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Norda Scripts

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๐Ÿ“ˆ Osgmod Stats
Creators Stats
โš—๏ธ Scripts created:85 scripts
โญ๏ธ Reviews (603)โ˜…โ˜…โ˜…โ˜…โ˜… 4.98/5
๐Ÿ›’ Sales:11961
๐Ÿš€ Updates released:1528 updates

Users Stats
๐Ÿ•’ Last login:1773087596
๐Ÿ’พ Joined:1432600035

Forums Stats
๐Ÿ“– Forum Posts:175
โ†ฉ๏ธ Forum Reply:80
โค๏ธ Reactions Given:25
๐Ÿ“ณ Reactions Received:65

โญ๏ธ 1528 Updates released

All updates published by Norda Scripts - page 16

Published Updates by Norda Scripts (Gmod addons) - Page 16


NPC Spawn Editor | gmod NPC Placement Tool v2.9
v2.9
Update released of NPC Spawn Editor | gmod NPC Placement Tool version 2.9 1713515595 ago
๐Ÿงฐ Lua Error fix

[nordahl_npcs_spawn_creator] */cl_init.lua:636: bad argument #1 to 'pairs' (table expected, got nil)
1. pairs - [C]:-1
2. DoClick - addons/nordahl_npcs_spawn_creator/lua/entities/npcs_spawn_creator/cl_init.lua:636
3. unknown - lua/vgui/dlabel.lua:237
Advanced Inventory | gmod Modular Inventory Framework v6.4
v6.4
Update released of Advanced Inventory | gmod Modular Inventory Framework version 6.4 1713477001 ago
โœ”๏ธ Patch
Corrects a Lua error when NCredit is not installed. My compatible scripts are just optional.

[norda_inventory_system] */cl_norda_inventory_system.lua:2594: attempt to call a nil value
Item Shops | gmod NPC Dealer and Store System v2.2
v2.2
Update released of Item Shops | gmod NPC Dealer and Store System version 2.2 1712921829 ago
๐Ÿงฑ Improved
Improves compatibility with the DarkRP pocket. Note that it does not take quantity into account.

Inventory scripts that support quantities:
My own Inventory system: Gmod Advanced Inventory System
My own optimized pocket system who can continue to work without gamemode: Gmod Pocket System no Gamemode
NPC Spawn Editor | gmod NPC Placement Tool v2.8
v2.8
Update released of NPC Spawn Editor | gmod NPC Placement Tool version 2.8 1712919402 ago
๐Ÿš€ Added
Use the configuration file to define the list of spawn time choices that you configure for each spawn.

Add in the config file:
cfg.Selectable_spawn_times={0,1,5,10,30,60,120,180,240,300,360,600,900,1200,1800,2400,3000,3600,7200,10800,14400,18000} -- in seconds (Dont delete 0, 0 = Stop button)
S.A.C.S | gmod Server and Map Optimization Suite v3.6
v3.6
Update released of S.A.C.S | gmod Server and Map Optimization Suite version 3.6 1712914739 ago
๐Ÿš€ Added
Add in the configuration file:
cfg.OwnerSteamID={["YOUR_STEAMID64"]=true,["Another_STEAMID64"]=true,} --If you are the owner and you dont use Admin System put SteamID64 here of your staff.
cfg.Admin_GROUP_ACCESS={superadmin=true,admin=true} -- This system replaces variables for SAM, ServerGuad, ULX, NorAdmin

cfg.delay_unpacking=0 --0 Seconds by default. Try 5 for some administration systems are slow to distribute roles. To optimize the server, I've made sure that only admins receive SACS info when they log in, so as to ignore this process for players and save resources.

โšก Optimization
Considerable reduction in the size of client-side source code.
Weapon Selector | gmod Custom SWEP Menu Creator v2.8
v2.8
Update released of Weapon Selector | gmod Custom SWEP Menu Creator version 2.8 1712008790 ago
โšก Significant optimization
FPS gain.
Removal of a greedy hook.

๐Ÿš€ Added
cfg.Bind_Shortcut=1 --1 = ON, 0 = OFF
Nor Admin | gmod Administration Suite - Garrys mod addon v4.2
v4.2
Update released of Nor Admin | gmod Administration Suite - Garrys mod addon version 4.2 1711459635 ago
๐Ÿš€ Added
Added position manager shortcut. Allows access from the interface to position management for my other scripts.

Added VIP Session mod, giving VIP status only during the session, allowing you to test or offer your users the possibility of discovering VIP mode on your server without adding an entry in the database. This mode allows users to lose their VIP status automatically when they log off.

๐Ÿงฑ Improved
Aesthetic change. Farewell to the white background.
Nor Admin | gmod Administration Suite - Garrys mod addon v4.1
v4.1
Update released of Nor Admin | gmod Administration Suite - Garrys mod addon version 4.1 1711027581 ago
๐Ÿš€ Added
Discord Loggin System shortcut button added

lfn]โšก Client-side Optimization[/lfn]
New icon system to reduce the size of downloaded resources. Workshop ressource: Before: 339.124 KB, After: 40.826 KB

I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.

Reduction in client-side code size.

โŒ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
Discord Logging | gmod Server Logs Integration v2.8
v2.8
Update released of Discord Logging | gmod Server Logs Integration version 2.8 1711027298 ago
๐Ÿงฑ Improved
Improved interface aesthetics

โšก Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.

Reduction in client-side code size.

โŒ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
ATM and Banker | gmod Complete Banking System v2.5
v2.5
Update released of ATM and Banker | gmod Complete Banking System version 2.5 1711027255 ago
โšก Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.

Reduction in client-side code size.

โŒ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
Bodygroup Wardrobe | gmod Character Outfit Manager v1.6
v1.6
Update released of Bodygroup Wardrobe | gmod Character Outfit Manager version 1.6 1711027236 ago
โšก Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.

Reduction in client-side code size.

โŒ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
Character Creator | gmod Advanced Character Creation System v5.7
v5.7
Update released of Character Creator | gmod Advanced Character Creation System version 5.7 1711027224 ago
โšก Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.

Reduction in client-side code size.

โŒ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
Crafting Editor | gmod Crafting System with Custom UI v1.6
v1.6
Update released of Crafting Editor | gmod Crafting System with Custom UI version 1.6 1711027206 ago
โšก Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.

Reduction in client-side code size.

โŒ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
CRAFT Workshop | gmod Content and Item Creator v2.6
v2.6
Update released of CRAFT Workshop | gmod Content and Item Creator version 2.6 1711027201 ago
โšก Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.

Reduction in client-side code size.

โŒ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
Destructible Containers | gmod Loot and Mining System v2.0
v2.0
Update released of Destructible Containers | gmod Loot and Mining System version 2.0 1711027164 ago
โšก Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.

Reduction in client-side code size.

โŒ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
Documents Editor | gmod In Game Documents System v1.2
v1.2
Update released of Documents Editor | gmod In Game Documents System version 1.2 1711027147 ago
โšก Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.

Reduction in client-side code size.

โŒ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
Dynamic Map Switching | gmod World Expansion System v1.1
v1.1
Update released of Dynamic Map Switching | gmod World Expansion System version 1.1 1711027127 ago
โšก Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.

Reduction in client-side code size.

โŒ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
Fatigue and Sleep | gmod Player Needs System v1.9
v1.9
Update released of Fatigue and Sleep | gmod Player Needs System version 1.9 1711027112 ago
โšก Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.

Reduction in client-side code size.

โŒ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
Loot Furniture | gmod Interactive Lootable Props System v3.3
v3.3
Update released of Loot Furniture | gmod Interactive Lootable Props System version 3.3 1711027094 ago
โšก Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.

Reduction in client-side code size.

โŒ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
Guild Chest | gmod Shared Storage and Guild System v1.4
v1.4
Update released of Guild Chest | gmod Shared Storage and Guild System version 1.4 1711027075 ago
โšก Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.

Reduction in client-side code size.

โŒ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
RP Identity | gmod Name and Avatar Editor v1.6
v1.6
Update released of RP Identity | gmod Name and Avatar Editor version 1.6 1711027069 ago
โšก Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.

Reduction in client-side code size.

โŒ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
Money System | gmod Currency and HUD Builder v3.2
v3.2
Update released of Money System | gmod Currency and HUD Builder version 3.2 1711027033 ago
โšก Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.

Reduction in client-side code size.

โŒ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
Mana System | gmod Magic Resource and HUD Creator v2.5
v2.5
Update released of Mana System | gmod Magic Resource and HUD Creator version 2.5 1711027024 ago
โšก Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.

Reduction in client-side code size.

โŒ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
Hunger System | gmod Food and HUD Customization v3.1
v3.1
Update released of Hunger System | gmod Food and HUD Customization version 3.1 1711027018 ago
โšก Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.

Reduction in client-side code size.

โŒ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
Health Modules | gmod Health System and HUD Editor v3.5
v3.5
Update released of Health Modules | gmod Health System and HUD Editor version 3.5 1711027012 ago
โšก Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.

Reduction in client-side code size.

โŒ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
Ammo System | gmod Ammunition and HUD Manager v1.7
v1.7
Update released of Ammo System | gmod Ammunition and HUD Manager version 1.7 1711027005 ago
โšก Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.

Reduction in client-side code size.

โŒ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
Stamina System | gmod Movement and HUD Manager v2.9
v2.9
Update released of Stamina System | gmod Movement and HUD Manager version 2.9 1711026967 ago
โšก Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.

Reduction in client-side code size.

โŒ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
Thirst System | gmod Player Needs with HUD Editor v2.7
v2.7
Update released of Thirst System | gmod Player Needs with HUD Editor version 2.7 1711026956 ago
โšก Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.

Reduction in client-side code size.

โŒ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
Advanced Inventory | gmod Modular Inventory Framework v6.3
v6.3
Update released of Advanced Inventory | gmod Modular Inventory Framework version 6.3 1711026937 ago
โšก Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.

Reduction in client-side code size.

โŒ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.