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Norda Scripts
76561198033784269๐จ Creator
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๐ Osgmod Stats
Creators Stats | |
---|---|
โ๏ธ Scripts created: | 85 scripts |
โญ๏ธ 591 Reviews: | โ โ โ โ โ 4.98/5 |
๐ Sales: | 11420 |
๐ Updates released: | 1408 updates |
Users Stats | |
๐ Last login: | 1751120236 |
๐พ Joined: | 1432600035 |
Forums Stats | |
๐ Forum Posts: | 175 |
โฉ๏ธ Forum Reply: | 80 |
โค๏ธ Reactions Given: | 25 |
๐ณ Reactions Received: | 65 |
โญ๏ธ 1408 Updates released
All updates published by Norda Scripts - page 36
Published Updates by Norda Scripts (Gmod addons) - Page 36

v2.0
๐ฎ Removed :
Removed the print that displayed this message "USE2 true true false" when pressing USE on the cube
Removed the print that displayed this message "USE2 true true false" when pressing USE on the cube

v2.4
๐ Added :
Add a variable in the configuration file to define the physics of the money model :
cfg.Money_Physics = 1 // Defining the physics of the money model. 1= Collid. 0 = No Collid with players
Add a variable in the configuration file to define the physics of the money model :
cfg.Money_Physics = 1 // Defining the physics of the money model. 1= Collid. 0 = No Collid with players

v2.3
๐ Added :
Add Wallet System
Add Chat Command : !wallet
Add Console command : wallet
Drop the amount of money you want on the ground.
Possibility to display the money only in the wallet instead of the HUD for those who want to lighten the HUD.
Give the amount of money you want to the player in front of you without spawning the money on the server. (Secure method since another user won't be able to steal the money on the ground, and also more efficient since the server doesn't need to spawn the item)
Add Wallet System
Add Chat Command : !wallet
Add Console command : wallet
Drop the amount of money you want on the ground.
Possibility to display the money only in the wallet instead of the HUD for those who want to lighten the HUD.
Give the amount of money you want to the player in front of you without spawning the money on the server. (Secure method since another user won't be able to steal the money on the ground, and also more efficient since the server doesn't need to spawn the item)

v1.5
๐ Added :
Compatibility with ULX. Checked.
Compatibility with ULX. Checked.

v1.2
๐ Added :
Compatibility with Nextbots and VJ Base
Compatibility with Nextbots and VJ Base

v2.2
๐งฑ Improved :
Decrease the chances of conflict with darkrp by making a system that does not depend on it.
Decrease the chances of conflict with darkrp by making a system that does not depend on it.

v3.1
โ๏ธ Patched :
Patched this Lua error when you try to spam the button F4 in same time you change the job.
[nordahl_f4_menu] addons/nordahl_f4_menu/lua/autorun/nordahl_cl/cl_f4menu.lua:249: attempt to call method 'Close' (a nil value)
1. DoClick - addons/nordahl_f4_menu/lua/autorun/nordahl_cl/cl_f4menu.lua:249
2. unknown - lua/vgui/dlabel.lua:237
Patched this Lua error when you try to spam the button F4 in same time you change the job.
[nordahl_f4_menu] addons/nordahl_f4_menu/lua/autorun/nordahl_cl/cl_f4menu.lua:249: attempt to call method 'Close' (a nil value)
1. DoClick - addons/nordahl_f4_menu/lua/autorun/nordahl_cl/cl_f4menu.lua:249
2. unknown - lua/vgui/dlabel.lua:237

v1.1
๐ Added :
Upload the ressources on the workshop
Add Workshop id for the contents (option of download can be disabled in the configuration file)
Upload the ressources on the workshop
Add Workshop id for the contents (option of download can be disabled in the configuration file)

v1.4
๐งฑ Improved :
The management menu becomes a simple server ranking for non-admin users.
๐ Added :
Add Compatibility with Gmod admins System and other admin mods.
The management menu becomes a simple server ranking for non-admin users.
๐ Added :
Add Compatibility with Gmod admins System and other admin mods.

v2.1
๐ Added :
Add variable Money_Lost_when_die : The user loses a percentage of the money he has in his inventory.
In the config file :
cfg.Money_Lost_when_die=50 -- 50% is amount of money lost when the user die. 0 = OFF
Add variable Money_Lost_when_die : The user loses a percentage of the money he has in his inventory.
In the config file :
cfg.Money_Lost_when_die=50 -- 50% is amount of money lost when the user die. 0 = OFF

v2.0
๐ Added :
Uses its own database. Players will get their money back when they log in and come back to play on your server. Even without DarkRP installed.
If DarkRP is not installed the following variables have been rewritten to allow the scripts that depend on them to run anyway.
player:getMoney()
player:addMoney(money_amount)
player:setMoney(money_amount)
player:getCredit()
player:addCredit(credit_amount)
player:setCredit(credit_amount)
Question number 14 added in tutorial about this update.
Uses its own database. Players will get their money back when they log in and come back to play on your server. Even without DarkRP installed.
If DarkRP is not installed the following variables have been rewritten to allow the scripts that depend on them to run anyway.
player:getMoney()
player:addMoney(money_amount)
player:setMoney(money_amount)
player:getCredit()
player:addCredit(credit_amount)
player:setCredit(credit_amount)
Question number 14 added in tutorial about this update.

v1.3
๐งฑ Improved :
Add level Minimum
Add level Maximum
Impossible to have a level outside the range of the minimum and maximum level
Add level Minimum
Add level Maximum
Impossible to have a level outside the range of the minimum and maximum level

v1.2
๐ Added :
Set Manual XP per level
Set Manual XP per level

v1.1
๐ Added :
Displays the position in the players ranking.
Displays the position in the players ranking.

v2.3
๐ Added :
Scoreboard displaying the level of the players via a leveling system. Work also on DarkRP or without gamemodes.
Added a variable to hide the job categories in the scoreboard. In the config file find : cfg.Hide_Categorie_listing = 0
Scoreboard displaying the level of the players via a leveling system. Work also on DarkRP or without gamemodes.
Added a variable to hide the job categories in the scoreboard. In the config file find : cfg.Hide_Categorie_listing = 0

v1.3
๐ Added :
Added variable Enable_Chat_Command in the config file To allow the use or not of chat commands from the chat.
cfg.Enable_Chat_Command = 1
1: To activate
0: To Disable
๐งฑ Improved :
Optimization of the configuration file size.
Added variable Enable_Chat_Command in the config file To allow the use or not of chat commands from the chat.
cfg.Enable_Chat_Command = 1
1: To activate
0: To Disable
๐งฑ Improved :
Optimization of the configuration file size.

v1.9
๐งฑ Improved :
Some DarkRP configurations store the money variable as a string. This update brings compatibility to that.
Some DarkRP configurations store the money variable as a string. This update brings compatibility to that.

v3.1
๐ Huge optimisation :
Reduce the size file to 194kb to 104kb clientside
Add variable cfg.Download_with_a_command in config file : cfg.Download_with_a_command = 0
cfg.Download_with_a_command = 0
Before version 3.1 all the content of the table was downloaded by all the staff members.
0 = Download automatic when the admins join (some time useless to keep it).
1 = Allows to start the download only when requested by the user with the command: dl_sacs
Reduce the size file to 194kb to 104kb clientside
Add variable cfg.Download_with_a_command in config file : cfg.Download_with_a_command = 0
cfg.Download_with_a_command = 0
Before version 3.1 all the content of the table was downloaded by all the staff members.
0 = Download automatic when the admins join (some time useless to keep it).
1 = Allows to start the download only when requested by the user with the command: dl_sacs

v2.4
๐ Added :
For those who have problems with the configuration of their maps and wish to move cubes through walls, I have added a command that allows you to teleport the last point touched with the physgun to your position.
In video : Teleport a point outside a closed room
Command added : tp_last_touched_point
For those who have problems with the configuration of their maps and wish to move cubes through walls, I have added a command that allows you to teleport the last point touched with the physgun to your position.
In video : Teleport a point outside a closed room
Command added : tp_last_touched_point

v2.2
The update 2.2 of this addon - Gmod Scoreboard Editor - allow to hide the DarkRP jobs name of the users from the scoreboard. For those who want to put forward the anti meta gaming.
๐ Added :
In the config file added the possibility to Hide the DarkRP job name of the users from the tabmenu. This is useful if you want a Roleplay without meta-gaming elements.
In the config file find :
cfg.Hide_jobs_list = 0 //0 = Show jobs name in the scoreboard, 1 = Hide DarkRP jobs in the scoreboard
๐ Added :
In the config file added the possibility to Hide the DarkRP job name of the users from the tabmenu. This is useful if you want a Roleplay without meta-gaming elements.
In the config file find :
cfg.Hide_jobs_list = 0 //0 = Show jobs name in the scoreboard, 1 = Hide DarkRP jobs in the scoreboard

v3.0
๐ Added :
In the config file added the possibility to Hide the DarkRP job list if you do not want users on your server to select jobs from the f4 menu. This is useful if access to the jobs is only given by an Npcs or Admin via a Gmod Admin menu
In the config gile find :
cfg.Hide_jobs_list = 0 //0 = Draw all jobs, 1 = Hide list of DarkRP jobs
Check the id in the list in cfg.Screen, "jobs"= when the users open the first time the panel F4, the jobs list is selected. By exemple for the Home of the F4 panel replace the value by "home"
cfg.First_Button_Actived = "jobs"
In the config file added the possibility to Hide the DarkRP job list if you do not want users on your server to select jobs from the f4 menu. This is useful if access to the jobs is only given by an Npcs or Admin via a Gmod Admin menu
In the config gile find :
cfg.Hide_jobs_list = 0 //0 = Draw all jobs, 1 = Hide list of DarkRP jobs
Check the id in the list in cfg.Screen, "jobs"= when the users open the first time the panel F4, the jobs list is selected. By exemple for the Home of the F4 panel replace the value by "home"
cfg.First_Button_Actived = "jobs"

v2.9
๐ Added :
Add Two variable in the config file :
cfg.Admin_master_volume = 0 // 1= The level of the volume selected by the launcher (Admin) is also applied for everyone, 0= Users is free to choose the volume he want (by default = 0)
cfg.User_cant_disable = 0 // 1= Users cant disable, 0= Users is free to disable (by default = 0)
๐งฑ Improved :
Reduction of the file size on the client side from 66kb to 50kb
Add Two variable in the config file :
cfg.Admin_master_volume = 0 // 1= The level of the volume selected by the launcher (Admin) is also applied for everyone, 0= Users is free to choose the volume he want (by default = 0)
cfg.User_cant_disable = 0 // 1= Users cant disable, 0= Users is free to disable (by default = 0)
๐งฑ Improved :
Reduction of the file size on the client side from 66kb to 50kb

v1.8
๐งฑ Improved :
Important update In the storage method
Optimisation server side
Important update In the storage method
Optimisation server side

v2.8
๐ Added :
Add link of tutorials in the panel, accessible by a simple button.
Replace the link of Workshop Ressource
Add link of tutorials in the panel, accessible by a simple button.
Replace the link of Workshop Ressource

v2.4
โ๏ธ Patched :
During the last update I accidentally forgot the materials folder. Even if the resource pack on the workshop fixes this problem I prefer to fix it here.
Corrected the transparency of the banner
During the last update I accidentally forgot the materials folder. Even if the resource pack on the workshop fixes this problem I prefer to fix it here.
Corrected the transparency of the banner

v1.7
๐ Configuration modification :
Edit mode is enabled by default. It will be disabled by default.
โ๏ธ Patched :
Patch the error Lua when the user is not admin.
Edit mode is enabled by default. It will be disabled by default.
โ๏ธ Patched :
Patch the error Lua when the user is not admin.

v1.6
๐ Added :
-----Gmod Collision Group and physics MECANICS-----
cfg.Physics_of_model = SOLID_VPHYSICS -- Set default Physics, see the list here https://wiki.facepunch.com/gmod/Enums/SOLID
cfg.Merchand_CollisionGroup = COLLISION_GROUP_NPC -- Set default CollisionGroup, see list of collision group : https://wiki.facepunch.com/gmod/Enums/COLLISION_GROUP

v1.5
๐งฑ Improved :
Replaces the display of the entity's class name with the entity's PrintName.
Example :
cfg.item_names={
weapon_357 = "HL2 Magnum",
weapon_ar2 = "HL2 Rifle Gun",
item_healthkit = "HL2 Med Kit",
}
Replaces the display of the entity's class name with the entity's PrintName.
Example :
cfg.item_names={
weapon_357 = "HL2 Magnum",
weapon_ar2 = "HL2 Rifle Gun",
item_healthkit = "HL2 Med Kit",
}