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Norda Scripts

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๐Ÿ“ˆ Osgmod Stats

Creators Stats
โš—๏ธ Scripts created:81 scripts
โญ๏ธ 589 Reviews:โ˜…โ˜…โ˜…โ˜…โ˜… 4.98/5
๐Ÿ›’ Sales:11354
๐Ÿš€ Updates released:1393 updates

Users Stats
๐Ÿ•’ Last login:1748936624
๐Ÿ’พ Joined:1432600035

Forums Stats
๐Ÿ“– Forum Posts:173
โ†ฉ๏ธ Forum Reply:80
โค๏ธ Reactions Given:25
๐Ÿ“ณ Reactions Received:65

โญ๏ธ 1393 Updates released

All updates published by Norda Scripts - page 15

Published Updates by Norda Scripts (Gmod addons) - Page 15


Gmod Advanced Inventory System v5.8
v5.8
Update released of Gmod Advanced Inventory System version 5.8 1702628296 ago
๐Ÿงฑ Improved
The craft menu no longer overlaps when you deactivate inventory windows.
Code optimization at craft system level when installed.
Aesthetic enhancement of the administration panel.
Gmod Fatigue mods + Sleep System v1.7
v1.7
Update released of Gmod Fatigue mods + Sleep System version 1.7 1702588996 ago
โœ”๏ธ Patch
Patch Lua Error: [norda_fatigue_sleep_system] */sv_norda_fatigue_sleep_system.lua:356: attempt to concatenate a nil value.
Patch the fatigue immunity system according to certain jobs.

๐Ÿงฑ Improved
Aesthetic enhancement of admin interface.
Gmod NPCs Spawn Point Creator v2.7
v2.7
Update released of Gmod NPCs Spawn Point Creator version 2.7 1702557044 ago
๐Ÿงฑ Improved
When the NPC spawn is not immediate, the system is dormant, even after a reboot. This means you can spawn a boss, for example, 3 hours after a reboot.
Gmod Craft list builder + Crafting Mod v1.4
v1.4
Update released of Gmod Craft list builder + Crafting Mod version 1.4 1702554850 ago
๐Ÿงฑ Improved
Quickly build your craft combinations live, without spawning anything with Gmod Items Pack installed

Video: https://youtu.be/4jKlMuXNVFo
Gmod Resources Collecting System v1.8
v1.8
Update released of Gmod Resources Collecting System version 1.8 1702552895 ago
โœ”๏ธ Patch
Patch when cfg.Store_in_Norda_Inventory_System is set on 1. When you store directly in my inventory system without looking at the entity, the object doesn't enter the inventory and appears invisibly on the floor.
Gmod NPCs Spawn Point Creator v2.6
v2.6
Update released of Gmod NPCs Spawn Point Creator version 2.6 1702547301 ago
๐Ÿš€ Added
Added npc_cleanup command. This deletes only NPCs and Nextbots spawned by Npcs spawn points.
Added a shortcut button to launch the command from the management interface. This means you don't have to search for it if you forget.
Line 22 added in the wiki about this feature.
Gmod Advanced Inventory System v5.7
v5.7
Update released of Gmod Advanced Inventory System version 5.7 1702507168 ago
๐Ÿงฑ Improved
Using an alternative method that avoids this message: FCVAR_SERVER_CAN_EXECUTE prevented server running command: use
Gmod Advanced Character Creator System v5.1
v5.1
Update released of Gmod Advanced Character Creator System version 5.1 1702482080 ago
โœ”๏ธ Patch
Patch Lua error related to lock-picking system:
[norda_lockpicking_system] */cl_norda_lockpicking_system.lua:1456: attempt to index field 'Norda_LockpicksKits' (a nil value)
Gmod Advanced Lockpicking System v1.2
v1.2
Update released of Gmod Advanced Lockpicking System version 1.2 1702480665 ago
โœ”๏ธ Patch
Resolved a conflict related to double doors, fixing the issue where only one of the two doors remained unlocked on certain maps.

โšก Optimization
Improved the system by reducing the number of entries in the database for double doors.
Optimized the caching system, resulting in a 50% reduction in table size.
Gmod Key and Lock System + Door Manager v1.6
v1.6
Update released of Gmod Key and Lock System + Door Manager version 1.6 1702480636 ago
โœ”๏ธ Patch
Patched a conflict associated with double doors, resolving the issue where only one of the two doors remains unlocked on specific maps.

โšก Optimization
Enhanced the system by decreasing the number of entries in the database for double doors.
Optimized the caching system, resulting in a halving of the table size.
Gmod Keypads System + Door Lock Manager v1.7
v1.7
Update released of Gmod Keypads System + Door Lock Manager version 1.7 1702480524 ago
โœ”๏ธ Patch
Fixed a conflict related to double doors. Corrects the problem that only one of the two doors is unlocked on some maps.

โšก Optimization
Improved the system by reducing the number of entries in the database for double doors.
Caching system optimized, halving table size.
Gmod Leveling System v4.4
v4.4
Update released of Gmod Leveling System version 4.4 1702327578 ago
๐Ÿงฑ Improved
- The script can run without DarkRP. But if you want to restrict access to a job according to the user's level, you can do so from the interface, and it's taken into account in real time. No need to modify the jobrelated.lua for that now.
- Aesthetic enhancement.

๐Ÿš€ Added
- Added module to enable and disable job level restriction mode. In the modules panel. Click on ON or OFF. Screenshot #1: Leveling System Modules Menu
- Added a line that lets you choose the access level of a job or rank. Screenshot #2: Job Management Menu
- Aesthetic improvement.
- Wiki updated about the new method of adding an access restriction to a job. Video demonstration (Youtube)

โšก Optimization
- Removal of certain icons and optimization of the weight of the remaining icons (Workshop updated on this subject).
Gmod Leveling System v4.3
v4.3
Update released of Gmod Leveling System version 4.3 1702045020 ago
โœ”๏ธ Patch
Fixes a problem where Book of level and Book of EXP were not automatically whitelisted for Inventory System despite the cfg.Inventory_autowhitelist variable being set to 1.
Gmod Stamina System + Editable HUD v2.7
v2.7
Update released of Gmod Stamina System + Editable HUD version 2.7 1702044913 ago
โœ”๏ธ Patch
Fixes a problem where Stamina restoration items were not automatically whitelisted for Inventory System despite the cfg.Inventory_autowhitelist variable being set to 1.
Gmod Thirst Mod + HUD Builder v2.4
v2.4
Update released of Gmod Thirst Mod + HUD Builder version 2.4 1702044878 ago
โœ”๏ธ Patch
Fixes a problem where drinks entity were not automatically whitelisted for Inventory System despite the cfg.Inventory_autowhitelist variable being set to 1.
Gmod Health Modules + HUD Editor v3.2
v3.2
Update released of Gmod Health Modules + HUD Editor version 3.2 1702044830 ago
โœ”๏ธ Patch
Fixes a problem where care items entity were not automatically whitelisted for Inventory System despite the cfg.Inventory_autowhitelist variable being set to 1.
Gmod Mana System + HUD Creator v2.3
v2.3
Update released of Gmod Mana System + HUD Creator version 2.3 1702044791 ago
โœ”๏ธ Patch
Fixes a problem where magic objects entity were not automatically whitelisted for Inventory System despite the cfg.Inventory_autowhitelist variable being set to 1.
Gmod Hunger Mod + Customizable HUD v2.8
v2.8
Update released of Gmod Hunger Mod + Customizable HUD version 2.8 1702044739 ago
โœ”๏ธ Patch
Fixes a problem where foods entity were not automatically whitelisted for Inventory System despite the cfg.Inventory_autowhitelist variable being set to 1.
NCredit - Premium Currency Mod v1.2
v1.2
Update released of NCredit - Premium Currency Mod version 1.2 1701909599 ago
๐Ÿš€ Added
Support new API of Norda Inventory system.
Gmod Advanced Inventory System v5.6
v5.6
Update released of Gmod Advanced Inventory System version 5.6 1701909504 ago
โœ”๏ธ Patch
Patch Lua error since Player:Give(weapon_class) no longer returns weapon entities. The error was server side with soem weapons when Player:SetClip1 and Player:SetClip2 is nil. This prevented from receiving the weapons of safeguarding
The premium currency is displayed in the same way as in the Norda character system and server title screen . This maintains an aesthetic logic.

๐Ÿš€ Add new API
+ Replaces the function : meta:SaveInventory() with meta:NSave_Inventory(), so as not to overwrite functions with the same name or be overwritten by another addon using the same function name.
+ meta:NSave_Weapons() -- Force save weapons
+ meta:NSave_Ammo() -- Force save ammunitions

Add variable in the config file:
-- 1 = ON / 0 = OFF
cfg.Attach_Ncredits_Mod = 1


๐Ÿงฑ Improved
Esthetic improvement.
Weapons and ammunition are saved after a purchase from the Gun Shop.
Reduce the number of icons in the pack (the workshop resource has also been updated)
Gmod Items Shops - NPC Dealer System v1.9
v1.9
Update released of Gmod Items Shops - NPC Dealer System version 1.9 1701908297 ago
๐Ÿš€ Added
Esthetic update.
New API support for Norda Inventory system.

๐Ÿงฑ Improved
Weapons and ammunition are saved after a purchase from the Gun Shop.

โœ”๏ธ Patch
Patch Lua error when an object has no price set.
Gmod Server Title Screen Build v2.8
v2.8
Update released of Gmod Server Title Screen Build version 2.8 1701870846 ago
๐Ÿš€ Added
Display premium credits in a corner of your server's title screen with NCredit - Premium Currency Mod

โšก Optimization
Optimizing source code size.
Optimized icon management to avoid duplication with my scripts that use the same icons.

๐Ÿ”‘ Security
Fixes a major problem with delayed script launches.
NCredit - Premium Currency Mod v1.1
v1.1
Update released of NCredit - Premium Currency Mod version 1.1 1701870585 ago
๐Ÿš€ Added
Display premium credits in a corner of your server's title screen.
Compatibility with Gmod Server Title Screen Build, The dynamic MOTD system
Gmod Advanced Character Creator System v5.0
v5.0
Update released of Gmod Advanced Character Creator System version 5.0 1701734433 ago
โœ”๏ธ Patch
Patch a problem of compatibility with: Gmod Advanced Player Position Memory
Gmod Advanced Character Creator System v4.9
v4.9
Update released of Gmod Advanced Character Creator System version 4.9 1701732789 ago
โœ”๏ธ Patch
Fixes a script conflict with: Gmod Key and Lock System + Door Manager

Fixes this lua error only exists if you use the key script:
[norda_lock_and_key_system] addons/norda_lock_and_key_system/lua/autorun/nordahl_cl/cl_norda_keys_system.lua:1252: attempt to index field 'Norda_KeysRing' (a nil value)
Gmod Advanced Inventory System v5.5
v5.5
Update released of Gmod Advanced Inventory System version 5.5 1701731149 ago
๐Ÿš€ Added
inv_item_img adapts the desired object image style of many of my scripts now. When toggling with the ON / OFF switch from the style management interface (Replace item Spawnicones with their 3D model icon or 2D icon icon).

Now autonomously manages this variable according to your aesthetic preferences for all these scripts:

- Gmod Guilds Chest System
- Gmod Craft list builder + Crafting Mod
- Gmod Pocket System without DarkRP
- Gmod Items Shops - NPC Dealer System
- Gmod Items Banks
- Gmod CRAFT Workshop Creator
- Gmod Items Trading and Selling System
- Gmod Pocket System without DarkRP

They have also been updated for automatic support, which saves configuration time.
Gmod Items Trading and Selling System v1.8
v1.8
Update released of Gmod Items Trading and Selling System version 1.8 1701730510 ago
๐Ÿš€ Added
Introduced the cfg.mode_item_image variable to the configuration file, providing the possibility to choose between 2D and 3D object icons. Norda Inventory System 5.5+ now autonomously manages this variable based on your aesthetic preferences within the inventory style configuration menu.
Gmod Pocket System without DarkRP v1.5
v1.5
Update released of Gmod Pocket System without DarkRP version 1.5 1701730488 ago
๐Ÿš€ Added
Introduced the cfg.mode_item_image variable to the configuration file, providing the possibility to choose between 2D and 3D object icons. Norda Inventory System 5.5+ now autonomously manages this variable based on your aesthetic preferences within the inventory style configuration menu.
Gmod Items Banks - Individual storage system v2.1
v2.1
Update released of Gmod Items Banks - Individual storage system version 2.1 1701730383 ago
๐Ÿงฑ Improved
The configuration file now includes the variable cfg.mode_item_image, allow choice for both 2D and 3D object icons. Since the version 5.5 of Norda inventory system automatically adjusts this variable based on your aesthetic preferences within the inventory style configuration menu.
Gmod Guilds Chest System v1.3
v1.3
Update released of Gmod Guilds Chest System version 1.3 1701730327 ago
๐Ÿงฑ Improved
The configuration file now includes the variable cfg.mode_item_image, allow choice for both 2D and 3D object icons. Since the version 5.5 of Norda inventory system automatically adjusts this variable based on your aesthetic preferences within the inventory style configuration menu.