โญ๏ธ 1292 Updates released
All updates published by Norda Scripts - page 16
v3.6
Update released of
Gmod Store Builder version 3.6 1684981815 ago ๐งฑ Improved :
- cfg.item_no_img was removed from the config file. This allowed to display this image instead of the item images without spawnicones.
+ cfg.Image_Entity_Icon = 1, has been added, it allows to display the spawn icons in priority. If they don't exist, the 3D models will be displayed as a backup. This means that the standard icon for objects without icons is no longer displayed. If disabled it will only display the 3D icons.
+ cfg.Image_Model_Icon = 1, has been added, it allows to generate an icon of the absent item from its model.
โ๏ธ Patched :
The name of the item is displayed in the store summary instead of the item 's class name.
โ ๏ธ If you already have your icons this update is not important for you. Otherwise the items must be replaced in the store to see the 3D icons because in the previous version the model was not a registered option.
v3.5
Update released of
Gmod Store Builder version 3.5 1684871913 ago ๐ Added :
Added the possibility to choose to disable the possibility for the merchant to sell and buy in order to make special merchants for selling and others for buying.
To do this add an empty field in the text configuration area to disable the choice line in the dialog.
+Question 21 Added in the Wiki about this new feature.
v3.4
Update released of
Gmod Store Builder version 3.4 1684700800 ago ๐งฑ Improved :
Change the UI to show display name rather than the class name.
Yo go to buy the "Repair Kit 100%" it said "Select "vc_pickup_healthkit_100" with money (2,000 $)"
Now : "Select "Repair Kit 100%" with money (2,000 $)".
โ๏ธ Patched :
Corrects a translation mistake.
v4.9
Update released of
Gmod Advanced Inventory System version 4.9 1684699258 ago ๐ Added :
If you use the right click with the tool hand to open the inventory an option allows to choose between two methods. One fully client-side and the other serverside. Sometimes it will be necessary to choose the second option when you have installed or used a gamemode that does not allow the first option to work properly.
cfg.Hand_Right_Clic=2 -- 0 = Drop items | 1 = Open inventory with ClientSide method (optimized) | 2 = Open inventory with Serverside method (If your server configuration don't allow to work with the option #1)
๐งฑ Improved :
The name of the objects is displayed instead of the class name of the weapon or entity. When you look at them on the ground.
v3.8
Update released of
Gmod Safezones Systems version 3.8 1684502357 ago โ๏ธ Patched:
Patch Lua Error:
[nordahl_safezones_systems] addons/nordahl_safezones_systems/lua/entities/zworld_safezone_square/init.lua:110: attempt to call global 'Immunise' (a nil value)
v1.5
Update released of
Gmod Items Shops - NPC Dealer System version 1.5 1684491227 ago โ๏ธ Patched:
+Fixes the error when you enable options for DarkRP in the configuration file and do not use DarkRP.
+Corrects when the resale of items is limited to 1000 items.
๐งฑ Improved :
+Corrects and improves the pnj economy system.
+I've also improved a few things like the messages of the uninstalled scripts. If you don't have the pocket or the DarkRP you don't need to choose where to place the object. It will automatically go to the available locations.
v3.7
Update released of
Gmod Safezones Systems version 3.7 1684453805 ago ๐ Added :
Add variable in the config file:
cfg.TimeBeforeFire = 1 --How long a player can shoot with a weapon when he loses his safezone protection. (Defaut 1 Secondes)
๐งฑ Improved :
Optimization of the safezone system and loops.
v4.7
Update released of
Gmod Advanced Inventory System version 4.7 1684362819 ago ๐ Added :
Allows to display the money of the darkrp in the inventory. This allows you to remove it from the HUD and provide a way for your players to still see their money in an interface.
The variable was added in the configuration file.
cfg.DARKRP_Money = 0
โ๏ธ Patched :
Patched this Lua Error:
[norda_inventory_system] addons/norda_inventory_system/lua/autorun/nordahl_cl/cl_norda_inventory_system.lua:1942: attempt to index local 'rcol' (a nil value)
1. load_inv - addons/norda_inventory_system/lua/autorun/nordahl_cl/cl_norda_inventory_system.lua:1942
[norda_inventory_system] addons/norda_inventory_system/lua/autorun/nordahl_cl/cl_norda_inventory_system.lua:2865: bad argument #3 to 'SDClr' (number expected, got no value)
1. SDClr - [C]:-1
v3.3
Update released of
Gmod Store Builder version 3.3 1683927349 ago Now the Gmod Store Builder NPCS sells items but also buys items, since the version 3.3 Gmod Store Builder also becomes a buyer. All you have to do is to physically present the items for sale in front of him. He will propose you his price (the one you will have configured in his configuration menu).
๐ Added :
+Add a New line in the dialog to sell after placing the items to sell in front of him.
+New words have been added in the translation
๐๏ธ Optimisation :
+There are several files and folders that are no longer needed to provide the same result. The goal is to reduce the size of the client-side code provided when the player connects.
Don't forget to completely delete the addon files before installing 3.3.
โ๏ธ Patched :
+ The Lua refresh will no longer create duplicate NPCs.
๐ฎ Variable now useless deleted:
- cfg.Resale_System
- cfg.Purchase_Percentage
v2.4
Update released of
Zworld Gamemode, Single Multiplayer & Server, Gmod version 2.4 1683815385 ago โ๏ธ Patched Lua Errors :
gamemodes/zworld/gamemode/cl_scoreboard.lua:64: attempt to perform arithmetic on a nil value
1. unknown - gamemodes/zworld/gamemode/cl_scoreboard.lua:64
2. unknown - lua/includes/modules/concommand.lua:54
gamemodes/zworld/gamemode/vtm/vtm_cl.lua:898: attempt to concatenate field 'nom' (a nil value)
1. unknown - gamemodes/zworld/gamemode/vtm/vtm_cl.lua:898
2. unknown - lua/includes/modules/concommand.lua:54
v2.7
Update released of
Gmod Server Title Screen Build version 2.7 1683813652 ago โ๏ธ Patched :
Fixes the problem with changing the position of the buttons "Buttons Style" when setting the centered position of the text in the button, after a restart of the server or a disconnection and reconnection the positions of the buttons are not saved.
v1.1
Update released of
Gmod Fatigue mods + Sleep System version 1.1 1683811275 ago ๐ Added :
+Modification of the role of the variable persist_tent is no longer a boolean variable, it allows to define the number of times that a deployed object remains persistent so that the abandoned tents disappear automatically. Set to 5 reboots max.
+Added a save button for the persistence of the beds you put on the map.
+Added in the configuration file the table of the class of beds that will be persistent (cfg.Sleepents_Persistance_class).
cfg.Sleepents_Persistance_class={
bed_invisible=true,
bed_1=true,
bed_example=true,
}
+The cleanup function can no longer delete deployed beds and tents.
+ You will be able to choose which deployed object is not persistent. With the new variable added in the config file: cfg.Deployed_Persistance_class
cfg.Deployed_Persistance_class={
tent_deployed=true,
slp_bag_deployed=true,
}
Question #20 and #21 added in the wiki of the script.
v2.3
Update released of
Zworld Gamemode, Single Multiplayer & Server, Gmod version 2.3 1683389405 ago You can now donate Zcoins via a donation system. The donation system must be able to send commands to your server.
List of commands added:
76561198033784269 = the steamid64 of the user, the mine in this example:
zw_cmd set_role "76561198033784269" rank_id_of_staff_rank
zw_cmd set_vip "76561198033784269" role_id_of_vip_rank
zw_cmd set_ban "76561198033784269" time_index "the_reason"
zw_cmd set_unban "76561198033784269"
zw_cmd set_zcoin "76561198033784269" number_of_zcoin
zw_cmd give_zcoin "76561198033784269" number_of_zcoin
zw_cmd set_whitelist "76561198033784269" (1 or 0)
You can upload only the file sv_management_system.lua instead of uploading everything. The file that has been edited: zworld/gamemode/sv_management_system.lua