๐ค Profile
Norda Scripts
76561198033784269๐จ Creator
๐ฌ Message
โ๏ธ You are offline, join to send a private message.
๐ Osgmod Stats
Creators Stats | |
---|---|
โ๏ธ Scripts created: | 79 scripts |
โญ๏ธ 568 Reviews: | โ โ โ โ โ |
๐ช Averages on 568 Reviews: | 4.98/5 |
๐ Sales: | 10950 |
๐ Updates released: | 1306 updates |
Users Stats | |
๐ Commented scripts: | 168 |
โ๏ธ Coffee offered: | 0 |
๐ Last login: | 1734919614 |
๐พ Joined: | 1432600035 |
Forums Stats | |
๐ Forum Posts: | 169 |
โฉ๏ธ Forum Reply: | 76 |
โค๏ธ Reactions Given: | 25 |
๐ณ Reactions Received: | 63 |
โญ๏ธ 1306 Updates released
All updates published by Norda Scripts - page 22
v2.1
๐งฑ Improved :
When you type roleplay or chat commands and you are in multiline mode. The chat becomes single line to avoid line breaks. Client-side solution that will not impact server-side performance. This solution avoids detecting line breaks on the server side. And it's pretty.
When you are writing a command you switch to single line mode which has the effect of allowing you to press enter to send. Visually it also indicates that your server has roleplay commands without the need to try.
Roleplay indicator when using RP command chats such as /me /do /think
When you type roleplay or chat commands and you are in multiline mode. The chat becomes single line to avoid line breaks. Client-side solution that will not impact server-side performance. This solution avoids detecting line breaks on the server side. And it's pretty.
When you are writing a command you switch to single line mode which has the effect of allowing you to press enter to send. Visually it also indicates that your server has roleplay commands without the need to try.
Roleplay indicator when using RP command chats such as /me /do /think
v2.8
๐ Added :
You can prevent the weapons already provided by Jobs from being de-equipped.
La variable cfg.Job_Weps_Unequipable a รฉtait ajoutรฉ dans le fichier configuration.
Add 3 variables in the modules settings (from the interface):
You want more realism objects should fall on the ground and not spawn without physics for optimization. You can choose this in the interface server settings.
You can prevent the saving of ammunition and weapons with the two variables added to the setting interface. Don't forget to reload the module from the blue button. This avoids automated checks for optimization reasons.
โ๏ธ Patched :
Patched the error when a weapon that no longer exists in the server content. This happens when you load a game with non-existent weapons.
The Error Lua patched is:
[norda_inventory_system] addons/norda_inventory_system/lua/autorun/nordahl_sv/sv_norda_inventory_system.lua:475: attempt to call method 'SetClip2' (a nil value)
You can prevent the weapons already provided by Jobs from being de-equipped.
La variable cfg.Job_Weps_Unequipable a รฉtait ajoutรฉ dans le fichier configuration.
Add 3 variables in the modules settings (from the interface):
You want more realism objects should fall on the ground and not spawn without physics for optimization. You can choose this in the interface server settings.
You can prevent the saving of ammunition and weapons with the two variables added to the setting interface. Don't forget to reload the module from the blue button. This avoids automated checks for optimization reasons.
โ๏ธ Patched :
Patched the error when a weapon that no longer exists in the server content. This happens when you load a game with non-existent weapons.
The Error Lua patched is:
[norda_inventory_system] addons/norda_inventory_system/lua/autorun/nordahl_sv/sv_norda_inventory_system.lua:475: attempt to call method 'SetClip2' (a nil value)
v1.7
๐ Added :
Added scroll system when your craft recipe list is too big.
Added scroll system when your craft recipe list is too big.
v2.0
๐ Add :
By default the display time of new messages on the HUD was 10 seconds. I added a variable in the configuration file that allows you to set the delay yourself. It was requested. (Wiki updated about this new feature.)
Add variable Msg_HUDraw_Delay in the config file:
cfg.Msg_HUDraw_Delay=10 //10 = The users have 10 seconds toread the messages in the HUD.
๐งฑ Improved :
This script has roleplay commands already included. They have just been improved. A color code makes it easy to differentiate them in the chat.
Improved Gmod Roleplay control system: /me /think /do /dice /roll /rand
/rand is an alias of /roll.
By default the display time of new messages on the HUD was 10 seconds. I added a variable in the configuration file that allows you to set the delay yourself. It was requested. (Wiki updated about this new feature.)
Add variable Msg_HUDraw_Delay in the config file:
cfg.Msg_HUDraw_Delay=10 //10 = The users have 10 seconds toread the messages in the HUD.
๐งฑ Improved :
This script has roleplay commands already included. They have just been improved. A color code makes it easy to differentiate them in the chat.
Improved Gmod Roleplay control system: /me /think /do /dice /roll /rand
/rand is an alias of /roll.
v1.8
โ๏ธ Compatibility:
API SetBank and setBank becomes SetNBank and setNBank.
Gmod bricks-essentials causes compatibility issues with this script because we named our APIs the same: SetBank and setBank. I rename my APIs to avoid this. This will not change anything in the proper functioning of my ATMs and bankers. It will avoid future conflicts.
API SetBank and setBank becomes SetNBank and setNBank.
Gmod bricks-essentials causes compatibility issues with this script because we named our APIs the same: SetBank and setBank. I rename my APIs to avoid this. This will not change anything in the proper functioning of my ATMs and bankers. It will avoid future conflicts.
v2.2
โ๏ธ Patched :
Removed one the double insert of "stamina_jump_limit"
Removed one the double insert of "stamina_jump_limit"
v2.4
๐ Added :
Add in config file :
cfg.RolePlay_Name=0
0 = OFF.
1 = Add RP Name in log
Add in config file :
cfg.RolePlay_Name=0
0 = OFF.
1 = Add RP Name in log
v2.7
๐ Added :
From the administration panel you can now see the saved weapons, ammunition and inventory contents of all your users.
From the administration panel you can now see the saved weapons, ammunition and inventory contents of all your users.
v1.6
๐ฎ Removed :
hook.Add("Initialize","Nordahl_Fonts_craft_workbench", ...
๐งฑ Improved :
If without my inventory system the stacked objects fall to the ground in a detached way from the quantity.
Improvement of some translation.
hook.Add("Initialize","Nordahl_Fonts_craft_workbench", ...
๐งฑ Improved :
If without my inventory system the stacked objects fall to the ground in a detached way from the quantity.
Improvement of some translation.
v1.6
โ๏ธ Patched :
Fixes the Lua error when you attack the base entity.
When the container is at 0 points of it is destroyed.
Fixes the Lua error when you attack the base entity.
When the container is at 0 points of it is destroyed.
v2.5
๐งฑ Improved :
When the start with armor option is set to OFF then when the armor is created it will be set to 0
When the start with armor option is set to OFF then when the armor is created it will be set to 0
v1.5
๐งฑ Improved :
You can choose how much XP a crafting recipe can give. Successfully crafting will give this number of xp
You can choose how much XP a crafting recipe can give. Successfully crafting will give this number of xp
v1.4
๐ Added :
When you click on [start crafting] and you don't have all the ingredients a summary lists what you have put and what is required, specifying the name of the class concerned.
When you click on [start crafting] and you don't have all the ingredients a summary lists what you have put and what is required, specifying the name of the class concerned.
v1.3
โ๏ธ Patch :
Fixes when the recipe is not displayed completely after modification
Fixes when the recipe is not displayed completely after modification
v2.4
โ๏ธ Patched :
Fixes when players can't do PVP damage to themselves when the suicide option is disabled.
Fixes when players can't do PVP damage to themselves when the suicide option is disabled.
v1.2
โ๏ธ Patched :
Fixes the Lua error when you place a weapon from the inventory in the crafting menu:
[norda_craft_workshop_creator] addons/norda_craft_workshop_creator/lua/autorun/nordahl_cl/cl_norda_craft_workbench_creator.lua:134: attempt to concatenate local 'mdl' (a nil value)
Fixes the Lua error when you place a weapon from the inventory in the crafting menu:
[norda_craft_workshop_creator] addons/norda_craft_workshop_creator/lua/autorun/nordahl_cl/cl_norda_craft_workbench_creator.lua:134: attempt to concatenate local 'mdl' (a nil value)
v3.2
โ๏ธ Patched :
Fixe this Lua Error : [nordahl_store_builder] addons/nordahl_store_builder/lua/autorun/nordahl_cl/cl_store_builder.lua:545: attempt to index global 'z4' (a nil value)
Fixe this Lua Error : [nordahl_store_builder] addons/nordahl_store_builder/lua/autorun/nordahl_cl/cl_store_builder.lua:545: attempt to index global 'z4' (a nil value)
v2.6
๐ Added :
Added the norda_inventory concommand to open the inventory from a simple command. Allowing to associate this command to a bind.
This update is not important if you already use the existing systems. It was requested by a user.
Added the norda_inventory concommand to open the inventory from a simple command. Allowing to associate this command to a bind.
This update is not important if you already use the existing systems. It was requested by a user.
v3.1
โ๏ธ Patched :
Removal of the button "Administrate the store" from the wallet.
Removal of the button "Administrate the store" from the wallet.
v3.2
๐งฑ Improved:
Compatibility Improvement with : Gmod Advanced Inventory System
The character's age and gender is displayed in the character's stats window in the inventory.
Compatibility Improvement with : Gmod Advanced Inventory System
The character's age and gender is displayed in the character's stats window in the inventory.
v2.5
๐งฑ Improved :
The darkrp job of the player is displayed in the stats window in the inventory.
The darkrp job of the player is displayed in the stats window in the inventory.
v2.3
โ๏ธ Patched :
Patch the Lua Error when cfg.MaxHealth_define_per_lvl or cfg.MaxArmor_define_per_lvl is set on 0
Patch the Lua Error when cfg.MaxHealth_define_per_lvl or cfg.MaxArmor_define_per_lvl is set on 0
v2.5
โ๏ธ Patched :
Fixes conflict with DarkRP money
Use cfg.Only_DarkRP_money = 0 to overide the darkrp money.
This concerns only those who use DarkRP.
๐งฑ Improved :
If your wallet is limited to a defined maximum amount and you have reached the maximum. In this case, the money you are trying to collect will no longer disappear and you will be informed in the server language that your wallet is full.
๐ Added :
Adding translations in config file
Fixes conflict with DarkRP money
Use cfg.Only_DarkRP_money = 0 to overide the darkrp money.
This concerns only those who use DarkRP.
๐งฑ Improved :
If your wallet is limited to a defined maximum amount and you have reached the maximum. In this case, the money you are trying to collect will no longer disappear and you will be informed in the server language that your wallet is full.
๐ Added :
Adding translations in config file
v1.8
๐ Added :
Compatibility with BSMod Punch SWEP + Kick & KillMoves
Compatibility with BSMod Punch SWEP + Kick & KillMoves
v2.4
๐ Added :
Compatibility with BSMod Punch SWEP + Kick & KillMoves
Compatibility with BSMod Punch SWEP + Kick & KillMoves
v1.7
๐งฑ Improved :
Improves compatibility with scripts that do not have a predefined slot. They will have slot 1 by default
Improves compatibility with scripts that do not have a predefined slot. They will have slot 1 by default
v2.2
๐ Added :
Add in config file the variable hooks_defer_serverside: cfg.hooks_defer_serverside = 0
0 = OFF by default
1 = ON Enable optimisation serverside
Will allow to defer the info of the server addons which will be transmitted to the player at the connection. To smooth the amount of data sent.
Add in config file the variable hooks_defer_serverside: cfg.hooks_defer_serverside = 0
0 = OFF by default
1 = ON Enable optimisation serverside
Will allow to defer the info of the server addons which will be transmitted to the player at the connection. To smooth the amount of data sent.
v3.1
โ๏ธ Patched :
Improves compatibility with the DeathScreen and TitleScreen
Patch this Lua Error when you try to respawn from the DeathScreen:
[norda_character_creator_system] lua/includes/extensions/client/panel.lua:580: Tried to use a NULL Panel!
1. GetChildren - [C]:-1
2. Clear - lua/includes/extensions/client/panel.lua:580
3. character_menu3_reload - addons/norda_character_creator_system/lua/autorun/nordahl_cl/cl_character_creator.lua:957
4. func - addons/norda_inventory_system/lua/autorun/nordahl_cl/cl_norda_inventory_system.lua:2634
5. unknown - lua/includes/extensions/net.lua:33
Improves compatibility with the DeathScreen and TitleScreen
Patch this Lua Error when you try to respawn from the DeathScreen:
[norda_character_creator_system] lua/includes/extensions/client/panel.lua:580: Tried to use a NULL Panel!
1. GetChildren - [C]:-1
2. Clear - lua/includes/extensions/client/panel.lua:580
3. character_menu3_reload - addons/norda_character_creator_system/lua/autorun/nordahl_cl/cl_character_creator.lua:957
4. func - addons/norda_inventory_system/lua/autorun/nordahl_cl/cl_norda_inventory_system.lua:2634
5. unknown - lua/includes/extensions/net.lua:33
v2.1
โ๏ธ Patched :
Patch the conflict with the DeathScreen.
Patch the conflict with the DeathScreen.
v2.4
๐งฑ Optimization :
Rรฉduction du nombre de calculs des processus de contrรดle
โ๏ธ Patched :
When players kill the NPC, and leave the optimization range, then the timer which should be 10 minutes for example does not work. Players can trigger the appearance of an NPC by simply leaving the optimization area and returning inside.
Rรฉduction du nombre de calculs des processus de contrรดle
โ๏ธ Patched :
When players kill the NPC, and leave the optimization range, then the timer which should be 10 minutes for example does not work. Players can trigger the appearance of an NPC by simply leaving the optimization area and returning inside.