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Norda Scripts
76561198033784269π¨ Creator
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-- Empty --π Osgmod Stats
Creators Stats | |
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βοΈ Scripts created: | 77 scripts |
βοΈ 567 Reviews: | β β β β β |
πͺ Averages on 567 Reviews: | 4.98/5 |
π Sales: | 10913 |
π Updates released: | 1297 updates |
Users Stats | |
π Commented scripts: | 168 |
βοΈ Coffee offered: | 0 |
π Last login: | 1734088465 |
πΎ Joined: | 1432600035 |
Forums Stats | |
π Forum Posts: | 169 |
β©οΈ Forum Reply: | 76 |
β€οΈ Reactions Given: | 25 |
π³ Reactions Received: | 63 |
βοΈ 1297 Updates released
All updates published by Norda Scripts - page 5
v3.8
𧱠Improved
Major aesthetic improvements and clientside code optimization.
β‘ Optimization
Workshop files optimisation And source code optimisation.
Major aesthetic improvements and clientside code optimization.
β‘ Optimization
Workshop files optimisation And source code optimisation.
v3.3
𧱠Improved
Major aesthetic improvements and clientside code optimization.
β‘ Optimization
Workshop files optimisation.
Source code optimisation.
Major aesthetic improvements and clientside code optimization.
β‘ Optimization
Workshop files optimisation.
Source code optimisation.
v6.1
β‘ Optimization
Reducing the size of client-side code optimiation.
For the character system, we go from 2 customer files of 87kb and 26kb to a single file of 85kb on the customer side.
Reducing the size of client-side code optimiation.
For the character system, we go from 2 customer files of 87kb and 26kb to a single file of 85kb on the customer side.
v4.7
π Added
Added a shortcut to manage Reports tickets system from the admin menu. No need to remember the commands name.
Added a shortcut to manage Reports tickets system from the admin menu. No need to remember the commands name.
v1.8
𧱠Improved
Major aesthetic improvements and code optimization: Screenshot of the Report Tickets System version 2024 (v1.8)
β‘ Optimization
Reducing the size of workshop resource packs.
Source code optimization.
Major aesthetic improvements and code optimization: Screenshot of the Report Tickets System version 2024 (v1.8)
β‘ Optimization
Reducing the size of workshop resource packs.
Source code optimization.
v1.5
π Added
Add items that NPCs can drop from the spawnmenu in Gmod Items Packs + Spawnmenu included instead of spawning and adding them one by one. This is more efficient.
𧱠Improved
Major aesthetic improvements and code optimization.
Loots dropped by NPCs fall neatly to the surface around him.
β‘ Optimization
Reducing the size of workshop resource packs
Add items that NPCs can drop from the spawnmenu in Gmod Items Packs + Spawnmenu included instead of spawning and adding them one by one. This is more efficient.
𧱠Improved
Major aesthetic improvements and code optimization.
Loots dropped by NPCs fall neatly to the surface around him.
β‘ Optimization
Reducing the size of workshop resource packs
v1.4
𧱠Improved
Major aesthetic improvements and code optimization.
β‘ Optimization
Reducing the size of workshop resource packs
Major aesthetic improvements and code optimization.
β‘ Optimization
Reducing the size of workshop resource packs
v3.4
β‘ Optimization
Huge Resource optimization downloadable from the workshop. 400mb > 345mb (345mb = All Zworld content without maps.). Loading times are already very short. I'm reducing it by 13.75%.
π Added
Fixed rapid wear-out of persistent constructs and objects.
A new option has been added to the administration panel (F2), allowing you to configure the wear rate of remaining constructs after each restart. You can disable this wear-out system by setting it to 0.
Remember: wear and tear gives work to players who maintain their base. And, in terms of optimization, it makes abandoned bases disappear. Since you can set the automated maintenance reboot time, it's only natural that you should also be able to choose the wear rate, since it's calculated at reboot time.
Huge Resource optimization downloadable from the workshop. 400mb > 345mb (345mb = All Zworld content without maps.). Loading times are already very short. I'm reducing it by 13.75%.
π Added
Fixed rapid wear-out of persistent constructs and objects.
A new option has been added to the administration panel (F2), allowing you to configure the wear rate of remaining constructs after each restart. You can disable this wear-out system by setting it to 0.
Remember: wear and tear gives work to players who maintain their base. And, in terms of optimization, it makes abandoned bases disappear. Since you can set the automated maintenance reboot time, it's only natural that you should also be able to choose the wear rate, since it's calculated at reboot time.
v3.3
π§° Lua Error fix
Patch client-side Lua error at initialization when Nchat - Gmod Advanced Chat Multi-channel Customizable is installed.
β‘ Optimization
Workshop files optimisation: 24kb to 4kb.
Patch client-side Lua error at initialization when Nchat - Gmod Advanced Chat Multi-channel Customizable is installed.
β‘ Optimization
Workshop files optimisation: 24kb to 4kb.
v2.9
π Added
The users can chooses whether to switch to single-line or multi-line chat mode.
β‘ Optimization
Optimization of the floating icon system when a player is writing.
Optimization of workshop resources to reduce size.
Source code optimization to reduce code size.
The users can chooses whether to switch to single-line or multi-line chat mode.
β‘ Optimization
Optimization of the floating icon system when a player is writing.
Optimization of workshop resources to reduce size.
Source code optimization to reduce code size.
v3.1
β‘ Optimization
Optimization and reduction of source code.
Reduce the size of workshop packages linked to material resources.
Optimization and reduction of source code.
Reduce the size of workshop packages linked to material resources.
v2.3
β‘ Optimization
Optimization and reduction of source code.
Reduce the size of workshop packages linked to material resources.
Optimization and reduction of source code.
Reduce the size of workshop packages linked to material resources.
v3.0
β‘ Optimization
Optimization and reduction of source code.
Reduce the size of workshop packages linked to material resources.
Optimization and reduction of source code.
Reduce the size of workshop packages linked to material resources.
v2.6
β‘ Optimization
Optimization and reduction of source code.
Reduce the size of workshop packages linked to material resources.
Optimization and reduction of source code.
Reduce the size of workshop packages linked to material resources.
v2.9
β‘ Optimization
Optimization and reduction of source code.
Reduce the size of workshop packages linked to material resources.
Optimization and reduction of source code.
Reduce the size of workshop packages linked to material resources.
v4.4
β‘ Optimization
Optimization and reduction of source code.
Reduce the size of workshop packages linked to material resources.
Optimization and reduction of source code.
Reduce the size of workshop packages linked to material resources.
v2.9
β‘ Optimization
Reduction Steam Gmod Workshop size. 8.2kb to 1.4kb
𧱠Improved
Major aesthetic improvements and clientside code optimization.
Reduction Steam Gmod Workshop size. 8.2kb to 1.4kb
𧱠Improved
Major aesthetic improvements and clientside code optimization.
v2.7
β‘ Optimization
Reduction Steam Gmod Workshop size.
𧱠Improved
Major aesthetic improvements and clientside code optimization.
Reduction Steam Gmod Workshop size.
𧱠Improved
Major aesthetic improvements and clientside code optimization.
v1.7
β‘ Optimization
Reduction Steam Gmod Workshop size.
𧱠Improved
Major aesthetic improvements and clientside code optimization.
Reduction Steam Gmod Workshop size.
𧱠Improved
Major aesthetic improvements and clientside code optimization.
v3.4
β‘ Optimization
Reduction Steam Gmod Workshop size.
𧱠Improved
Major aesthetic improvements and clientside code optimization.
Reduction Steam Gmod Workshop size.
𧱠Improved
Major aesthetic improvements and clientside code optimization.
v2.1
β‘ Optimization
Reduction Steam Gmod Workshop size.
𧱠Improved
Major aesthetic improvements and clientside code optimization.
Reduction Steam Gmod Workshop size.
𧱠Improved
Major aesthetic improvements and clientside code optimization.
v2.0
π Added
Set the collision of collection points from the menu Test the method in Youtube video
β‘ Optimization
Reduction Steam Gmod Workshop size.
𧱠Improved
Major aesthetic improvements and clientside code optimization.
Set the collision of collection points from the menu Test the method in Youtube video
β‘ Optimization
Reduction Steam Gmod Workshop size.
𧱠Improved
Major aesthetic improvements and clientside code optimization.
v1.9
π Added
If Gmod Teleportation Portal v1.6+ installed, locks can be installed on the points. (Video test of keys & locks system on teleporter system )
𧱠Improved
Reduce the size of steam workshop resources.
If Gmod Teleportation Portal v1.6+ installed, locks can be installed on the points. (Video test of keys & locks system on teleporter system )
𧱠Improved
Reduce the size of steam workshop resources.
v1.6
π Added
If Gmod Teleportation Portal v1.6+ installed, locks can be installed on Teleportation Portal points. (Video test of keys & locks system on teleporter system )
𧱠Improved
Reduce the size of steam workshop resources.
If Gmod Teleportation Portal v1.6+ installed, locks can be installed on Teleportation Portal points. (Video test of keys & locks system on teleporter system )
𧱠Improved
Reduce the size of steam workshop resources.
v1.6
π Added
If Gmod Key and Lock System + Door Manager v1.9+ installed, locks can be installed. (Video test of keys & locks system on teleporter system )
You can now pick locks installed with Gmod Advanced Lockpicking System v1.6+
𧱠Improved
Major aesthetic improvements and code optimization.
Reduce the size of steam workshop resources.
If Gmod Key and Lock System + Door Manager v1.9+ installed, locks can be installed. (Video test of keys & locks system on teleporter system )
You can now pick locks installed with Gmod Advanced Lockpicking System v1.6+
𧱠Improved
Major aesthetic improvements and code optimization.
Reduce the size of steam workshop resources.
v1.7
π Added
Added the possibility of using a model 2 in the configuration file.
And the possibility of choosing whether the player can drop his pocket or not.
cfg.Use_mdl_2D = 1
cfg.CanDropPocket = 1
𧱠Improved
You can drop objects where you look. There is now a distance limit.
Major aesthetic update.
β‘ Optimization
Deletion of 3 lua files. Code optimization. 40kb > 22kb
Added the possibility of using a model 2 in the configuration file.
And the possibility of choosing whether the player can drop his pocket or not.
cfg.Use_mdl_2D = 1
cfg.CanDropPocket = 1
𧱠Improved
You can drop objects where you look. There is now a distance limit.
Major aesthetic update.
β‘ Optimization
Deletion of 3 lua files. Code optimization. 40kb > 22kb
v1.6
π Added
Connecting the management menu with all other scripts allows for quick menu switching. The new linking system enables the removal of icons from the Workshop, which reduces the number of resources downloaded from the Workshop.
When adding jobs, manual entry is no longer necessary. Jobs are automatically detected, and you can add them by clicking on the list of detected jobs (either DarkRP or NJob System in my upcoming script). This not only speeds up the process but also helps prevent typographical errors.
β‘ Optimization
Reduction Steam Gmod Workshop size.
𧱠Improved
Major aesthetic improvements and clientside code optimization.
βοΈ Patch
Resolves the Lua error that appears when repeatedly displaying the list of NPC animation sequences to choose their postures.
Connecting the management menu with all other scripts allows for quick menu switching. The new linking system enables the removal of icons from the Workshop, which reduces the number of resources downloaded from the Workshop.
When adding jobs, manual entry is no longer necessary. Jobs are automatically detected, and you can add them by clicking on the list of detected jobs (either DarkRP or NJob System in my upcoming script). This not only speeds up the process but also helps prevent typographical errors.
β‘ Optimization
Reduction Steam Gmod Workshop size.
𧱠Improved
Major aesthetic improvements and clientside code optimization.
βοΈ Patch
Resolves the Lua error that appears when repeatedly displaying the list of NPC animation sequences to choose their postures.
v2.3
𧱠Improved
Major aesthetic improvements and clientside code optimization.
βοΈ Patch
Resolves the Lua error that appears when repeatedly displaying the list of NPC animation sequences to choose their postures.
Major aesthetic improvements and clientside code optimization.
βοΈ Patch
Resolves the Lua error that appears when repeatedly displaying the list of NPC animation sequences to choose their postures.
v2.3
𧱠Improved
Major aesthetic improvements and clientside code optimization.
βοΈ Patch
Fixes the Lua error occurring when repeatedly displaying the list of NPC animation sequences to adjust their position.
Major aesthetic improvements and clientside code optimization.
βοΈ Patch
Fixes the Lua error occurring when repeatedly displaying the list of NPC animation sequences to adjust their position.
v1.6
𧱠Improved
Major aesthetic improvements and clientside code optimization.
Dynamic animation of the character displayed.
βοΈ Patch
Fixes the Lua error occurring when repeatedly displaying the list of NPC animation sequences to adjust their position.
Major aesthetic improvements and clientside code optimization.
Dynamic animation of the character displayed.
βοΈ Patch
Fixes the Lua error occurring when repeatedly displaying the list of NPC animation sequences to adjust their position.