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Norda Scripts
76561198033784269๐จ Creator
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๐ Osgmod Stats
Creators Stats | |
---|---|
โ๏ธ Scripts created: | 85 scripts |
โญ๏ธ 591 Reviews: | โ โ โ โ โ 4.98/5 |
๐ Sales: | 11419 |
๐ Updates released: | 1408 updates |
Users Stats | |
๐ Last login: | 1751103890 |
๐พ Joined: | 1432600035 |
Forums Stats | |
๐ Forum Posts: | 175 |
โฉ๏ธ Forum Reply: | 80 |
โค๏ธ Reactions Given: | 25 |
๐ณ Reactions Received: | 65 |
โญ๏ธ 1408 Updates released
All updates published by Norda Scripts - page 30
Published Updates by Norda Scripts (Gmod addons) - Page 30

v1.7
โ๏ธ Patched :
Fixes a conflict in the backup.
Corrects when in some rare cases ATMs do not spawn.
Fixes a conflict in the backup.
Corrects when in some rare cases ATMs do not spawn.

v2.3
๐งฑ Improved :
Compatibility with DarkRP. When the steam player nickname is displayed instead of the roleplay name.
cfg.allowrpnames allow to enable and disable it.
Compatibility with DarkRP. When the steam player nickname is displayed instead of the roleplay name.
cfg.allowrpnames allow to enable and disable it.

v1.7
๐งฑ Improved :
Takes into account the maximum pocket limit of the darkrp
Takes into account the maximum pocket limit of the darkrp

v1.1
๐ Added :
In config file add variable to store directly in the DarkRP pocket system.
cfg.DarkRP_Pocket=0 --0 = Like when you press use on item, 1 = Store directly in the Darkrp pocket
In config file add variable to store directly in the DarkRP pocket system.
cfg.DarkRP_Pocket=0 --0 = Like when you press use on item, 1 = Store directly in the Darkrp pocket

v2.2
๐ Added :
Added new shortcut buttons for opening panels for my new scripts without knowing the commands for:
Gmod Resources Collecting System
Destructible Resource Container System, Mining, Looting
Gmod Loot Furniture Designer
Added new shortcut buttons for opening panels for my new scripts without knowing the commands for:
Gmod Resources Collecting System
Destructible Resource Container System, Mining, Looting
Gmod Loot Furniture Designer

v1.6
๐ Added :
Added a variable to store directly in the DarkRP pocket system.
cfg.DarkRP_Pocket=0 --0 = OFF, 1 = Show the menu Store in DarkRP Pocket
Added a variable to store directly in the DarkRP pocket system.
cfg.DarkRP_Pocket=0 --0 = OFF, 1 = Show the menu Store in DarkRP Pocket

v1.2
โ๏ธ Patched :
Fix the red error model caused by the client-side effect.
๐ Added :
Add variable to disable smoke: cfg.Smoke_FX=1 --0 = OFF, ON = 1.
Fix the red error model caused by the client-side effect.
๐ Added :
Add variable to disable smoke: cfg.Smoke_FX=1 --0 = OFF, ON = 1.

v1.1
๐งฑ Improved :
The entity's models are taken into account
The entity's models are taken into account

v2.2
โ๏ธ Patched :
Patch this Lua Error related to "ULibPlayerKicked" :
[nordahl_discord_logs_system] bad argument #3 to 'Add' (function expected, got nil)
1. Add - lua/includes/modules/hook.lua:31
2. unknown - addons/nordahl_discord_logs_system/lua/autorun/nordahl_sv/discord_log_system_sv.lua:402
3. act_hk - addons/nordahl_discord_logs_system/lua/autorun/nordahl_sv/discord_log_system_sv.lua:413
4. unknown - addons/nordahl_discord_logs_system/lua/autorun/nordahl_sv/discord_log_system_sv.lua:471
5. include - [C]:-1
6. unknown - addons/nordahl_discord_logs_system/lua/autorun/nordahl_discord_log_system_init.lua:20
Patch this Lua Error related to "ULibPlayerKicked" :
[nordahl_discord_logs_system] bad argument #3 to 'Add' (function expected, got nil)
1. Add - lua/includes/modules/hook.lua:31
2. unknown - addons/nordahl_discord_logs_system/lua/autorun/nordahl_sv/discord_log_system_sv.lua:402
3. act_hk - addons/nordahl_discord_logs_system/lua/autorun/nordahl_sv/discord_log_system_sv.lua:413
4. unknown - addons/nordahl_discord_logs_system/lua/autorun/nordahl_sv/discord_log_system_sv.lua:471
5. include - [C]:-1
6. unknown - addons/nordahl_discord_logs_system/lua/autorun/nordahl_discord_log_system_init.lua:20

v2.1
๐งฑ Improved :
Change the function cfg.hudmoney_save for it work also with ULX admin system.
Change the function cfg.hudmoney_save for it work also with ULX admin system.

v2.0
๐งฑ Improved :
HUD Styles was improved
๐ Added :
When the server restarts or changes map, players lose their progress. This has been improved. Another option to choose the save method has been added.
Add cfg.Save_Methods in the config file :
/* -----Save Methods-----
1 = Money is Save only when user disconnect (It will optimize your database. You need a stable server.).
2 = Money is Save every time the money is edited (Secure, if the server crash the user dont lost money).
*/
cfg.Save_Methods=1 // (by default = 1)
โ๏ธ Patched :
Sometime the payday and reward system was stopped. The pay and reward system timer was now fixed.
HUD Styles was improved
๐ Added :
When the server restarts or changes map, players lose their progress. This has been improved. Another option to choose the save method has been added.
Add cfg.Save_Methods in the config file :
/* -----Save Methods-----
1 = Money is Save only when user disconnect (It will optimize your database. You need a stable server.).
2 = Money is Save every time the money is edited (Secure, if the server crash the user dont lost money).
*/
cfg.Save_Methods=1 // (by default = 1)
โ๏ธ Patched :
Sometime the payday and reward system was stopped. The pay and reward system timer was now fixed.

v1.0
Initial version

v1.5
๐ Added :
Added a persistence button to block furniture from being deleted by other systems. It is enabled by default. You just have to switch it to OFF to be able to delete furniture on your map.
Added a button to convert props on the map equal to the model of the selected entity into movable furniture.
Replaced some sliders with a manual add menu.
Added a persistence button to block furniture from being deleted by other systems. It is enabled by default. You just have to switch it to OFF to be able to delete furniture on your map.
Added a button to convert props on the map equal to the model of the selected entity into movable furniture.
Replaced some sliders with a manual add menu.

v1.4
โ๏ธ Patched :
Corrects model persistence after a reboot. (When a grey cube appears instead of the furniture model)
Corrects model persistence after a reboot. (When a grey cube appears instead of the furniture model)

v1.3
๐ Added :
Added when the user looks at the container he will be informed that it is searchable by a message that will be displayed smoothly. "Press USE to search"
Add Variable cfg.Hide_Press_Use in configuration file. 0 = keep active this. 1 = Disable the message on the HUD.
Added when the user looks at the container he will be informed that it is searchable by a message that will be displayed smoothly. "Press USE to search"
Add Variable cfg.Hide_Press_Use in configuration file. 0 = keep active this. 1 = Disable the message on the HUD.

v1.2
๐งฑ Improved :
When the setting of a type of lootable furniture is deleted, all those already placed are deleted.
When the setting of a type of lootable furniture is deleted, all those already placed are deleted.

v1.1
๐ Added :
Add the workshop ressources pack
Add the workshop ressources pack

v1.4
๐งฑ Improved :
Suppression of head wobble at rest with viewing mode 1
Suppression of head wobble at rest with viewing mode 1

v1.3
๐งฑ Improved :
When you carry an item with the physgun you can now use the wheel without displaying the weapon selection menu.
When you carry an item with the physgun you can now use the wheel without displaying the weapon selection menu.

v2.1
โ๏ธ Patched :
Pach the error with GetDriver : attempt to call method 'GetDriver' (a nil value)
Pach the error with GetDriver : attempt to call method 'GetDriver' (a nil value)

v1.2
๐ Added :
Added a cfg.HUDPAINT variable to work around a problem caused by the Cuffs addon. Which overrides HUDPaintBackground preventing the menu from displaying correctly when one player takes the cuffs off another.
The addition of cfg.HUDPAINT allows to switch between HUDPaintBackground and HUDPaint when a script overrides one of its functions. In addition to working around the problem it adds the functionality to choose whether the weapon selection menu is displayed in the background with HUDPaintBackground. And forward HUD with HUDPaint.
Fix your problems at the source anyway. That's the best way.
In the config file:
cfg.HUDPAINT="HUDPaint" // HUDPaint - HUDPaintBackground
Added a cfg.HUDPAINT variable to work around a problem caused by the Cuffs addon. Which overrides HUDPaintBackground preventing the menu from displaying correctly when one player takes the cuffs off another.
The addition of cfg.HUDPAINT allows to switch between HUDPaintBackground and HUDPaint when a script overrides one of its functions. In addition to working around the problem it adds the functionality to choose whether the weapon selection menu is displayed in the background with HUDPaintBackground. And forward HUD with HUDPaint.
Fix your problems at the source anyway. That's the best way.
In the config file:
cfg.HUDPAINT="HUDPaint" // HUDPaint - HUDPaintBackground

v5.8
๐งฑ Improved :
Optimisation of the right system.
Improves the Right system.
Simplification of the rank system.
Reduction of the size of the whitelist job system
Optimisation of the right system.
Improves the Right system.
Simplification of the rank system.
Reduction of the size of the whitelist job system

v5.7
๐งฑ Improved :
Optimisation of file size
โ๏ธ Patched :
Patch a conflict with a similar script preventing it from initiating.
Optimisation of file size
โ๏ธ Patched :
Patch a conflict with a similar script preventing it from initiating.

v1.1
โ๏ธ Patched :
Fixes Lua error when user dies with weapon selection menu open.
Fixes Lua error when user has a weapon deleted while the weapon selection menu is open.
Fixes the error when a dead user tries to open the weapon selection menu.
Patch the pink and black material is displayed when icons is absent.
Fixes Lua error when user dies with weapon selection menu open.
Fixes Lua error when user has a weapon deleted while the weapon selection menu is open.
Fixes the error when a dead user tries to open the weapon selection menu.
Patch the pink and black material is displayed when icons is absent.

v1.2
โ๏ธ Patched :
Patch a Lua error related to the administration systems.
Patch a Lua error related to the administration systems.

v1.3
Fixes a Lua error related to ULX

v2.1
๐ Added :
Add Shortcut system for my other scripts
Add the possibility to spawn any of my scripts from the spawnmenu of the administration system.
Add the ability to bring up any management interface of my scripts from the shortcut menu of the administration system.
Add Shortcut system for my other scripts
Add the possibility to spawn any of my scripts from the spawnmenu of the administration system.
Add the ability to bring up any management interface of my scripts from the shortcut menu of the administration system.

v1.2
โ๏ธ Patched :
Patched Lua Error.
Patched Lua Error.