โญ๏ธ 1292 Updates released
All updates published by Norda Scripts - page 40
v2.8
Update released of
Gmod Job Agenda Editor version 2.8 1511793441 ago ๐ฎ Removed :
- Removed the GlobalString's system (It was ugly and not a good idea)
๐ Added :
- New system of data management
- Very important Optimisation.
- This is possible now to create more than 9 jobs agenda without any lost of performance.
- System to find an agenda in writing the name.
- System to remove quickly a Agenda
- All is in real time. No need reboot when you edit something.
v1.7
Update released of
Loot Spawn Point Editor version 1.7 1505463215 ago Before the chat_command: '!loot_finder' was accessible to everyone.
A new option allows you to choose if everyone can use it, or if only some ranks can use it. For example, vip, donator, admin, there is no limit.
New in the config file:
+ESPM_CONFIG.loot_finder_for_all=1
Note: 1 by default every one can use the chat command to detect the distance of the spawner of loot, 0 = Only the ULX rank can detect it.
+ESPM_CONFIG.loot_finder_for_ulxrank={"superadmin","admin","vip","donator"}
Note: Add all ranks, can use the command if ESPM_CONFIG.loot_finder_for_all is set on '0'
v1.5
Update released of
Loot Spawn Point Editor version 1.5 1505463144 ago +Player Detection System
Configuration file :
+ESPM_CONFIG.DetectionPlayer_Enabled=1 -- By defaut this is disabled put, 0 = Detection system disabled, 1 = Enabled
+ESPM_CONFIG.DetectionPlayer_Distance=2000 -- It is the distance of detection. The loot system only works if there is a player in the area. If there is no one else nothing will spawn.
The system works if players are in the area. If the map is large, there will be loot and npcs only in the areas occupied by the players.
In the system's configuration, the detection parameter will be disabled by default. To activate it simply replace the 0 by a 1 for this value:
ESPM_CONFIG.DetectionPlayer_Enabled=1
If the DetectionPlayer is set to 0, thus disabled, the spawn will occur normally regardless of the presence of the players.
You can also choose the distance, with this value :
ESPM_CONFIG.DetectionPlayer_Distance=2000
This means that if the player is far from the spawn, it won't make loot or npcs. The area will be dead, which is good for your server.
Another point, the system is in a sleep state if there is no player on the server.
v1.2
Update released of
Loot Spawn Point Editor version 1.2 1505463100 ago New in version 1.2 :
+Number of loots per spawn point
+More optimized than placing several point and more faster.
โ๏ธ Patched :
Important Fix :
A single person I had reported a problem to access the management panel of the cube. In this patch I changed the method to use it.