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Norda Scripts
76561198033784269๐จ Creator
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๐ Osgmod Stats
Creators Stats | |
---|---|
โ๏ธ Scripts created: | 85 scripts |
โญ๏ธ 591 Reviews: | โ โ โ โ โ 4.98/5 |
๐ Sales: | 11420 |
๐ Updates released: | 1408 updates |
Users Stats | |
๐ Last login: | 1751138079 |
๐พ Joined: | 1432600035 |
Forums Stats | |
๐ Forum Posts: | 175 |
โฉ๏ธ Forum Reply: | 80 |
โค๏ธ Reactions Given: | 25 |
๐ณ Reactions Received: | 65 |
โญ๏ธ 1408 Updates released
All updates published by Norda Scripts - page 4
Published Updates by Norda Scripts (Gmod addons) - Page 4

v4.1
๐ Added
Added a variable to define the server's max level: cfg.survivor_lvl_max = 200
๐งฑ Improved
Real-time update of level changes. When you modify the level or exp of a character of a connected player, it is no longer necessary to disconnect and reconnect to perform the update.
โ๏ธ Patch
In the administration menu, it is no longer possible to assign a level higher than the maximum level, as this creates a Lua error.
Added a variable to define the server's max level: cfg.survivor_lvl_max = 200
๐งฑ Improved
Real-time update of level changes. When you modify the level or exp of a character of a connected player, it is no longer necessary to disconnect and reconnect to perform the update.
โ๏ธ Patch
In the administration menu, it is no longer possible to assign a level higher than the maximum level, as this creates a Lua error.

v1.1
โก Optimization
Advanced entity placement optimization significantly reducing bandwidth usage when placing GhostEntities.
Even lighter entity rendering calculations, improving client-side rendering for better fluidity and GPU optimization. (Client-side improvements)
Reduced network load, with fewer data transfers between the server and clients, ensuring a more stable experience even with a large number of entities, even during scene construction.
Decreased server footprint, with even lighter CPU processing thanks to better management of invisible entities for NPCs.
๐ฅ Video Stress test of the v1.1 with +10 000 entities: https://www.youtube.com/watch/bXiSixOHFfw
Advanced entity placement optimization significantly reducing bandwidth usage when placing GhostEntities.
Even lighter entity rendering calculations, improving client-side rendering for better fluidity and GPU optimization. (Client-side improvements)
Reduced network load, with fewer data transfers between the server and clients, ensuring a more stable experience even with a large number of entities, even during scene construction.
Decreased server footprint, with even lighter CPU processing thanks to better management of invisible entities for NPCs.
๐ฅ Video Stress test of the v1.1 with +10 000 entities: https://www.youtube.com/watch/bXiSixOHFfw

v3.0
๐งฑ Improved
The system no longer needs a web server to bridge the gap between Gmod and Discord. There's no need to use the webfile, so it's gone.
The system no longer needs a web server to bridge the gap between Gmod and Discord. There's no need to use the webfile, so it's gone.

v1.9
โ Removed
Deleting the variable in the configuration file: cfg.Discord_notification=0 --0 Disabled, 1=Enabled
The ticket can be logged and notified with the Gmod Discord Logging System directly, no need to activate this logging with this variable in the configuration file, hence the decision to delete it.
Deleting the variable in the configuration file: cfg.Discord_notification=0 --0 Disabled, 1=Enabled
The ticket can be logged and notified with the Gmod Discord Logging System directly, no need to activate this logging with this variable in the configuration file, hence the decision to delete it.

v4.1
๐งฑ Improved
Jobs are displayed in level order when they have an access level of configured.
Jobs are displayed in level order when they have an access level of configured.

v3.2
โ๏ธ Patch
The system supports client-side chat commands: The /rpdesc and /desc commands of the Gmod NDesc addon now work.
The system supports client-side chat commands: The /rpdesc and /desc commands of the Gmod NDesc addon now work.

v1.0
Initial version

v3.9
โ๏ธ Patch
Fix Lua error [norda_hud_health_modules] norda_hud_health_modules_config.lua:113: attempt to compare number with nil
when cfg.MaxArmor_define_per_lvl is set on 0. (cfg.MaxArmor_define_per_lvl=0 -- Mod 0 = The user has to buy or find the item that increases his max armor)
Fix Lua error [norda_hud_health_modules] norda_hud_health_modules_config.lua:113: attempt to compare number with nil
when cfg.MaxArmor_define_per_lvl is set on 0. (cfg.MaxArmor_define_per_lvl=0 -- Mod 0 = The user has to buy or find the item that increases his max armor)

v4.0
โ๏ธ Patch
- Patched Lua ERROR /cl_management_system.lua:1177: attempt to call upvalue 'fun' (a nil value)
๐งฑ Improved
- When players broke their legs, they could be disconnected before the status was saved, allowing them to regain the use of their legs when they returned to the server. This is no longer possible.
- Some translations were not applied to certain words in play. This has been resolved (for those who have been notified).
- Patched Lua ERROR /cl_management_system.lua:1177: attempt to call upvalue 'fun' (a nil value)
๐งฑ Improved
- When players broke their legs, they could be disconnected before the status was saved, allowing them to regain the use of their legs when they returned to the server. This is no longer possible.
- Some translations were not applied to certain words in play. This has been resolved (for those who have been notified).

v3.5
๐ Added
Item descriptions generated by Gmod NDesc: RP Item & Character Descriptions can be read from inside lootable containers.
Item descriptions generated by Gmod NDesc: RP Item & Character Descriptions can be read from inside lootable containers.

v2.2
[b]๐ Added
Add entities (Items, Weapons) efficiently in NDesc RP description for item character, car, vehicle, npc.
Add entities (Items, Weapons) efficiently in NDesc RP description for item character, car, vehicle, npc.

v6.8
๐ Added new features with NDesc: RP Item & Character Descriptions (January 2025)
You can generate your characters' descriptions with NDesc RP description individually, i.e. each of your characters has its own roleplay description.
You can generate your characters' descriptions with NDesc RP description individually, i.e. each of your characters has its own roleplay description.

v7.5
๐ Added new features with NDesc: RP Item & Character Descriptions (January 2025)
You no longer need to manually edit item descriptions readable from the inventory in cl_norda_items_descriptions.lua with my new addon. NDesc: RP Item & Character Descriptions (January 2025)
Added RP button Description of your character from the playermodel panel in the inventory if NDesc is installed. This avoids the redundancy of writing /rpdesc in the chat to do it.
You no longer need to manually edit item descriptions readable from the inventory in cl_norda_items_descriptions.lua with my new addon. NDesc: RP Item & Character Descriptions (January 2025)
Added RP button Description of your character from the playermodel panel in the inventory if NDesc is installed. This avoids the redundancy of writing /rpdesc in the chat to do it.

v2.4
๐ Added
When the camera is in third-person view, the view zooms in on the entity when reading the roleplay description generated by NDesc: RP Item & Character Descriptions
When the camera is in third-person view, the view zooms in on the entity when reading the roleplay description generated by NDesc: RP Item & Character Descriptions

v5.5
๐ Added
Adds a shortcut button in the administration system to quickly open the new addon: NDesc: RP Item & Character Descriptions
Adds a shortcut button in the administration system to quickly open the new addon: NDesc: RP Item & Character Descriptions

v1.1
๐ Added
Symbiosis with Gmod Loot Furniture Designer (Lootable contener customizable) allow to read item descriptions directly from inside the lootable contener.
Symbiosis with Gmod Loot Furniture Designer (Lootable contener customizable) allow to read item descriptions directly from inside the lootable contener.

v1.0
Initial version

v2.3
โ๏ธ Patch
Forced 3rd-person view on login, in single-player and multiplayer. Problem solved.
๐ Added
Add compatibility with 78th addon (coming soon)
Forced 3rd-person view on login, in single-player and multiplayer. Problem solved.
๐ Added
Add compatibility with 78th addon (coming soon)

v1.3
๐งฑ Improved
Improved and patch the focus system of the effect: Dynamic Depth of Field (Dynamic DOF).
Reduced client file size 32kb > 29kb
The reduction from 32kb to 29kb corresponds to approximately 9.38% of the file size that was already optimized.
Improved and patch the focus system of the effect: Dynamic Depth of Field (Dynamic DOF).
Reduced client file size 32kb > 29kb
The reduction from 32kb to 29kb corresponds to approximately 9.38% of the file size that was already optimized.

v1.2
โ๏ธ Fix
Resolved a conflict with Sandbox halos occurring during freeze and unfreeze operations.
โก Optimization
Optimization to reduce client-side GPU usage.
Resolved a conflict with Sandbox halos occurring during freeze and unfreeze operations.
โก Optimization
Optimization to reduce client-side GPU usage.

v1.1
๐งฑ Improved
Removal of the hook responsible for the physgun's hallo effect, for performance reasons and to avoid conflict with the Bloom effect. Note that hooks can be reactivated by deleting them from the management menu.
Removal of the hook responsible for the physgun's hallo effect, for performance reasons and to avoid conflict with the Bloom effect. Note that hooks can be reactivated by deleting them from the management menu.

v1.0
Initial version

v7.4
๐ช Add VIP Features
Choosing an additional inventory slot name for VIP members of your server.
The system has been completely overhauled in terms of the different slot management methods to include this advantage in real time.
A quick reminder:
/* -----MaximumInventory Systems-----
0 = Set max inventory limit defined by: cfg.MaxInv_max + VIP Slots
1 = Max inventory_slot increases with user level: cfg.begin_inv_slots + LVL * cfg.MaxInventory_gain_per_levelup + VIP Slots
2 = User must buy or find item to increase max inventory: cfg.begin_inv_slots + Items Collected to upgrade inventory max + VIP Slots
*/
cfg.MaxInventory_system = 0
๐ Added
Adds hook to force client update of max inventory.
hook.Add("MaxInventory_Update","MaxInventory_Update",player)
Although my systems handle this automatically, you may find this hook useful.
Choosing an additional inventory slot name for VIP members of your server.
The system has been completely overhauled in terms of the different slot management methods to include this advantage in real time.
A quick reminder:
/* -----MaximumInventory Systems-----
0 = Set max inventory limit defined by: cfg.MaxInv_max + VIP Slots
1 = Max inventory_slot increases with user level: cfg.begin_inv_slots + LVL * cfg.MaxInventory_gain_per_levelup + VIP Slots
2 = User must buy or find item to increase max inventory: cfg.begin_inv_slots + Items Collected to upgrade inventory max + VIP Slots
*/
cfg.MaxInventory_system = 0
๐ Added
Adds hook to force client update of max inventory.
hook.Add("MaxInventory_Update","MaxInventory_Update",player)
Although my systems handle this automatically, you may find this hook useful.

v5.4
โก Optimization
Optimization update: One-time role assignment on arrival on the server. Before this version, the system assigned the user role by default, then the vip role if the user was a vip, or one of the staff roles if the user was a staff member.
Optimization update: One-time role assignment on arrival on the server. Before this version, the system assigned the user role by default, then the vip role if the user was a vip, or one of the staff roles if the user was a staff member.

v3.1
โ๏ธ Patch
Fixed a minor cosmetic issue: when increasing the visibility of the writing area, the cat type name was no longer visible.
Fixed a minor cosmetic issue: when increasing the visibility of the writing area, the cat type name was no longer visible.

v3.8
๐ Added
Added 2 variables that hide the armor bar when it's full and the life bar when it's full too.
Don't forget to reset the HUD setting to show the new options.
Video demonstration: How to make the life or armor bar disappear when full on Gmod
Added 2 variables that hide the armor bar when it's full and the life bar when it's full too.
Don't forget to reset the HUD setting to show the new options.
Video demonstration: How to make the life or armor bar disappear when full on Gmod

v3.9
โ๏ธ Patch
When the cfg.zworld_lock_map_Button is set to 1 in the configuration, when you open a container with shift+e, you get stuck on the
inventory menu (impossible to quit, you have to disconnect from the server).
๐ Files edited
cl_init.lua
cl_furnitures.lua
When the cfg.zworld_lock_map_Button is set to 1 in the configuration, when you open a container with shift+e, you get stuck on the
inventory menu (impossible to quit, you have to disconnect from the server).
๐ Files edited
cl_init.lua
cl_furnitures.lua

v1.6
๐งฑ Improved
Enhanced spawn function
Enhanced spawn function

v3.8
โ๏ธ Patch
Lua error: [ERROR] /vtm_cl.lua:783: attempt to index global 'cfg' (a nil value)
Lua error: [ERROR] /wps_cl.lua:6207: attempt to index global 'cfg' (a nil value)
๐ Files edited
1. zworld/gamemode/vtm_cl.lua
2. zworld/gamemode/wps_cl.lua
Lua error: [ERROR] /vtm_cl.lua:783: attempt to index global 'cfg' (a nil value)
Lua error: [ERROR] /wps_cl.lua:6207: attempt to index global 'cfg' (a nil value)
๐ Files edited
1. zworld/gamemode/vtm_cl.lua
2. zworld/gamemode/wps_cl.lua