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Norda Scripts
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๐ Osgmod Stats
Creators Stats | |
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โ๏ธ Scripts created: | 79 scripts |
โญ๏ธ 568 Reviews: | โ โ โ โ โ |
๐ช Averages on 568 Reviews: | 4.98/5 |
๐ Sales: | 10954 |
๐ Updates released: | 1307 updates |
Users Stats | |
๐ Commented scripts: | 168 |
โ๏ธ Coffee offered: | 0 |
๐ Last login: | 1735001685 |
๐พ Joined: | 1432600035 |
Forums Stats | |
๐ Forum Posts: | 169 |
โฉ๏ธ Forum Reply: | 76 |
โค๏ธ Reactions Given: | 25 |
๐ณ Reactions Received: | 63 |
โญ๏ธ 1307 Updates released
All updates published by Norda Scripts - page 34
v3.6
๐งฑ Improved :
Optimisations of the code
โ๏ธ Patched :
After cleanup the cubic safezone is disabled (when persistence is enabled)
After a cleanup the previous variables are not kept when the spherical safezone respawns. (when persistence is enabled)
Optimisations of the code
โ๏ธ Patched :
After cleanup the cubic safezone is disabled (when persistence is enabled)
After a cleanup the previous variables are not kept when the spherical safezone respawns. (when persistence is enabled)
v1.9
โ๏ธ Patched :
Patched the admin Eyes automatically active
Patched the admin Eyes automatically active
v1.9
โ๏ธ Patched :
Patched the admin Eyes automatically active
Patched the admin Eyes automatically active
v1.0
๐ Added :
Add button : Respawn Everyone. In the global commands menu.
Add button : Respawn Everyone. In the global commands menu.
v2.6
๐ Added :
Add border inside the F4 Menu :
cfg.border_left = 0
cfg.border_right = 0
cfg.border_bottom = 0
๐งฑ Improved :
Reduction of file size.
Add border inside the F4 Menu :
cfg.border_left = 0
cfg.border_right = 0
cfg.border_bottom = 0
๐งฑ Improved :
Reduction of file size.
v1.8
๐งฑ Improved :
Some functions no longer need to be global. Converted to local to avoid potential conflicts and optimise the system.
โ๏ธ Patched :
Fixed when duplicating a spawn does not work
Some functions no longer need to be global. Converted to local to avoid potential conflicts and optimise the system.
โ๏ธ Patched :
Fixed when duplicating a spawn does not work
v1.8
๐งฑ Improved :
Some functions no longer need to be global. Converted to local to avoid potential conflicts and optimise the system.
Some functions no longer need to be global. Converted to local to avoid potential conflicts and optimise the system.
v1.0
Initial version
v2.1
๐งฑ Improved :
Add category, only Vip display only VIP members
Tab Visibility is now compatible with my future administration system
๐ Added :
If my administration system is installed you can click on the players' names to apply administration actions on them.
Add category, only Vip display only VIP members
Tab Visibility is now compatible with my future administration system
๐ Added :
If my administration system is installed you can click on the players' names to apply administration actions on them.
v2.0
๐งฑ Improved :
Panel is now responsive. If the panel is larger than the resolution, the size is automatically recalculated so that the scoreboard takes the size of the resolution.
Panel is now responsive. If the panel is larger than the resolution, the size is automatically recalculated so that the scoreboard takes the size of the resolution.
v5.5
๐งฑ Improved :
Update of command : Massremovewhitelist
Massremovewhitelist "SteamID64" To remove a user from all whitelists.
Massremovewhitelist "SteamID64" "JobName" To remove a user from a specific whitelist.
You can find this information in the Question 23 in the script wiki.
Update of command : Massremovewhitelist
Massremovewhitelist "SteamID64" To remove a user from all whitelists.
Massremovewhitelist "SteamID64" "JobName" To remove a user from a specific whitelist.
You can find this information in the Question 23 in the script wiki.
v1.7
๐ Added :
Now Compatible with subclass, (Copy the Class of your Npcs since the spawnmenu)
๐งฑ Improved :
Reduced the size of clientside files : 65ko to 47ko
โ๏ธ Patched :
Fixed the problem with HL2 Npcs for example with Combines who use the same class name. For different type of Npcs. You can copy their subclass from the spawn menu by right clicking on them.
Now Compatible with subclass, (Copy the Class of your Npcs since the spawnmenu)
๐งฑ Improved :
Reduced the size of clientside files : 65ko to 47ko
โ๏ธ Patched :
Fixed the problem with HL2 Npcs for example with Combines who use the same class name. For different type of Npcs. You can copy their subclass from the spawn menu by right clicking on them.
v2.0
๐งฑ Improved :
To be able to send large text like the history of your Gmod server it was necessary to use the net library.
The net library is one of the many ways to send data between the client and the server.
The main advantage of the net library is that it allows to overcome the limitation of the size of the commands.
To be able to send large text like the history of your Gmod server it was necessary to use the net library.
The net library is one of the many ways to send data between the client and the server.
The main advantage of the net library is that it allows to overcome the limitation of the size of the commands.
v1.7
๐งฑ Improved :
Goto can work now with ranks added since the interface.
Goto can work now with ranks added since the interface.
v1.9
๐ Security :
Fixed problem of activation
Fixed problem of activation
v1.6
๐งฑ Improved :
The administration system is obfuscated by players who are not admin.
๐ Added :
Ranks that are able to manage tickets can use the goto function on the ticket.
The administration system is obfuscated by players who are not admin.
๐ Added :
Ranks that are able to manage tickets can use the goto function on the ticket.
v1.1
๐ Added :
Add the variable cfg.loot_onkiller
0 = The loot appears at the death of the npcs at the position of the npcs. (By default)
1 = The loot appears at the position of the player who killed the npcs.
Description : In the configuration file find the variable: cfg.loot_onkiller and set it to 1. This will activate the loot spawn near the player. If the entity is set to be automatically picked up then the loot falls directly into the inventory of the player who killed the Npcs.
Add the variable cfg.loot_onkiller
0 = The loot appears at the death of the npcs at the position of the npcs. (By default)
1 = The loot appears at the position of the player who killed the npcs.
Description : In the configuration file find the variable: cfg.loot_onkiller and set it to 1. This will activate the loot spawn near the player. If the entity is set to be automatically picked up then the loot falls directly into the inventory of the player who killed the Npcs.
v1.8
๐ Added : Custom OpenUrl
Added background image when a link is opened in the warning window. Screenshot of custom openurl
โ๏ธ Patched :
Patched the automatic closing of the interface when a link is associated with a button
Added background image when a link is opened in the warning window. Screenshot of custom openurl
โ๏ธ Patched :
Patched the automatic closing of the interface when a link is associated with a button
v2.3
๐งฑ Improved :
Allows you to hide the black band when you do not want to display a zone name.
Allows you to hide the black band when you do not want to display a zone name.
v1.7
๐ Added :
To allow your players to access the Main Escape Menu of Gmod, (Useful to change the resolution or configure the keyboard keys, ect)
Add a button and in command insert this command: gmod_mainescapemenu
When your user will click on this button then the default escape menu of gmod will be displayed.
โ๏ธ Patched :
Patcher Lua Errors when you spam the Escap Key
๐งฑ Improved Documentation :
Added this new feature in the wiki page of this addon. (Question 14)
To allow your players to access the Main Escape Menu of Gmod, (Useful to change the resolution or configure the keyboard keys, ect)
Add a button and in command insert this command: gmod_mainescapemenu
When your user will click on this button then the default escape menu of gmod will be displayed.
โ๏ธ Patched :
Patcher Lua Errors when you spam the Escap Key
๐งฑ Improved Documentation :
Added this new feature in the wiki page of this addon. (Question 14)
v1.5
๐งฑ Improved :
Type in the chat "///" will open the ticket menu. To overcome the habits with the old ticket systems.
Type in the chat "///" will open the ticket menu. To overcome the habits with the old ticket systems.
v1.9
๐งฑ Improved :
When the SetSpawn admin function is applied to a player it respawns to apply the change.
When the SetSpawn admin function is applied to a player it respawns to apply the change.
v1.4
๐ Added :
+ Added Admin Teleportation system if player is connected (Goto + Bring + Teleport)
+ Added the option to make the notification persistent until the ticket is opened.
In config file :
If HUD_Notification_perma = 0 then the notification disappears after some seconds.
+ Add a positioning variable HUD_Notif_position
/* HUD_Notif_position
+ Updated the workshop content with new icons and reduced the size the package.
+ Add in the documentation question 13 and 14
+ Added Admin Teleportation system if player is connected (Goto + Bring + Teleport)
+ Added the option to make the notification persistent until the ticket is opened.
In config file :
cfg.HUD_Notification_perma = 1
If HUD_Notification_perma = 0 then the notification disappears after some seconds.
+ Add a positioning variable HUD_Notif_position
/* HUD_Notif_position
-- 1= Top Left
-- 2= Middle Left
-- 3= Bottom Left
-- 4= Top Right
-- 5= Middle Right
-- 6= Bottom Right
cfg.HUD_Notif_position = 2
+ Updated the workshop content with new icons and reduced the size the package.
+ Add in the documentation question 13 and 14
v1.8
๐ Added :
In config file the variable default_panel_draw.
In config file the variable default_panel_draw.
default_panel_draw=1 //Defaut 1 = Open the panel of the first button on the left
v3.5
โ๏ธ Patched :
Patched error when Players_DrawLimit is set on 0.
โ๏ธ Fixed this errors :
[nordahl_safezones_systems] addons/nordahl_safezones_systems/lua/autorun/nordahl_safezone_config.lua:68: attempt to call method 'SteamID' (a nil value)
1. ZSS_eRight - addons/nordahl_safezones_systems/lua/autorun/nordahl_safezone_config.lua:68
2. sz_opt - addons/nordahl_safezones_systems/lua/entities/zworld_safezone_entitie/cl_init.lua:493
3. unknown - addons/nordahl_safezones_systems/lua/entities/zworld_safezone_entitie/cl_init.lua:520
[nordahl_safezones_systems] addons/nordahl_safezones_systems/lua/autorun/nordahl_safezone_config.lua:68: attempt to call method 'SteamID' (a nil value)
1. ZSS_eRight - addons/nordahl_safezones_systems/lua/autorun/nordahl_safezone_config.lua:68
2. sz_opt - addons/nordahl_safezones_systems/lua/entities/zworld_safezone_square/cl_init.lua:111
3. unknown - addons/nordahl_safezones_systems/lua/entities/zworld_safezone_square/cl_init.lua:133
Patched error when Players_DrawLimit is set on 0.
โ๏ธ Fixed this errors :
[nordahl_safezones_systems] addons/nordahl_safezones_systems/lua/autorun/nordahl_safezone_config.lua:68: attempt to call method 'SteamID' (a nil value)
1. ZSS_eRight - addons/nordahl_safezones_systems/lua/autorun/nordahl_safezone_config.lua:68
2. sz_opt - addons/nordahl_safezones_systems/lua/entities/zworld_safezone_entitie/cl_init.lua:493
3. unknown - addons/nordahl_safezones_systems/lua/entities/zworld_safezone_entitie/cl_init.lua:520
[nordahl_safezones_systems] addons/nordahl_safezones_systems/lua/autorun/nordahl_safezone_config.lua:68: attempt to call method 'SteamID' (a nil value)
1. ZSS_eRight - addons/nordahl_safezones_systems/lua/autorun/nordahl_safezone_config.lua:68
2. sz_opt - addons/nordahl_safezones_systems/lua/entities/zworld_safezone_square/cl_init.lua:111
3. unknown - addons/nordahl_safezones_systems/lua/entities/zworld_safezone_square/cl_init.lua:133
v3.4
Optimisation serverside of the spheric safezone system
v1.6
โ๏ธ Patched :
When you block access to the console for players, those who still have permission cannot open the escape menu.
When you block access to the console for players, those who still have permission cannot open the escape menu.
v1.5
๐งฑ Improved :
Improves MOTD text field editing
Improves MOTD text field editing
v1.4
โ๏ธ Patched :
Fixed a conflict with gui.OpenURL() of Garry's Mod. Reported by [GI] Whiskey
Fixed a conflict with gui.OpenURL() of Garry's Mod. Reported by [GI] Whiskey