โญ๏ธ 1189 Updates released
All updates published by Norda Scripts - page 2
v1.7
Update released of
Gmod Pocket System without DarkRP version 1.7 1717978008 ago ๐ Added
Added the possibility of using a model 2 in the configuration file.
And the possibility of choosing whether the player can drop his pocket or not.
cfg.Use_mdl_2D = 1
cfg.CanDropPocket = 1
๐งฑ Improved
You can drop objects where you look. There is now a distance limit.
Major aesthetic update.
โก Optimization
Deletion of 3 lua files. Code optimization. 40kb > 22kb
v1.6
Update released of
Gmod Guilds Chest System version 1.6 1717973975 ago ๐ Added
Connecting the management menu with all other scripts allows for quick menu switching. The new linking system enables the removal of icons from the Workshop, which reduces the number of resources downloaded from the Workshop.
When adding jobs, manual entry is no longer necessary. Jobs are automatically detected, and you can add them by clicking on the list of detected jobs (either DarkRP or NJob System in my upcoming script). This not only speeds up the process but also helps prevent typographical errors.
โก Optimization
Reduction Steam Gmod Workshop size.
๐งฑ Improved
Major aesthetic improvements and clientside code optimization.
โ๏ธ Patch
Resolves the Lua error that appears when repeatedly displaying the list of NPC animation sequences to choose their postures.
v1.6
Update released of
Gmod Job NPC Customizable System version 1.6 1717973729 ago ๐งฑ Improved
Major aesthetic improvements and clientside code optimization.
Dynamic animation of the character displayed.
โ๏ธ Patch
Fixes the Lua error occurring when repeatedly displaying the list of NPC animation sequences to adjust their position.
v3.0
Update released of
Gmod Skins Dealer Manager version 3.0 1717973657 ago ๐งฑ Improved
Major aesthetic improvements and clientside code optimization.
Dynamic animation of the character displayed.
โ๏ธ Patch
Fixes the Lua error that occurs when repeatedly displaying the list of NPC animation sequences to set their position.
v4.2
Update released of
Gmod Store Builder version 4.2 1717973593 ago ๐งฑ Improved
Major aesthetic improvements and clientside code optimization.
Dynamic animation of the character displayed.
โ๏ธ Patch
Corrects the Lua error that occurs when attempting to repeatedly display the list of NPC animation sequences to set their posture.
v1.3
Update released of
Gmod Smart NLR System - Advanced New Life Rule version 1.3 1717894039 ago โ๏ธ Patch
Corrects when the player reconnects and can sees other players' NLR zones.
Deleting a player's NLR zones updates the client concerned
๐ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.
When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.
v6.0
Update released of
Gmod Advanced Character Creator System version 6.0 1717809014 ago ๐ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.
When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.
๐งฑ Improved
Major aesthetic improvements and code optimization.
v1.4
Update released of
NRank - Gmod's Advanced Customisable Ranking System version 1.4 1717809008 ago ๐ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.
When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.
๐งฑ Improved
Major aesthetic improvements and code optimization.
v1.2
Update released of
Gmod Dynamic Map Switching - World Expansion version 1.2 1717809002 ago ๐ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.
When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.
๐งฑ Improved
Major aesthetic improvements and code optimization.
v1.3
Update released of
Gmod Advanced Player Position Memory version 1.3 1717808997 ago ๐ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.
When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.
๐งฑ Improved
Major aesthetic improvements and code optimization.
v1.3
Update released of
Gmod Documents Editor system version 1.3 1717808552 ago ๐ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.
When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.
๐งฑ Improved
Major aesthetic improvements and code optimization.
v6.8
Update released of
Gmod Advanced Inventory System version 6.8 1717808539 ago ๐ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.
When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.
๐งฑ Improved
Major aesthetic improvements and code optimization.
v1.5
Update released of
Gmod Guilds Chest System version 1.5 1717808525 ago ๐ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.
When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.
๐งฑ Improved
Major aesthetic improvements and code optimization.
v2.0
Update released of
Gmod Fatigue mods + Sleep System version 2.0 1717808523 ago ๐ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.
When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.
๐งฑ Improved
Major aesthetic improvements and code optimization.
v4.8
Update released of
Gmod Leveling System version 4.8 1717808088 ago ๐ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.
When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.
๐งฑ Improved
Major aesthetic improvements and code optimization.
v1.7
Update released of
Gmod Karma + Reputation System version 1.7 1717808082 ago ๐ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.
When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.
๐งฑ Improved
Major aesthetic improvements and code optimization.
v1.5
Update released of
NCredit - Premium Currency Mod version 1.5 1717808072 ago ๐ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.
When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.
๐งฑ Improved
Major aesthetic improvements and code optimization.
v4.6
Update released of
Nor Admin Mod for GMod - Administration System version 4.6 1717808054 ago ๐ Added
Add shortcut of panel of my next Script : NJob - Gmod Jobs Creator and Editor
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.
When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.
๐งฑ Improved
Major aesthetic improvements and code optimization.
v1.7
Update released of
Gmod RP Name + Avatar Editable frame version 1.7 1717807552 ago ๐ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.
When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.
๐งฑ Improved
Major aesthetic improvements and code optimization.
v3.3
Update released of
Gmod Money System + HUD Maker version 3.3 1717807521 ago ๐ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.
When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.
๐งฑ Improved
Major aesthetic improvements and code optimization.