๐ Added
Client Performance Improvements
We have disabled several client-side hooks to improve the overall performance of Garry's Mod. Each deactivation can be commented on in the init.lua and cl_init.lua files.
Loading and Menus:
OnGamemodeLoaded: Disabled to reduce initial loading time.
CreateMenuBar: Disabled to reduce memory usage related to unused user interfaces.
Spawn Icons and Tools:
SpawniconGenerated: Disabled to reduce the time and resources needed to generate spawn icons.
AddToolMenuCategories: Disabled to minimize memory used by unnecessary tool menu categories.
PostReloadToolsMenu: Disabled to reduce resources used for reloading tool menus.
Graphical Rendering:
RenderScene: Disabled to improve overall graphical performance.
RenderSuperDoF: Disabled to reduce GPU load related to Depth of Field.
RenderStereoscopy: Disabled to improve performance on setups not requiring stereoscopic rendering.
RenderScreenspaceEffects: Disabled various screen space effects (RenderToyTown, RenderBokeh, RenderBloom, RenderTexturize, RenderColorModify, RenderMaterialOverlay, RenderMotionBlur, RenderSharpen, RenderSobel) for a significant FPS increase.
Updates and Commands:
Tick: Disabled to reduce CPU load from frequent updates.
Think: Various hooks (NotificationThink, DOFThink, DragNDropThink) disabled to optimize performance.
User Input:
GUIMouseReleased: Disabled to reduce input processing time.
GUIMousePressed: Disabled to optimize performance related to user interactions.
VGUIMousePressed: Disabled to minimize processing of unused GUI inputs.
HUD and Interface:
HUDPaint: Disabled to improve UI rendering performance.
PopulateMenuBar: Disabled to reduce CPU load when populating menus.
PopulateToolMenu: Disabled to optimize performance by reducing unnecessary operations on tool menus.
Additional Visual Effects:
RenderScreenspaceEffects (RenderToyTown, RenderBokeh, RenderBloom, RenderTexturize, RenderColorModify, RenderMaterialOverlay, RenderMotionBlur, RenderSharpen, RenderSobel): All disabled to reduce GPU load and improve FPS.
Network Variables and Other Features:
EntityNetworkedVarChanged: Disabled to improve network performance.
PreDrawHalos: Disabled to optimize halo rendering around entities.
To comment to disable the modification, add the appropriate comments (--) in the init.lua and cl_init.lua files.
Example:
Client Performance Improvements
We have disabled several client-side hooks to improve the overall performance of Garry's Mod. Each deactivation can be commented on in the init.lua and cl_init.lua files.
Loading and Menus:
OnGamemodeLoaded: Disabled to reduce initial loading time.
CreateMenuBar: Disabled to reduce memory usage related to unused user interfaces.
Spawn Icons and Tools:
SpawniconGenerated: Disabled to reduce the time and resources needed to generate spawn icons.
AddToolMenuCategories: Disabled to minimize memory used by unnecessary tool menu categories.
PostReloadToolsMenu: Disabled to reduce resources used for reloading tool menus.
Graphical Rendering:
RenderScene: Disabled to improve overall graphical performance.
RenderSuperDoF: Disabled to reduce GPU load related to Depth of Field.
RenderStereoscopy: Disabled to improve performance on setups not requiring stereoscopic rendering.
RenderScreenspaceEffects: Disabled various screen space effects (RenderToyTown, RenderBokeh, RenderBloom, RenderTexturize, RenderColorModify, RenderMaterialOverlay, RenderMotionBlur, RenderSharpen, RenderSobel) for a significant FPS increase.
Updates and Commands:
Tick: Disabled to reduce CPU load from frequent updates.
Think: Various hooks (NotificationThink, DOFThink, DragNDropThink) disabled to optimize performance.
User Input:
GUIMouseReleased: Disabled to reduce input processing time.
GUIMousePressed: Disabled to optimize performance related to user interactions.
VGUIMousePressed: Disabled to minimize processing of unused GUI inputs.
HUD and Interface:
HUDPaint: Disabled to improve UI rendering performance.
PopulateMenuBar: Disabled to reduce CPU load when populating menus.
PopulateToolMenu: Disabled to optimize performance by reducing unnecessary operations on tool menus.
Additional Visual Effects:
RenderScreenspaceEffects (RenderToyTown, RenderBokeh, RenderBloom, RenderTexturize, RenderColorModify, RenderMaterialOverlay, RenderMotionBlur, RenderSharpen, RenderSobel): All disabled to reduce GPU load and improve FPS.
Network Variables and Other Features:
EntityNetworkedVarChanged: Disabled to improve network performance.
PreDrawHalos: Disabled to optimize halo rendering around entities.
To comment to disable the modification, add the appropriate comments (--) in the init.lua and cl_init.lua files.
Example:
-- hook.Remove("OnGamemodeLoaded", "YourHookFunctionName")
-- hook.Remove("CreateMenuBar", "YourHookFunctionName")
-- hook.Remove("RenderScene", "YourHookFunctionName")
-- etc.

v1.8
๐ Added
Added command to eliminate duplicate entries: norda_debug_eliminate_duplicates
Added command to eliminate duplicate entries: norda_debug_eliminate_duplicates

v2.5
๐ Added
This update makes it possible to choose whether an NPC can only buy or only resell (or both).
This update makes it possible to choose whether an NPC can only buy or only resell (or both).

v1.4
โก Optimization
Huge and important optimisation.
โ๏ธ Patch
The clean up button in sandbox mode deletes documents, but they reappear smoothly
Once again, you can spawn documents from the Gmod spawnmenu.
Huge and important optimisation.
โ๏ธ Patch
The clean up button in sandbox mode deletes documents, but they reappear smoothly
Once again, you can spawn documents from the Gmod spawnmenu.

v1.8
๐ Added
If you need to run the command from your website
Add the rcon command:
If you need to run the command from your website
Add the rcon command:
add_premium_credits "steamid64_buyer" amount

v1.1
๐ Added
Added system for manually adding weapons to a job by their class name.
Added the possibility of adding playermodels by inserting their path directly.
Added a button to clear the entire NJob database.
๐งฑ Improved
Improved DarkRP job extraction system.
Added system for manually adding weapons to a job by their class name.
Added the possibility of adding playermodels by inserting their path directly.
Added a button to clear the entire NJob database.
๐งฑ Improved
Improved DarkRP job extraction system.