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Norda Scripts
76561198033784269๐จ Creator
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๐ Osgmod Stats
Creators Stats | |
---|---|
โ๏ธ Scripts created: | 78 scripts |
โญ๏ธ 569 Reviews: | โ โ โ โ โ |
๐ช Averages on 569 Reviews: | 4.98/5 |
๐ Sales: | 11001 |
๐ Updates released: | 1317 updates |
Users Stats | |
๐ Commented scripts: | 168 |
โ๏ธ Coffee offered: | 0 |
๐ Last login: | 1737579388 |
๐พ Joined: | 1432600035 |
Forums Stats | |
๐ Forum Posts: | 171 |
โฉ๏ธ Forum Reply: | 76 |
โค๏ธ Reactions Given: | 25 |
๐ณ Reactions Received: | 64 |
โญ๏ธ 1317 Updates released
All updates published by Norda Scripts - page 22
v2.4
โ๏ธ Patched :
Patch the activation message.
If you don't have any worries, you can ignore this update, it is a correction of the folder names.
Patch the activation message.
If you don't have any worries, you can ignore this update, it is a correction of the folder names.
v1.7
โ๏ธ Patched :
Patch the activation message.
If you don't have any worries, you can ignore this update, it is a correction of the folder names.
Patch the activation message.
If you don't have any worries, you can ignore this update, it is a correction of the folder names.
v1.5
โ๏ธ Patched :
Patch the activation message.
If you don't have any worries, you can ignore this update, it is a correction of the folder names.
Patch the activation message.
If you don't have any worries, you can ignore this update, it is a correction of the folder names.
v1.2
โ๏ธ Patched :
Fixes a important conflict with the furniture system. If you dont have Gmod Loot Furniture Designer it is not imperative for you.
Fixes a important conflict with the furniture system. If you dont have Gmod Loot Furniture Designer it is not imperative for you.
v2.2
๐ Added :
Show the color of the rows that you have configured in the messages.
cfg.notification_color_rank = 0 --Enable the color rank in notification on the HUD
Add in the config file the variable: cfg.notification_color_rank. 1 = Enable row color in HUD notifications 0= OFF
Show the color of the rows that you have configured in the messages.
cfg.notification_color_rank = 0 --Enable the color rank in notification on the HUD
Add in the config file the variable: cfg.notification_color_rank. 1 = Enable row color in HUD notifications 0= OFF
v1.2
๐ Added :
Automated currency support displayed with my : Gmod Money System
You don't have to do anything, the currency display in the trade menu will show the currency you have displayed on your HUD with my script.
Variable added in the config file fi you dont want use mu Gmod Money System
You don't have to have my Gmod Money System. If you don't have it, edit the variables below manually.
cfg.money_cur = "$"
cfg.money_icon = Material("ngui/norda_huds/money.png")
Question added on this new feature in the wiki of this script. (Question 13)
Automated currency support displayed with my : Gmod Money System
You don't have to do anything, the currency display in the trade menu will show the currency you have displayed on your HUD with my script.
Variable added in the config file fi you dont want use mu Gmod Money System
You don't have to have my Gmod Money System. If you don't have it, edit the variables below manually.
cfg.money_cur = "$"
cfg.money_icon = Material("ngui/norda_huds/money.png")
Question added on this new feature in the wiki of this script. (Question 13)
v1.9
๐ Added :
Added system to automatically close the weapon selection menu when the selection is not made.
Add in the config file the variable: cfg.Automatic_closing
cfg.Automatic_closing = 2 -- Automatic closing time of the weapon menu in second (here is 2 seconds by default)
๐งฑ Improved :
Optimization of the file size. The file is slightly smaller than before the update.
Added system to automatically close the weapon selection menu when the selection is not made.
Add in the config file the variable: cfg.Automatic_closing
cfg.Automatic_closing = 2 -- Automatic closing time of the weapon menu in second (here is 2 seconds by default)
๐งฑ Improved :
Optimization of the file size. The file is slightly smaller than before the update.
v3.3
๐ Added :
cfg.Respawn_Timer = 5 -- 5 = 5 seconds
cfg.Force_Respawn=1 -- 0 = Do nothing automatically after death
cfg.Respawn_Timer = 5 -- 5 = 5 seconds
cfg.Force_Respawn=1 -- 0 = Do nothing automatically after death
v2.3
๐ Added :
Add in config file the variable Force_Respawn: cfg.Force_Respawn = 1
0 = OFF Do nothing after death
1 = ON The user respawn
Documentation updated about this add.
Add in config file the variable Force_Respawn: cfg.Force_Respawn = 1
0 = OFF Do nothing after death
1 = ON The user respawn
Documentation updated about this add.
v2.6
๐ Added :
Chat command to drop the money : /dropmoney amount
Example to drop 5$ in the chat : /dropmoney 5
Add in the config file the possibility to define the entity class name of the money you drop:
cfg.MoneyClassDropped = "cash_5"
Chat command to drop the money : /dropmoney amount
Example to drop 5$ in the chat : /dropmoney 5
Add in the config file the possibility to define the entity class name of the money you drop:
cfg.MoneyClassDropped = "cash_5"
v2.5
๐งฑ Improved :
You can open the interface from the second point.
Optimization of the checking system. Reduce the CPU use of 50%.
Users in their character menu or titlescreen do not receive the music of the zone.
โ๏ธ Patched :
Patch Lua Error : When player spawns into zone =
[nordahl_music_of_zone] addons/nordahl_music_of_zone/lua/entities/nordahl_zone_music/cl_init.lua:1677: attempt to index global 'no_winde1' (a nil value)
You can open the interface from the second point.
Optimization of the checking system. Reduce the CPU use of 50%.
Users in their character menu or titlescreen do not receive the music of the zone.
โ๏ธ Patched :
Patch Lua Error : When player spawns into zone =
[nordahl_music_of_zone] addons/nordahl_music_of_zone/lua/entities/nordahl_zone_music/cl_init.lua:1677: attempt to index global 'no_winde1' (a nil value)
v2.8
โ๏ธ Patch conflict with Two music areas system V 2.5: Lua Error Patched
[nordahl_ambiance_share_manager] addons/nordahl_ambiance_share_manager/lua/autorun/nordahl_cl/nordahl_music_system_cl.lua:1337: attempt to index global 'no_winde1' (a nil value)
1. unknown - addons/nordahl_ambiance_share_manager/lua/autorun/nordahl_cl/nordahl_music_system_cl.lua:1337
๐งฑ Improved:
Optimisation of file size.
[nordahl_ambiance_share_manager] addons/nordahl_ambiance_share_manager/lua/autorun/nordahl_cl/nordahl_music_system_cl.lua:1337: attempt to index global 'no_winde1' (a nil value)
1. unknown - addons/nordahl_ambiance_share_manager/lua/autorun/nordahl_cl/nordahl_music_system_cl.lua:1337
๐งฑ Improved:
Optimisation of file size.
v2.1
๐งฑ Improved :
When you type roleplay or chat commands and you are in multiline mode. The chat becomes single line to avoid line breaks. Client-side solution that will not impact server-side performance. This solution avoids detecting line breaks on the server side. And it's pretty.
When you are writing a command you switch to single line mode which has the effect of allowing you to press enter to send. Visually it also indicates that your server has roleplay commands without the need to try.
Roleplay indicator when using RP command chats such as /me /do /think
When you type roleplay or chat commands and you are in multiline mode. The chat becomes single line to avoid line breaks. Client-side solution that will not impact server-side performance. This solution avoids detecting line breaks on the server side. And it's pretty.
When you are writing a command you switch to single line mode which has the effect of allowing you to press enter to send. Visually it also indicates that your server has roleplay commands without the need to try.
Roleplay indicator when using RP command chats such as /me /do /think
v2.8
๐ Added :
You can prevent the weapons already provided by Jobs from being de-equipped.
La variable cfg.Job_Weps_Unequipable a รฉtait ajoutรฉ dans le fichier configuration.
Add 3 variables in the modules settings (from the interface):
You want more realism objects should fall on the ground and not spawn without physics for optimization. You can choose this in the interface server settings.
You can prevent the saving of ammunition and weapons with the two variables added to the setting interface. Don't forget to reload the module from the blue button. This avoids automated checks for optimization reasons.
โ๏ธ Patched :
Patched the error when a weapon that no longer exists in the server content. This happens when you load a game with non-existent weapons.
The Error Lua patched is:
[norda_inventory_system] addons/norda_inventory_system/lua/autorun/nordahl_sv/sv_norda_inventory_system.lua:475: attempt to call method 'SetClip2' (a nil value)
You can prevent the weapons already provided by Jobs from being de-equipped.
La variable cfg.Job_Weps_Unequipable a รฉtait ajoutรฉ dans le fichier configuration.
Add 3 variables in the modules settings (from the interface):
You want more realism objects should fall on the ground and not spawn without physics for optimization. You can choose this in the interface server settings.
You can prevent the saving of ammunition and weapons with the two variables added to the setting interface. Don't forget to reload the module from the blue button. This avoids automated checks for optimization reasons.
โ๏ธ Patched :
Patched the error when a weapon that no longer exists in the server content. This happens when you load a game with non-existent weapons.
The Error Lua patched is:
[norda_inventory_system] addons/norda_inventory_system/lua/autorun/nordahl_sv/sv_norda_inventory_system.lua:475: attempt to call method 'SetClip2' (a nil value)
v1.7
๐ Added :
Added scroll system when your craft recipe list is too big.
Added scroll system when your craft recipe list is too big.
v2.0
๐ Add :
By default the display time of new messages on the HUD was 10 seconds. I added a variable in the configuration file that allows you to set the delay yourself. It was requested. (Wiki updated about this new feature.)
Add variable Msg_HUDraw_Delay in the config file:
cfg.Msg_HUDraw_Delay=10 //10 = The users have 10 seconds toread the messages in the HUD.
๐งฑ Improved :
This script has roleplay commands already included. They have just been improved. A color code makes it easy to differentiate them in the chat.
Improved Gmod Roleplay control system: /me /think /do /dice /roll /rand
/rand is an alias of /roll.
By default the display time of new messages on the HUD was 10 seconds. I added a variable in the configuration file that allows you to set the delay yourself. It was requested. (Wiki updated about this new feature.)
Add variable Msg_HUDraw_Delay in the config file:
cfg.Msg_HUDraw_Delay=10 //10 = The users have 10 seconds toread the messages in the HUD.
๐งฑ Improved :
This script has roleplay commands already included. They have just been improved. A color code makes it easy to differentiate them in the chat.
Improved Gmod Roleplay control system: /me /think /do /dice /roll /rand
/rand is an alias of /roll.
v1.8
โ๏ธ Compatibility:
API SetBank and setBank becomes SetNBank and setNBank.
Gmod bricks-essentials causes compatibility issues with this script because we named our APIs the same: SetBank and setBank. I rename my APIs to avoid this. This will not change anything in the proper functioning of my ATMs and bankers. It will avoid future conflicts.
API SetBank and setBank becomes SetNBank and setNBank.
Gmod bricks-essentials causes compatibility issues with this script because we named our APIs the same: SetBank and setBank. I rename my APIs to avoid this. This will not change anything in the proper functioning of my ATMs and bankers. It will avoid future conflicts.
v2.2
โ๏ธ Patched :
Removed one the double insert of "stamina_jump_limit"
Removed one the double insert of "stamina_jump_limit"
v2.4
๐ Added :
Add in config file :
cfg.RolePlay_Name=0
0 = OFF.
1 = Add RP Name in log
Add in config file :
cfg.RolePlay_Name=0
0 = OFF.
1 = Add RP Name in log
v2.7
๐ Added :
From the administration panel you can now see the saved weapons, ammunition and inventory contents of all your users.
From the administration panel you can now see the saved weapons, ammunition and inventory contents of all your users.
v1.6
๐ฎ Removed :
hook.Add("Initialize","Nordahl_Fonts_craft_workbench", ...
๐งฑ Improved :
If without my inventory system the stacked objects fall to the ground in a detached way from the quantity.
Improvement of some translation.
hook.Add("Initialize","Nordahl_Fonts_craft_workbench", ...
๐งฑ Improved :
If without my inventory system the stacked objects fall to the ground in a detached way from the quantity.
Improvement of some translation.
v1.6
โ๏ธ Patched :
Fixes the Lua error when you attack the base entity.
When the container is at 0 points of it is destroyed.
Fixes the Lua error when you attack the base entity.
When the container is at 0 points of it is destroyed.
v2.5
๐งฑ Improved :
When the start with armor option is set to OFF then when the armor is created it will be set to 0
When the start with armor option is set to OFF then when the armor is created it will be set to 0
v1.5
๐งฑ Improved :
You can choose how much XP a crafting recipe can give. Successfully crafting will give this number of xp
You can choose how much XP a crafting recipe can give. Successfully crafting will give this number of xp
v1.4
๐ Added :
When you click on [start crafting] and you don't have all the ingredients a summary lists what you have put and what is required, specifying the name of the class concerned.
When you click on [start crafting] and you don't have all the ingredients a summary lists what you have put and what is required, specifying the name of the class concerned.
v1.3
โ๏ธ Patch :
Fixes when the recipe is not displayed completely after modification
Fixes when the recipe is not displayed completely after modification
v2.4
โ๏ธ Patched :
Fixes when players can't do PVP damage to themselves when the suicide option is disabled.
Fixes when players can't do PVP damage to themselves when the suicide option is disabled.
v1.2
โ๏ธ Patched :
Fixes the Lua error when you place a weapon from the inventory in the crafting menu:
[norda_craft_workshop_creator] addons/norda_craft_workshop_creator/lua/autorun/nordahl_cl/cl_norda_craft_workbench_creator.lua:134: attempt to concatenate local 'mdl' (a nil value)
Fixes the Lua error when you place a weapon from the inventory in the crafting menu:
[norda_craft_workshop_creator] addons/norda_craft_workshop_creator/lua/autorun/nordahl_cl/cl_norda_craft_workbench_creator.lua:134: attempt to concatenate local 'mdl' (a nil value)
v3.2
โ๏ธ Patched :
Fixe this Lua Error : [nordahl_store_builder] addons/nordahl_store_builder/lua/autorun/nordahl_cl/cl_store_builder.lua:545: attempt to index global 'z4' (a nil value)
Fixe this Lua Error : [nordahl_store_builder] addons/nordahl_store_builder/lua/autorun/nordahl_cl/cl_store_builder.lua:545: attempt to index global 'z4' (a nil value)