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Norda Scripts
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📈 Osgmod Stats
Creators Stats | |
---|---|
⚗️ Scripts created: | 79 scripts |
⭐️ 572 Reviews: | ★★★★★ |
💪 Averages on 572 Reviews: | 4.98/5 |
🛒 Sales: | 11127 |
🚀 Updates released: | 1369 updates |
Users Stats | |
📖 Commented scripts: | 168 |
☕️ Coffee offered: | 0 |
🕒 Last login: | 1741572373 |
💾 Joined: | 1432600035 |
Forums Stats | |
📖 Forum Posts: | 171 |
↩️ Forum Reply: | 76 |
❤️ Reactions Given: | 25 |
📳 Reactions Received: | 64 |
⭐️ 1369 Updates released
All updates published by Norda Scripts - page 37

v3.4
Optimisation serverside of the spheric safezone system

v1.6
✔️ Patched :
When you block access to the console for players, those who still have permission cannot open the escape menu.
When you block access to the console for players, those who still have permission cannot open the escape menu.

v1.5
🧱 Improved :
Improves MOTD text field editing
Improves MOTD text field editing

v1.4
✔️ Patched :
Fixed a conflict with gui.OpenURL() of Garry's Mod. Reported by [GI] Whiskey
Fixed a conflict with gui.OpenURL() of Garry's Mod. Reported by [GI] Whiskey

v1.3
✔️ Patched :
Fixed when the link does not work when the console locker is activated.
🚀 Added :
Added a variable to hide the top right palette when the user is not admin.
In config file of your server :
Fixed when the link does not work when the console locker is activated.
🚀 Added :
Added a variable to hide the top right palette when the user is not admin.
In config file of your server :
cfg.hide_editor_menu=1

v2.5
🧱 Improved :
Sometimes you have a red error model instead of the Job image in your F4 menu. This update allows you to force the image to be refreshed when the model exists. And avoids the red model error in your DarkRP job images.
Thank "Boruto is LMAO" for your report.
Sometimes you have a red error model instead of the Job image in your F4 menu. This update allows you to force the image to be refreshed when the model exists. And avoids the red model error in your DarkRP job images.
Thank "Boruto is LMAO" for your report.

v1.3
🚀 Added :
Add chat command "@" to Initiate a recall in chat : To Open the panel: /report
To disable it in config file :
Add console command : report_ticket_remember to launch a remember in the chat. If you wish to use a different system for advertisements.
Add chat command "@" to Initiate a recall in chat : To Open the panel: /report
To disable it in config file :
nordahl_cfg_3909.admin_chat_recall=1 -- Player type @ and he receive a message about he can open a ticket with /report
Add console command : report_ticket_remember to launch a remember in the chat. If you wish to use a different system for advertisements.

v1.7
🚀 Added :
Added in config file a variable to show or hide cube of players with admin rank.
Added in config file a variable to show or hide cube of players with admin rank.

v1.6
✔️ Patched :
Patched the button "Hide All Cube". Command was wrong.
🚀 Added :
Added in config file a variable to show or hide cube of players with admin rank.
Patched the button "Hide All Cube". Command was wrong.
🚀 Added :
Added in config file a variable to show or hide cube of players with admin rank.

v1.7
🚀 Added :
Add SetTeam : Change the Job of a user, Generate the list of Job, sorted per categories of Job
SetMoney : Give or Remove Money of Users
Invisibility : Make the weapons and the player Invisible / Visible
Add SetTeam : Change the Job of a user, Generate the list of Job, sorted per categories of Job
SetMoney : Give or Remove Money of Users
Invisibility : Make the weapons and the player Invisible / Visible

v1.7
🧱 Improved :
When a player is reanimated the Deathscreen is automatically removed. Compatible with all reanimation addons.
When a player is reanimated the Deathscreen is automatically removed. Compatible with all reanimation addons.

v1.6
🚀 Added :
Set the donator rank to choose who respawn more faster.
In config file :
Set the donator rank to choose who respawn more faster.
In config file :
cfg.Donators_Rank={donator=true,vip=true}

v1.6
🚀 Added :
Add Spectate / UnSpectate
Add Cleanup Entities of the user / Or All entities
CleanDecals
Stopsound
🧱 Improved :
Create and add new icons
Reduction of the file size
Add Spectate / UnSpectate
Add Cleanup Entities of the user / Or All entities
CleanDecals
Stopsound
🧱 Improved :
Create and add new icons
Reduction of the file size

v1.2
🕳️ Optimisation :
Optimise the size of the addon from 500ko to 46ko
Optimise the size of the addon from 500ko to 46ko

v2.4
🧱 Improved :
Optimized the size of the folder 361ko > 107ko (materials include)
✔️ Patched :
Optimized the size of the folder 361ko > 107ko (materials include)
✔️ Patched :
[nordahl_f4_menu] lua/includes/extensions/net.lua:103: bad argument #1 to 'pairs' (table expected, got nil)
1. pairs - [C]:-1
2. WriteTable - lua/includes/extensions/net.lua:103
3. unknown - addons/nordahl_f4_menu/lua/autorun/nordahl_sv/sv_f4menu.lua:86
Timer Failed! [nord_f4_getskin_1][@addons/nordahl_f4_menu/lua/autorun/nordahl_sv/sv_f4menu.lua (line 83)]

v2.9
✔️ Patched :
Fixed Lua error in the panel :
[nordahl_loot_ent_spawn_editor] addons/nordahl_loot_ent_spawn_editor/lua/entities/ent_spawn_point/cl_init.lua:919: bad argument #1 to 'SetMaterial' (IMaterial expected, got string)
1. SetMaterial - [C]:-1
2. unknown - addons/nordahl_loot_ent_spawn_editor/lua/entities/ent_spawn_point/cl_init.lua:919
Fixed Lua error in the panel :
[nordahl_loot_ent_spawn_editor] addons/nordahl_loot_ent_spawn_editor/lua/entities/ent_spawn_point/cl_init.lua:919: bad argument #1 to 'SetMaterial' (IMaterial expected, got string)
1. SetMaterial - [C]:-1
2. unknown - addons/nordahl_loot_ent_spawn_editor/lua/entities/ent_spawn_point/cl_init.lua:919

v1.1
🔑 Security :
Add variable in the config file to allow to lock the console access for some users who are not admin
Add variable in the config file to allow to lock the console access for some users who are not admin
-----Security and console access-----
/*########## Console_Access
0 = Console is not accessible for everyone
1 = Only Admin can open the console in game
2 = Everyone can open the console
*/
nordahl_cfg_3914.Console_Access=2

v1.5
🚀 Added :
Add variable in the config file.
You can change the maximum value of the interface with a simple variable in the configuration file.
Add question 18 about it, in the documentation of this scripts
Add variable in the config file.
cfg.interface_setmaxhp=1000
You can change the maximum value of the interface with a simple variable in the configuration file.
Add question 18 about it, in the documentation of this scripts

v1.5
✔️ Patched :
Patch a conflict. Replace a local variable with a global variable for compatibility with my F4 menu and bulletin board system.
Patch a conflict. Replace a local variable with a global variable for compatibility with my F4 menu and bulletin board system.

v1.4
🧱 Improved :
Improvement of the real time update system.
Improvement of the real time update system.

v2.3
🧱 Improved :
Corrected when the F4 menu is not modified in real time.
Corrected when the F4 menu is not modified in real time.

v2.2
✔️ Patch :
Patch Lua error : attempt to call field 'Nord_f4editor_Save' (a nil value)
Patch Lua error : attempt to call field 'Nord_f4editor_Save' (a nil value)

v1.3
🧱 Improved :
Change some variable in the config file
Change some variable in the config file

v1.2
✔️ Patched :
Lua Error "eRight is nil" was fixed
Lua Error "eRight is nil" was fixed

v2.1
🧱 Improved :
The button to write a message to support opens the ticket system directly if it is installed
The button to write a message to support opens the ticket system directly if it is installed

v1.1
🚀 Added :
Created Workshop Ressource here Workshop - Garry's Mod - Gmod Deathscreen Customisable - CONTENT ONLY
The pack contains the icons.
Created Workshop Ressource here Workshop - Garry's Mod - Gmod Deathscreen Customisable - CONTENT ONLY
The pack contains the icons.

v2.0
Dev message FR : Mise à jour du système de configuration des images d'arrière-plan et de bannière. Auparavant, vous deviez télécharger une image dans un pack de contenu vers l'atelier (vous saviez aussi comment le faire !), ajouter le pack de contenu à votre collection d'ateliers, modifier le chemin et redémarrer le serveur. Maintenant, vous copiez le lien et vous avez terminé.
Le système a été repensé suite à des suggestions, maintenant il suffit de copier l'url d'une image et cela change le fond instantanément. L'image sera chargée une fois lors de la première utilisation et mise en cache dans le fichier de données du client.
Dev message US : Updated the system for setting up background and banner images. Previously you had to upload an image in a content pack to the workshop (you knew how to do that too!), add the content pack to your workshop collection, change the path and restart the server. Now you copy the link and you're done.
The system has been redesigned following suggestions, now you just copy the url of an image and it changes the background instantly. The image will be loaded once on first use and cached in the client data file.
🚮 Removed :
+ Removed debug_dl_from_server_store, is no longer used, before it was necessary to share the background or have it uploaded to the workshop. Now your background image is stored on the web and uploaded only once in the data file.
+ Removed old image system
🚀 Added :
+Add new image storage with just a simple URL of your image.
+Created and linked the : Workshop ressource pack - content only
+Add the use of resource.AddWorkshop("2453425439"), it can be disabled with the variable USeWorkshopContent in the config file.
In the config file :
+Add Preset in the config file :
Le système a été repensé suite à des suggestions, maintenant il suffit de copier l'url d'une image et cela change le fond instantanément. L'image sera chargée une fois lors de la première utilisation et mise en cache dans le fichier de données du client.
Dev message US : Updated the system for setting up background and banner images. Previously you had to upload an image in a content pack to the workshop (you knew how to do that too!), add the content pack to your workshop collection, change the path and restart the server. Now you copy the link and you're done.
The system has been redesigned following suggestions, now you just copy the url of an image and it changes the background instantly. The image will be loaded once on first use and cached in the client data file.
🚮 Removed :
+ Removed debug_dl_from_server_store, is no longer used, before it was necessary to share the background or have it uploaded to the workshop. Now your background image is stored on the web and uploaded only once in the data file.
cfg.debug_dl_from_server_store=1 // is now removed
+ Removed old image system
🚀 Added :
+Add new image storage with just a simple URL of your image.
+Created and linked the : Workshop ressource pack - content only
+Add the use of resource.AddWorkshop("2453425439"), it can be disabled with the variable USeWorkshopContent in the config file.
In the config file :
cfg_f4.USeWorkshopContent=1 // Enable 1 / Disable 0
+Add Preset in the config file :
-- 0 = Starwars base create by Norda
-- 1 = Hogwarts base create by Norda
-- 2 = Manga RP base create by Norda
-- 3 = HalloRP RP base create by Norda
cfg.skin_preset = 0