βοΈ 1292 Updates released
All updates published by Norda Scripts - page 22
v1.2
Update released of
Gmod CRAFT Workshop Creator version 1.2 1671576888 ago βοΈ Patched :
Fixes the Lua error when you place a weapon from the inventory in the crafting menu:
[norda_craft_workshop_creator] addons/norda_craft_workshop_creator/lua/autorun/nordahl_cl/cl_norda_craft_workbench_creator.lua:134: attempt to concatenate local 'mdl' (a nil value)
v3.2
Update released of
Gmod Store Builder version 3.2 1671376535 ago βοΈ Patched :
Fixe this Lua Error : [nordahl_store_builder] addons/nordahl_store_builder/lua/autorun/nordahl_cl/cl_store_builder.lua:545: attempt to index global 'z4' (a nil value)
v2.6
Update released of
Gmod Advanced Inventory System version 2.6 1671375690 ago π Added :
Added the norda_inventory concommand to open the inventory from a simple command. Allowing to associate this command to a bind.
This update is not important if you already use the existing systems. It was requested by a user.
v2.5
Update released of
Gmod Money System + HUD Maker version 2.5 1671166544 ago βοΈ Patched :
Fixes conflict with DarkRP money
Use cfg.Only_DarkRP_money = 0 to overide the darkrp money.
This concerns only those who use DarkRP.
𧱠Improved :
If your wallet is limited to a defined maximum amount and you have reached the maximum. In this case, the money you are trying to collect will no longer disappear and you will be informed in the server language that your wallet is full.
π Added :
Adding translations in config file
v2.2
Update released of
Gmod Server Title Screen Build version 2.2 1671017385 ago π Added :
Add in config file the variable hooks_defer_serverside: cfg.hooks_defer_serverside = 0
0 = OFF by default
1 = ON Enable optimisation serverside
Will allow to defer the info of the server addons which will be transmitted to the player at the connection. To smooth the amount of data sent.
v3.1
Update released of
Gmod Advanced Character Creator System version 3.1 1670980509 ago βοΈ Patched :
Improves compatibility with the DeathScreen and TitleScreen
Patch this Lua Error when you try to respawn from the DeathScreen:
[norda_character_creator_system] lua/includes/extensions/client/panel.lua:580: Tried to use a NULL Panel!
1. GetChildren - [C]:-1
2. Clear - lua/includes/extensions/client/panel.lua:580
3. character_menu3_reload - addons/norda_character_creator_system/lua/autorun/nordahl_cl/cl_character_creator.lua:957
4. func - addons/norda_inventory_system/lua/autorun/nordahl_cl/cl_norda_inventory_system.lua:2634
5. unknown - lua/includes/extensions/net.lua:33
v2.4
Update released of
Gmod NPCs Spawn Point Creator version 2.4 1670975269 ago 𧱠Optimization :
RΓ©duction du nombre de calculs des processus de contrΓ΄le
βοΈ Patched :
When players kill the NPC, and leave the optimization range, then the timer which should be 10 minutes for example does not work. Players can trigger the appearance of an NPC by simply leaving the optimization area and returning inside.
v1.1
Update released of
Gmod CRAFT Workshop Creator version 1.1 1670944779 ago 𧱠Improved :
The access restriction system has been improved. You can choose if the user remains informed about the reason of his restriction (lvl, rank, job, job category)
π Added :
Add variable in config fil about activation of the restriction message: by default is activated (1)
cfg.Restriction_msg = 1 // 0 = No message printed when restricted, 1 = The player will know about the reason of his restriction.
v2.0
Update released of
Gmod Server Title Screen Build version 2.0 1670818705 ago π Optimization:
Defer initialization on the client side to optimize the arrival of the user. Without all hooks being launched at the same time. The asynchronization of the hooks on the client side is taken into account.
π Added:
Add in config file the variable cfg.hooks_defer_clientside:
0 = OFF = Risk of Lua errors with GMod Scripts that initialize clients without waiting for the client to be initialized on the server side)
1 = ON = Defer initialization on the client side to optimize the arrival of the user. Without all hooks being launched at the same time. Also corrects Lua errors in scripts that initialize the client side before the server side. The server side optimization module could extrapolate this problem before this update.
v2.3
Update released of
Gmod Advanced Inventory System version 2.3 1670414412 ago 𧱠Improved :
If there are entities in your inventory that no longer exist on the server following the uninstallation of an addon. You will be able to remove it from your inventory.
βοΈ Patched :
Fixes the Lua error when an addon is deleted and its no longer existing entity is dropped from the inventory.
v2.3
Update released of
Gmod Discord Logging System version 2.3 1670250527 ago 𧱠Improved :
Sometimes users get confused between ON and OFF since both options are displayed and it is the background button that indicates the chosen mode. This update makes the interface more intuitive. It will be more obvious when the switch is on and off. The unselected choice will not be displayed.