👤 Profile
Norda Scripts
76561198033784269🎨 Creator
💬 Message
⛔️ You are offline, join to send a private message.
Instagram: david_of_zworld
💙 Wishlist
-- Empty --📈 Osgmod Stats
Creators Stats
⚗️ Scripts created:77 scripts ⭐️ 567 Reviews:★★★★★ 💪 Averages on 567 Reviews:4.98/5 🛒 Sales:10786 🚀 Updates released:1297 updatesUsers Stats
📖 Commented scripts:168 ☕️ Coffee offered:0 🕒 Last login:1733804286 💾 Joined:1432600035Forums Stats
📖 Forum Posts:169 ↩️ Forum Reply:76 ❤️ Reactions Given:25 📳 Reactions Received:63⭐️ 1297 Updates released
All updates published by Norda Scripts - page 35
v2.4
🧱 Improved :
Optimized the size of the folder 361ko > 107ko (materials include)
✔️ Patched :
Optimized the size of the folder 361ko > 107ko (materials include)
✔️ Patched :
[nordahl_f4_menu] lua/includes/extensions/net.lua:103: bad argument #1 to 'pairs' (table expected, got nil)
1. pairs - [C]:-1
2. WriteTable - lua/includes/extensions/net.lua:103
3. unknown - addons/nordahl_f4_menu/lua/autorun/nordahl_sv/sv_f4menu.lua:86
Timer Failed! [nord_f4_getskin_1][@addons/nordahl_f4_menu/lua/autorun/nordahl_sv/sv_f4menu.lua (line 83)]
v2.9
✔️ Patched :
Fixed Lua error in the panel :
[nordahl_loot_ent_spawn_editor] addons/nordahl_loot_ent_spawn_editor/lua/entities/ent_spawn_point/cl_init.lua:919: bad argument #1 to 'SetMaterial' (IMaterial expected, got string)
1. SetMaterial - [C]:-1
2. unknown - addons/nordahl_loot_ent_spawn_editor/lua/entities/ent_spawn_point/cl_init.lua:919
Fixed Lua error in the panel :
[nordahl_loot_ent_spawn_editor] addons/nordahl_loot_ent_spawn_editor/lua/entities/ent_spawn_point/cl_init.lua:919: bad argument #1 to 'SetMaterial' (IMaterial expected, got string)
1. SetMaterial - [C]:-1
2. unknown - addons/nordahl_loot_ent_spawn_editor/lua/entities/ent_spawn_point/cl_init.lua:919
v1.1
🔑 Security :
Add variable in the config file to allow to lock the console access for some users who are not admin
Add variable in the config file to allow to lock the console access for some users who are not admin
-----Security and console access-----
/*########## Console_Access
0 = Console is not accessible for everyone
1 = Only Admin can open the console in game
2 = Everyone can open the console
*/
nordahl_cfg_3914.Console_Access=2
v1.5
🚀 Added :
Add variable in the config file.
You can change the maximum value of the interface with a simple variable in the configuration file.
Add question 18 about it, in the documentation of this scripts
Add variable in the config file.
cfg.interface_setmaxhp=1000
You can change the maximum value of the interface with a simple variable in the configuration file.
Add question 18 about it, in the documentation of this scripts
v1.5
✔️ Patched :
Patch a conflict. Replace a local variable with a global variable for compatibility with my F4 menu and bulletin board system.
Patch a conflict. Replace a local variable with a global variable for compatibility with my F4 menu and bulletin board system.
v1.4
🧱 Improved :
Improvement of the real time update system.
Improvement of the real time update system.
v2.3
🧱 Improved :
Corrected when the F4 menu is not modified in real time.
Corrected when the F4 menu is not modified in real time.
v2.2
✔️ Patch :
Patch Lua error : attempt to call field 'Nord_f4editor_Save' (a nil value)
Patch Lua error : attempt to call field 'Nord_f4editor_Save' (a nil value)
v1.3
🧱 Improved :
Change some variable in the config file
Change some variable in the config file
v1.2
✔️ Patched :
Lua Error "eRight is nil" was fixed
Lua Error "eRight is nil" was fixed
v2.1
🧱 Improved :
The button to write a message to support opens the ticket system directly if it is installed
The button to write a message to support opens the ticket system directly if it is installed
v1.1
🚀 Added :
Created Workshop Ressource here Workshop - Garry's Mod - Gmod Deathscreen Customisable - CONTENT ONLY
The pack contains the icons.
Created Workshop Ressource here Workshop - Garry's Mod - Gmod Deathscreen Customisable - CONTENT ONLY
The pack contains the icons.
v2.0
Dev message FR : Mise à jour du système de configuration des images d'arrière-plan et de bannière. Auparavant, vous deviez télécharger une image dans un pack de contenu vers l'atelier (vous saviez aussi comment le faire !), ajouter le pack de contenu à votre collection d'ateliers, modifier le chemin et redémarrer le serveur. Maintenant, vous copiez le lien et vous avez terminé.
Le système a été repensé suite à des suggestions, maintenant il suffit de copier l'url d'une image et cela change le fond instantanément. L'image sera chargée une fois lors de la première utilisation et mise en cache dans le fichier de données du client.
Dev message US : Updated the system for setting up background and banner images. Previously you had to upload an image in a content pack to the workshop (you knew how to do that too!), add the content pack to your workshop collection, change the path and restart the server. Now you copy the link and you're done.
The system has been redesigned following suggestions, now you just copy the url of an image and it changes the background instantly. The image will be loaded once on first use and cached in the client data file.
🚮 Removed :
+ Removed debug_dl_from_server_store, is no longer used, before it was necessary to share the background or have it uploaded to the workshop. Now your background image is stored on the web and uploaded only once in the data file.
+ Removed old image system
🚀 Added :
+Add new image storage with just a simple URL of your image.
+Created and linked the : Workshop ressource pack - content only
+Add the use of resource.AddWorkshop("2453425439"), it can be disabled with the variable USeWorkshopContent in the config file.
In the config file :
+Add Preset in the config file :
Le système a été repensé suite à des suggestions, maintenant il suffit de copier l'url d'une image et cela change le fond instantanément. L'image sera chargée une fois lors de la première utilisation et mise en cache dans le fichier de données du client.
Dev message US : Updated the system for setting up background and banner images. Previously you had to upload an image in a content pack to the workshop (you knew how to do that too!), add the content pack to your workshop collection, change the path and restart the server. Now you copy the link and you're done.
The system has been redesigned following suggestions, now you just copy the url of an image and it changes the background instantly. The image will be loaded once on first use and cached in the client data file.
🚮 Removed :
+ Removed debug_dl_from_server_store, is no longer used, before it was necessary to share the background or have it uploaded to the workshop. Now your background image is stored on the web and uploaded only once in the data file.
cfg.debug_dl_from_server_store=1 // is now removed
+ Removed old image system
🚀 Added :
+Add new image storage with just a simple URL of your image.
+Created and linked the : Workshop ressource pack - content only
+Add the use of resource.AddWorkshop("2453425439"), it can be disabled with the variable USeWorkshopContent in the config file.
In the config file :
cfg_f4.USeWorkshopContent=1 // Enable 1 / Disable 0
+Add Preset in the config file :
-- 0 = Starwars base create by Norda
-- 1 = Hogwarts base create by Norda
-- 2 = Manga RP base create by Norda
-- 3 = HalloRP RP base create by Norda
cfg.skin_preset = 0
v5.4
🧱 Improved :
+Added variable to Disable access of player:IsAdmin() and player:IsSuperAdmin()
+Optimisation of Right Checker
In config file :
+Added variable to Disable access of player:IsAdmin() and player:IsSuperAdmin()
+Optimisation of Right Checker
In config file :
cfg.Allow_Admin=0 --0= Disable access of player:IsAdmin() (gmod admin checker)
cfg.Allow_SUPER_Admin=1 --0= Disable access of player:IsSuperAdmin() (gmod superadmin checker)
v5.3
🧱 Improved :
+Add Delayed_reception variable in config file.
This update patch also this problem.
Whitelist System: You are not Admin
You did not admin when you joined the server. You are missing information. Please reconnect. Thank you.
+Add Delayed_reception variable in config file.
-- Some administration systems are slow to provide the admin role depending on the servers that have their database slowed down due to overuse.
-- For optimization reasons my whitelist needs to know if you are an administrator to send resources to the administrator connection.
-- So if you don't have the role then at that moment you don't receive anything and when you try to open the menu you see this message,
-- Delayed_reception=5 corrects this by setting a delay of 5 seconds.
-- Set it to 0 if you don't have this problem.
-- This problem does not exist in the whitelist systems which are even slower
-- 0=Disable the delay
cfg.Delayed_reception=5
This update patch also this problem.
Whitelist System: You are not Admin
You did not admin when you joined the server. You are missing information. Please reconnect. Thank you.
v1.5
🚀 Added :
Add variable to customise the fonts : cfg.custom_fonts="Trebuchet24"
Add variable to customise the fonts : cfg.custom_fonts="Trebuchet24"
v1.4
🚀 Added :
+ Return to its original position, After a teleportation you can turn the user to his original position.
+ Give Weapons, give a weapon or tool to a user. Click and the list appears.
+ Tab Visibility : Become invisible in the scoreboard. The players do not see you in the scoreboard. Useful for silent administration, or playing.
🧱 Improved :
+ Goto, Bring, Teleportation : The players appear face to face after a teleportation of one of its three commands. The return position is also memorized.
+ Add some icons
+ Return to its original position, After a teleportation you can turn the user to his original position.
+ Give Weapons, give a weapon or tool to a user. Click and the list appears.
+ Tab Visibility : Become invisible in the scoreboard. The players do not see you in the scoreboard. Useful for silent administration, or playing.
🧱 Improved :
+ Goto, Bring, Teleportation : The players appear face to face after a teleportation of one of its three commands. The return position is also memorized.
+ Add some icons
v1.3
🚀 Added :
+We can release the menu tab button while we perform actions in the Scoreboard (Suggestion by [LN] Tuski ⚡)
+Allow you to choose the amount of HP you want to give back to the players (Suggestion by [LN] Tuski ⚡)
+We can release the menu tab button while we perform actions in the Scoreboard (Suggestion by [LN] Tuski ⚡)
+Allow you to choose the amount of HP you want to give back to the players (Suggestion by [LN] Tuski ⚡)
v1.2
🚀 Added :
+Admin Command to reset the colors setting of the scoreboard : nord_scoreboard_color_reset
+Add variable in config file :
cfg.keep_tab_pressed=1 //0 = You can released and press againt to close, 1 = Keep Pressed to maintain the scoreboard open
+Admin Command to reset the colors setting of the scoreboard : nord_scoreboard_color_reset
+Add variable in config file :
cfg.keep_tab_pressed=1 //0 = You can released and press againt to close, 1 = Keep Pressed to maintain the scoreboard open
v1.1
🧱 Improved :
The users download the image only one time. Even for the futurs sessions. Image is stored in folder : data / nordahl_scoreboardeditor
Call the F4 Panel from the interface (for some gamemode with F4 button disabled or as shortcut)
🚀 Added :
Write the reason of kick in a panel
Select the number of damage point with the admin's action
Create a pack content only for the workshop for the icons.
The users download the image only one time. Even for the futurs sessions. Image is stored in folder : data / nordahl_scoreboardeditor
Call the F4 Panel from the interface (for some gamemode with F4 button disabled or as shortcut)
🚀 Added :
Write the reason of kick in a panel
Select the number of damage point with the admin's action
Create a pack content only for the workshop for the icons.
v1.4
🚀 Added console commands :
Command to delete all loot points on the map : nord_npcspawn_cleanup
Deactivate all loot points without deleting them : nord_npcspawn_enable_all 0 : 1 = edit mode enable, 0 = disabled
Hide all cubes : nord_npc_hide_all_cubemodel
Show all cubes : nord_npc_show_all_cubemodel
Make all Npcs Spawn Persistent : nord_npc_spawn_persistent 1 (0 to disable persistance of all Npcs Spawn Point)
Spawn one Npcs Spawn point without spawn menu (for game modes that do not have a spawnmenu) : spawn_nordahl_npcs_system
Command to delete all loot points on the map : nord_npcspawn_cleanup
Deactivate all loot points without deleting them : nord_npcspawn_enable_all 0 : 1 = edit mode enable, 0 = disabled
Hide all cubes : nord_npc_hide_all_cubemodel
Show all cubes : nord_npc_show_all_cubemodel
Make all Npcs Spawn Persistent : nord_npc_spawn_persistent 1 (0 to disable persistance of all Npcs Spawn Point)
Spawn one Npcs Spawn point without spawn menu (for game modes that do not have a spawnmenu) : spawn_nordahl_npcs_system
v1.6
Adapt the content to the new DRM.
v1.2
Adapt the content to the new DRM.
v2.8
Correct a conflict. Update required.
v1.5
Replacement of a Global variable. Avoiding a conflict with other scripts in my collection.
v1.1
Replacement of a Global variable. Avoiding a conflict with other scripts in my collection.