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Norda Scripts
76561198033784269π¨ Creator
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π Osgmod Stats
Creators Stats | |
---|---|
βοΈ Scripts created: | 84 scripts |
βοΈ 592 Reviews: | β β β β β 4.98/5 |
π Sales: | 11728 |
π Updates released: | 1505 updates |
Users Stats | |
π Last login: | 1757840527 |
πΎ Joined: | 1432600035 |
Forums Stats | |
π Forum Posts: | 177 |
β©οΈ Forum Reply: | 80 |
β€οΈ Reactions Given: | 25 |
π³ Reactions Received: | 65 |
βοΈ 1505 Updates released
All updates published by Norda Scripts - page 3
Published Updates by Norda Scripts (Gmod addons) - Page 3

v1.9
π§± Improved
Protection against global material conflicts (some add-ons modify the Material(βpp/motionblurβ) material, for example)
Protection against global material conflicts (some add-ons modify the Material(βpp/motionblurβ) material, for example)

v8.3
π§± Improved
Massive objects without physical properties can be stored in the inventory.
Corrects when large objects were also considered too far away.
Massive objects without physical properties can be stored in the inventory.
Corrects when large objects were also considered too far away.

v3.8
βοΈ Patch
Fixes when the money system is not seen by other addons that use the DarkRP API.
Fixes when the money system is not seen by other addons that use the DarkRP API.

v2.1
π Configuration file
Added the ability to disable the ChatCommand /report. (it Remove the hook PlayerSay)
β‘ Optimization
Reduction in code size.
π§° Lua Error fix
[nordahl_report_tickets_system] .../ticket_system_sv.lua:106: bad argument #1 to 'pairs' (table expected, got nil)
[nordahl_report_tickets_system] .../ticket_system_cl.lua:1325: attempt to perform arithmetic on a nil value
Added the ability to disable the ChatCommand /report. (it Remove the hook PlayerSay)
β‘ Optimization
Reduction in code size.
π§° Lua Error fix
[nordahl_report_tickets_system] .../ticket_system_sv.lua:106: bad argument #1 to 'pairs' (table expected, got nil)
[nordahl_report_tickets_system] .../ticket_system_cl.lua:1325: attempt to perform arithmetic on a nil value

v2.0
π§± Improved
- Add a blur effect to the background when the menu is open.
- Optimization of the backup method.
βοΈ Patch
Patch conflict with the DarkUI skin from the workshop.
Fixes the Lua error when the wardrobe is in busy job skin display mode and the user has no job (Unassigned Job).
- Add a blur effect to the background when the menu is open.
- Optimization of the backup method.
βοΈ Patch
Patch conflict with the DarkUI skin from the workshop.
Fixes the Lua error when the wardrobe is in busy job skin display mode and the user has no job (Unassigned Job).

v2.7
π§± Improved
The order in which playermodels are added is respected in the Gmod wardrobe system and in the Norda F4 menu.
βοΈ Patch
When selecting a job skin in the wardrobe, the selected skin was not applied, creating a discrepancy in NJob.
π Security
Some details regarding security have been verified and edited.
The order in which playermodels are added is respected in the Gmod wardrobe system and in the Norda F4 menu.
βοΈ Patch
When selecting a job skin in the wardrobe, the selected skin was not applied, creating a discrepancy in NJob.
π Security
Some details regarding security have been verified and edited.

v2.6
π Added
CustomCheckFailMsg management added: When the player doesn't match the conditions you've defined, instead of saying βYou can't have this jobβ, you can define the reason in real time for denying access to the job, without rebooting.
Example:
CustomCheckFailMsg = "You do not have the required rank: First Class"
Wiki updated about this.
CustomCheckFailMsg management added: When the player doesn't match the conditions you've defined, instead of saying βYou can't have this jobβ, you can define the reason in real time for denying access to the job, without rebooting.
Example:
CustomCheckFailMsg = "You do not have the required rank: First Class"
Wiki updated about this.

v6.1
βοΈ Patch
Fix when the can_tpb variable message is displayed when a line of connected players is clicked.
Fix when the can_tpb variable message is displayed when a line of connected players is clicked.

v2.0
βοΈ Patch
Correction of setting rights preventing users from using goto or bring on themselves.
The owner of a ticket cannot delete it. Only the staff can permanently delete it.
β‘ Optimization
Optimizing the rights system.
Correction of setting rights preventing users from using goto or bring on themselves.
The owner of a ticket cannot delete it. Only the staff can permanently delete it.
β‘ Optimization
Optimizing the rights system.

v2.5
βοΈ Patch
Corrects when doors can get stuck.
Corrects when doors can get stuck.

v2.5
π§± Improved
When you enter an empty customcheck field and manually added variables, this deletes the field.
When you enter an empty customcheck field and manually added variables, this deletes the field.

v2.6
π§± Improved
When the EF_NODRAW (32) Prevents the entity from drawing and networking. is activated, the badge is hidden. For example, Nor Admin Mod's cloaking system, when the admin goes invisible.
When the EF_NODRAW (32) Prevents the entity from drawing and networking. is activated, the badge is hidden. For example, Nor Admin Mod's cloaking system, when the admin goes invisible.

v2.5
βοΈ Patch
Fix API: player:GetNRankLvL()
π§± Improved
When you activate cloacking with Nor Admin Mod, the rank display on the head also becomes invisible.
Fix API: player:GetNRankLvL()
π§± Improved
When you activate cloacking with Nor Admin Mod, the rank display on the head also becomes invisible.

v2.4
βοΈ Patch
Corrects client-side customCheck update.
β‘ Optimization
Optimization of client-side customCheck generation.
Corrects client-side customCheck update.
β‘ Optimization
Optimization of client-side customCheck generation.

v6.0
π Added
- Added custom NAdmin_warn hook: Implemented NAdmin_warn hook with id 3916_warn_1, to intercept and process administrative warn events.
hook.Add("NAdmin_warn", "3916_warn_1",function(user_admin, user_warned, reason, complet_msg) end)
- user_admin: administrator behind the warn.
- user_warned: warn player.
- reason: reason for warn.
- complet_msg: complete message generated.
β Saved warn log
Example of warn logged with: complet_msg
Admin: Norda | GMod Addon Creator (76561198033784269) Warn Bot01 (90071996842377216). Reason: Test
- Added custom NAdmin_warn hook: Implemented NAdmin_warn hook with id 3916_warn_1, to intercept and process administrative warn events.
hook.Add("NAdmin_warn", "3916_warn_1",function(user_admin, user_warned, reason, complet_msg) end)
- user_admin: administrator behind the warn.
- user_warned: warn player.
- reason: reason for warn.
- complet_msg: complete message generated.
β Saved warn log
Example of warn logged with: complet_msg
Admin: Norda | GMod Addon Creator (76561198033784269) Warn Bot01 (90071996842377216). Reason: Test

v8.2
βοΈ Patch
Corrects the inventory access limit in relation to Jobs or job category.
Corrects the inventory access limit in relation to Jobs or job category.

v2.0
π§± Improved
Improved door management for more precise and reactive handling of states (opening, locking, etc.).
Correction of unidirectional opening behavior on bidirectional doors by implementing a system that adapts opening according to the player's position
Enhanced control of internal flags for improved dynamic management.
Improved door management for more precise and reactive handling of states (opening, locking, etc.).
Correction of unidirectional opening behavior on bidirectional doors by implementing a system that adapts opening according to the player's position
Enhanced control of internal flags for improved dynamic management.

v2.2
π§± Improved
More reliable and dynamic door management, particularly for opening and locking states
Solved the problem of one-way opening on double-direction doors, with a new system that takes into account the player's position to define the opening direction
Optimized handling of internal flags for better runtime control
More reliable and dynamic door management, particularly for opening and locking states
Solved the problem of one-way opening on double-direction doors, with a new system that takes into account the player's position to define the opening direction
Optimized handling of internal flags for better runtime control

v2.4
β‘ Optimization + Improved
Optimized door control, more reliable and dynamic management of states (open, lock, etc.)
Correction of unidirectional opening on two-way doors, replacing the default system to respect the opening direction according to the player's position
Better management of internal flags.
Optimized door control, more reliable and dynamic management of states (open, lock, etc.)
Correction of unidirectional opening on two-way doors, replacing the default system to respect the opening direction according to the player's position
Better management of internal flags.

v1.4
βοΈ Patch
Job category support: NJob
Job category support: NJob

v1.5
βοΈ Patch
Job category support: NJob
Job category support: NJob

v1.3
π§± Improved
Adjustment of job category management for jobs added to lists.
Adjustment of job category management for jobs added to lists.

v4.2
βοΈ Patch
Corrects the last modification: can_suicide is no longer used in damage management. It prevents the player from committing suicide by command only. This makes it possible to choose individually the possibility of giving oneself damage to kill one's character and to do so by command (less RP but sometimes requested).
Corrects the last modification: can_suicide is no longer used in damage management. It prevents the player from committing suicide by command only. This makes it possible to choose individually the possibility of giving oneself damage to kill one's character and to do so by command (less RP but sometimes requested).

v2.4
βοΈ Patch
Corrects rank and progression when player changes job to another job category (DarkRP or NJob System)
Corrects rank and progression when player changes job to another job category (DarkRP or NJob System)

v1.3
π§± Improved
When original soundscapes are removed from the map at startup, stopsound is applied to the client to prevent the original sound from continuing to play.
When original soundscapes are removed from the map at startup, stopsound is applied to the client to prevent the original sound from continuing to play.

v1.4
βοΈ Patch
Button to give/Strip the tool
Button to give/Strip the tool

v1.3
βοΈ Patch
Button to give/Strip the tool
Button to give/Strip the tool

v1.2
βοΈ Patch
Problems with zone duplication, which can sometimes overlap.
Fix button and Strip tool.
Problems with zone duplication, which can sometimes overlap.
Fix button and Strip tool.

v4.1
π Added
Added button for resetting modules.
New module options:
+Self-inflicted damage. The player can inflict damage to himself (Reset modules to display the new option)
β‘ Optimization
Optimizing damage management.
Added button for resetting modules.
New module options:
+Self-inflicted damage. The player can inflict damage to himself (Reset modules to display the new option)
β‘ Optimization
Optimizing damage management.

v1.2
βοΈ Patch
Patch duplicated areas during installation. Although the swep's automatic variable is set to false. This value does not always seem to be respected by the engine.
Patch duplicated areas during installation. Although the swep's automatic variable is set to false. This value does not always seem to be respected by the engine.