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Norda Scripts
76561198033784269๐จ Creator
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๐ Osgmod Stats
Creators Stats | |
---|---|
โ๏ธ Scripts created: | 79 scripts |
โญ๏ธ 572 Reviews: | โ โ โ โ โ |
๐ช Averages on 572 Reviews: | 4.98/5 |
๐ Sales: | 11127 |
๐ Updates released: | 1365 updates |
Users Stats | |
๐ Commented scripts: | 168 |
โ๏ธ Coffee offered: | 0 |
๐ Last login: | 1741529953 |
๐พ Joined: | 1432600035 |
Forums Stats | |
๐ Forum Posts: | 171 |
โฉ๏ธ Forum Reply: | 76 |
โค๏ธ Reactions Given: | 25 |
๐ณ Reactions Received: | 64 |
โญ๏ธ 1365 Updates released
All updates published by Norda Scripts - page 19

v3.7
๐ Added :
Add variable in the config file:
cfg.TimeBeforeFire = 1 --How long a player can shoot with a weapon when he loses his safezone protection. (Defaut 1 Secondes)
๐งฑ Improved :
Optimization of the safezone system and loops.
Add variable in the config file:
cfg.TimeBeforeFire = 1 --How long a player can shoot with a weapon when he loses his safezone protection. (Defaut 1 Secondes)
๐งฑ Improved :
Optimization of the safezone system and loops.

v3.1
๐งฑ Improved :
Remove and replace SetGlobalString.
Reduction of the size of the code.
DRM removed.
Remove and replace SetGlobalString.
Reduction of the size of the code.
DRM removed.

v4.7
๐ Added :
Allows to display the money of the darkrp in the inventory. This allows you to remove it from the HUD and provide a way for your players to still see their money in an interface.
The variable was added in the configuration file.
cfg.DARKRP_Money = 0
โ๏ธ Patched :
Patched this Lua Error:
[norda_inventory_system] addons/norda_inventory_system/lua/autorun/nordahl_cl/cl_norda_inventory_system.lua:1942: attempt to index local 'rcol' (a nil value)
1. load_inv - addons/norda_inventory_system/lua/autorun/nordahl_cl/cl_norda_inventory_system.lua:1942
[norda_inventory_system] addons/norda_inventory_system/lua/autorun/nordahl_cl/cl_norda_inventory_system.lua:2865: bad argument #3 to 'SDClr' (number expected, got no value)
1. SDClr - [C]:-1
Allows to display the money of the darkrp in the inventory. This allows you to remove it from the HUD and provide a way for your players to still see their money in an interface.
The variable was added in the configuration file.
cfg.DARKRP_Money = 0
โ๏ธ Patched :
Patched this Lua Error:
[norda_inventory_system] addons/norda_inventory_system/lua/autorun/nordahl_cl/cl_norda_inventory_system.lua:1942: attempt to index local 'rcol' (a nil value)
1. load_inv - addons/norda_inventory_system/lua/autorun/nordahl_cl/cl_norda_inventory_system.lua:1942
[norda_inventory_system] addons/norda_inventory_system/lua/autorun/nordahl_cl/cl_norda_inventory_system.lua:2865: bad argument #3 to 'SDClr' (number expected, got no value)
1. SDClr - [C]:-1

v3.1
โ๏ธ Patched :
Patch when you cant open the panel with the message "You are not admin"
Patch when you cant open the panel with the message "You are not admin"

v3.3
Now the Gmod Store Builder NPCS sells items but also buys items, since the version 3.3 Gmod Store Builder also becomes a buyer. All you have to do is to physically present the items for sale in front of him. He will propose you his price (the one you will have configured in his configuration menu).
๐ Added :
+Add a New line in the dialog to sell after placing the items to sell in front of him.
+New words have been added in the translation
๐๏ธ Optimisation :
+There are several files and folders that are no longer needed to provide the same result. The goal is to reduce the size of the client-side code provided when the player connects.
Don't forget to completely delete the addon files before installing 3.3.
โ๏ธ Patched :
+ The Lua refresh will no longer create duplicate NPCs.
๐ฎ Variable now useless deleted:
- cfg.Resale_System
- cfg.Purchase_Percentage
๐ Added :
+Add a New line in the dialog to sell after placing the items to sell in front of him.
+New words have been added in the translation
๐๏ธ Optimisation :
+There are several files and folders that are no longer needed to provide the same result. The goal is to reduce the size of the client-side code provided when the player connects.
Don't forget to completely delete the addon files before installing 3.3.
โ๏ธ Patched :
+ The Lua refresh will no longer create duplicate NPCs.
๐ฎ Variable now useless deleted:
- cfg.Resale_System
- cfg.Purchase_Percentage

v1.2
๐ Added :
Add of 4 deployable tent bags.
๐งฑ Improved :
The choices panel closes automatically if you move. No need to click on the cross anymore.
Aesthetic improvement of the tent models
Add of 4 deployable tent bags.
๐งฑ Improved :
The choices panel closes automatically if you move. No need to click on the cross anymore.
Aesthetic improvement of the tent models

v2.4
โ๏ธ Patched Lua Errors :
gamemodes/zworld/gamemode/cl_scoreboard.lua:64: attempt to perform arithmetic on a nil value
1. unknown - gamemodes/zworld/gamemode/cl_scoreboard.lua:64
2. unknown - lua/includes/modules/concommand.lua:54
gamemodes/zworld/gamemode/vtm/vtm_cl.lua:898: attempt to concatenate field 'nom' (a nil value)
1. unknown - gamemodes/zworld/gamemode/vtm/vtm_cl.lua:898
2. unknown - lua/includes/modules/concommand.lua:54
gamemodes/zworld/gamemode/cl_scoreboard.lua:64: attempt to perform arithmetic on a nil value
1. unknown - gamemodes/zworld/gamemode/cl_scoreboard.lua:64
2. unknown - lua/includes/modules/concommand.lua:54
gamemodes/zworld/gamemode/vtm/vtm_cl.lua:898: attempt to concatenate field 'nom' (a nil value)
1. unknown - gamemodes/zworld/gamemode/vtm/vtm_cl.lua:898
2. unknown - lua/includes/modules/concommand.lua:54

v2.7
โ๏ธ Patched :
Fixes the problem with changing the position of the buttons "Buttons Style" when setting the centered position of the text in the button, after a restart of the server or a disconnection and reconnection the positions of the buttons are not saved.
Fixes the problem with changing the position of the buttons "Buttons Style" when setting the centered position of the text in the button, after a restart of the server or a disconnection and reconnection the positions of the buttons are not saved.

v1.1
๐ Added :
+Modification of the role of the variable persist_tent is no longer a boolean variable, it allows to define the number of times that a deployed object remains persistent so that the abandoned tents disappear automatically. Set to 5 reboots max.
+Added a save button for the persistence of the beds you put on the map.
+Added in the configuration file the table of the class of beds that will be persistent (cfg.Sleepents_Persistance_class).
cfg.Sleepents_Persistance_class={
bed_invisible=true,
bed_1=true,
bed_example=true,
}
+The cleanup function can no longer delete deployed beds and tents.
+ You will be able to choose which deployed object is not persistent. With the new variable added in the config file: cfg.Deployed_Persistance_class
cfg.Deployed_Persistance_class={
tent_deployed=true,
slp_bag_deployed=true,
}
Question #20 and #21 added in the wiki of the script.
+Modification of the role of the variable persist_tent is no longer a boolean variable, it allows to define the number of times that a deployed object remains persistent so that the abandoned tents disappear automatically. Set to 5 reboots max.
+Added a save button for the persistence of the beds you put on the map.
+Added in the configuration file the table of the class of beds that will be persistent (cfg.Sleepents_Persistance_class).
cfg.Sleepents_Persistance_class={
bed_invisible=true,
bed_1=true,
bed_example=true,
}
+The cleanup function can no longer delete deployed beds and tents.
+ You will be able to choose which deployed object is not persistent. With the new variable added in the config file: cfg.Deployed_Persistance_class
cfg.Deployed_Persistance_class={
tent_deployed=true,
slp_bag_deployed=true,
}
Question #20 and #21 added in the wiki of the script.

v1.1
๐ Added:
Workshop content added on the GMod workshop on Steam.
Workshop content added on the GMod workshop on Steam.

v1.0
Initial version

v2.3
You can now donate Zcoins via a donation system. The donation system must be able to send commands to your server.
List of commands added:
76561198033784269 = the steamid64 of the user, the mine in this example:
zw_cmd set_role "76561198033784269" rank_id_of_staff_rank
zw_cmd set_vip "76561198033784269" role_id_of_vip_rank
zw_cmd set_ban "76561198033784269" time_index "the_reason"
zw_cmd set_unban "76561198033784269"
zw_cmd set_zcoin "76561198033784269" number_of_zcoin
zw_cmd give_zcoin "76561198033784269" number_of_zcoin
zw_cmd set_whitelist "76561198033784269" (1 or 0)
You can upload only the file sv_management_system.lua instead of uploading everything. The file that has been edited: zworld/gamemode/sv_management_system.lua
List of commands added:
76561198033784269 = the steamid64 of the user, the mine in this example:
zw_cmd set_role "76561198033784269" rank_id_of_staff_rank
zw_cmd set_vip "76561198033784269" role_id_of_vip_rank
zw_cmd set_ban "76561198033784269" time_index "the_reason"
zw_cmd set_unban "76561198033784269"
zw_cmd set_zcoin "76561198033784269" number_of_zcoin
zw_cmd give_zcoin "76561198033784269" number_of_zcoin
zw_cmd set_whitelist "76561198033784269" (1 or 0)
You can upload only the file sv_management_system.lua instead of uploading everything. The file that has been edited: zworld/gamemode/sv_management_system.lua

v4.1
๐ Added:
Added a button in the HUD management that allows to hide the text at the end of the bar. EXP 0/30. Since I can be displayed in the stats of the inventory system. Video: video of gmod leveling system 4.1
Added a button in the HUD management that allows to hide the text at the end of the bar. EXP 0/30. Since I can be displayed in the stats of the inventory system. Video: video of gmod leveling system 4.1

v2.3
โ๏ธ Patched:
For some resolved the Circular HUD was not always centered. This update fixes that.
For some resolved the Circular HUD was not always centered. This update fixes that.

v2.5
โ๏ธ Patch:
Important fixed if you modify your servers without rebooting them with Lua Refresh.
This update patch the npc spawn point duplication problem when you modify the script on a running server and have Lua Refresh enabled.
For those who have made backups the duplicated points will be deleted automatically from the database.
When a point is duplicated and is at the same position as the one you want to modify you will notice that the timer for example does not work as you want. This is because you have modified one of the points.
Important fixed if you modify your servers without rebooting them with Lua Refresh.
This update patch the npc spawn point duplication problem when you modify the script on a running server and have Lua Refresh enabled.
For those who have made backups the duplicated points will be deleted automatically from the database.
When a point is duplicated and is at the same position as the one you want to modify you will notice that the timer for example does not work as you want. This is because you have modified one of the points.

v4.6
๐ Added :
Added variable in config file: Drop_Equipment_Blacklist
cfg.Drop_Equipment_Blacklist, its the blacklist of equipment the user can't drop. With /drop.
Added a drop button in the equipment panel that allows you to drop them without having to hold them in your hands.
Add variable in config file: Hand_Right_Clic
cfg.Hand_Right_Clic=1 -- 0 = Drop items | 1 = Open inventory
๐งฑ Improved :
Add the API in the config file:
meta:GetLastConnection() : The API returns the last connection.
โ๏ธ Patched :
Patched when it displays the last connection in the addon inventory displays 53 years when character system is not installed.
Added variable in config file: Drop_Equipment_Blacklist
cfg.Drop_Equipment_Blacklist, its the blacklist of equipment the user can't drop. With /drop.
Added a drop button in the equipment panel that allows you to drop them without having to hold them in your hands.
Add variable in config file: Hand_Right_Clic
cfg.Hand_Right_Clic=1 -- 0 = Drop items | 1 = Open inventory
๐งฑ Improved :
Add the API in the config file:
meta:GetLastConnection() : The API returns the last connection.
โ๏ธ Patched :
Patched when it displays the last connection in the addon inventory displays 53 years when character system is not installed.

v1.4
โ๏ธ Patched:
Patched Lua ERROR:
[norda_items_trading_addon] */cl_norda_trading_system.lua:421: attempt to call method 'Alive' (a nil value)
Patched Lua ERROR:
[norda_items_trading_addon] */cl_norda_trading_system.lua:421: attempt to call method 'Alive' (a nil value)

v1.1
๐งฑ Improved :
When you want to make the areas invisible. The variables of this one remain displayed. Now this one disappears from the HUD.
โ๏ธ Patched :
Fixed when deleting areas in order from smallest to largest those above disappear.
When you want to make the areas invisible. The variables of this one remain displayed. Now this one disappears from the HUD.
โ๏ธ Patched :
Fixed when deleting areas in order from smallest to largest those above disappear.

v3.0
โ๏ธ Patched :
Corrects the item counter at the top of the cabinet panel.
Fixed some problems with items not arriving in the order displayed in the inventory.
๐งฑ Improved :
Improvement of the icon generation system. When Items Pack is installed. Even if you choose 2D models and display 3D icons it will display the 2D model if the 3D model is not specified.
Corrects the item counter at the top of the cabinet panel.
Fixed some problems with items not arriving in the order displayed in the inventory.
๐งฑ Improved :
Improvement of the icon generation system. When Items Pack is installed. Even if you choose 2D models and display 3D icons it will display the 2D model if the 3D model is not specified.

v1.0
Initial version

v1.5
โ๏ธ Patched :
Fixed the empty ammunition spawnmenu. This did not prevent you from spawning them via the spawnmenu of the sandbox.
Fixed the empty ammunition spawnmenu. This did not prevent you from spawning them via the spawnmenu of the sandbox.

v1.1
๐ Added :
Added new icons, and new shortcuts commands of new scripts.
๐งฑ Improved :
Improved database examples that can be deleted without returning to an empty list after adding a new rank or job to the list.
Added new icons, and new shortcuts commands of new scripts.
๐งฑ Improved :
Improved database examples that can be deleted without returning to an empty list after adding a new rank or job to the list.

v2.9
๐ Added :
Add new shortcuts of new scripts and futurs scripts.
Add new shortcuts of new scripts and futurs scripts.

v2.8
๐ Added :
Added new icons, and new shortcuts commands.
๐งฑ Improved :
Improved database examples that can be deleted without returning to an empty list after adding a new rank or job to the list.
Added new icons, and new shortcuts commands.
๐งฑ Improved :
Improved database examples that can be deleted without returning to an empty list after adding a new rank or job to the list.

v2.1
๐ Added :
Added new icons, and new shortcuts commands.
๐งฑ Improved :
Improved database examples that can be deleted without returning to an empty list after adding a new rank or job to the list.
Added new icons, and new shortcuts commands.
๐งฑ Improved :
Improved database examples that can be deleted without returning to an empty list after adding a new rank or job to the list.

v2.2
๐ Added :
Added new icons, and new shortcuts commands.
๐งฑ Improved :
Improved database examples that can be deleted without returning to an empty list after adding a new rank or job to the list.
Added new icons, and new shortcuts commands.
๐งฑ Improved :
Improved database examples that can be deleted without returning to an empty list after adding a new rank or job to the list.

v2.6
๐ Added :
Added new icons, and new shortcuts commands of new scripts.
๐งฑ Improved :
Improved database examples that can be deleted without returning to an empty list after adding a new rank or job to the list.
Added new icons, and new shortcuts commands of new scripts.
๐งฑ Improved :
Improved database examples that can be deleted without returning to an empty list after adding a new rank or job to the list.

v2.5
๐ Added :
Added new icons, and new shortcuts commands of new scripts.
๐งฑ Improved :
Improved database examples that can be deleted without returning to an empty list after adding a new rank or job to the list.
Added new icons, and new shortcuts commands of new scripts.
๐งฑ Improved :
Improved database examples that can be deleted without returning to an empty list after adding a new rank or job to the list.