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Norda Scripts

76561198033784269

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πŸ“ˆ Osgmod Stats
Creators Stats
βš—οΈ Scripts created:84 scripts
⭐️ Reviews (602)β˜…β˜…β˜…β˜…β˜… 4.98/5
πŸ›’ Sales:11777
πŸš€ Updates released:1508 updates

Users Stats
πŸ•’ Last login:1762467131
πŸ’Ύ Joined:1432600035

Forums Stats
πŸ“– Forum Posts:177
↩️ Forum Reply:80
❀️ Reactions Given:25
πŸ“³ Reactions Received:65

⭐️ 1508 Updates released

All updates published by Norda Scripts - page 14

Published Updates by Norda Scripts (Gmod addons) - Page 14


Money System + HUD Maker v3.3
v3.3
Update released of Money System + HUD Maker version 3.3 1717807521 ago
πŸš€ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.

When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.

🧱 Improved
Major aesthetic improvements and code optimization.
Mana System + HUD Creator v2.6
v2.6
Update released of Mana System + HUD Creator version 2.6 1717807516 ago
πŸš€ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.

When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.

🧱 Improved
Major aesthetic improvements and code optimization.
Thirst Mod + HUD Builder v2.8
v2.8
Update released of Thirst Mod + HUD Builder version 2.8 1717807511 ago
πŸš€ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.

When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.

🧱 Improved
Major aesthetic improvements and code optimization.
Stamina System + Editable HUD v3
v3
Update released of Stamina System + Editable HUD version 3 1717807503 ago
πŸš€ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.

When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.

🧱 Improved
Major aesthetic improvements and code optimization.
Hunger Mod + Customizable HUD v3.2
v3.2
Update released of Hunger Mod + Customizable HUD version 3.2 1717807497 ago
πŸš€ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.

When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.

🧱 Improved
Major aesthetic improvements and code optimization.
Health Modules + HUD Editor v3.6
v3.6
Update released of Health Modules + HUD Editor version 3.6 1717807488 ago
πŸš€ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.

When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.

🧱 Improved
Major aesthetic improvements and code optimization.
Ammo System + HUDs v1.8
v1.8
Update released of Ammo System + HUDs version 1.8 1717807477 ago
πŸš€ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.

When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.

🧱 Improved
Major aesthetic improvements and code optimization.
Key and Lock System + Door Manager v1.8
v1.8
Update released of Key and Lock System + Door Manager version 1.8 1717807088 ago
πŸš€ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.

When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.

🧱 Improved
Major aesthetic improvements and code optimization.
Keypads System + Door Lock Manager v1.9
v1.9
Update released of Keypads System + Door Lock Manager version 1.9 1717807079 ago
πŸš€ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.

When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.

🧱 Improved
Major aesthetic improvements and code optimization.
Advanced Lockpicking System v1.5
v1.5
Update released of Advanced Lockpicking System version 1.5 1717807073 ago
πŸš€ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.

When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.

🧱 Improved
Major aesthetic improvements and code optimization.
Radioactivity System + Radiation Zone v1.8
v1.8
Update released of Radioactivity System + Radiation Zone version 1.8 1717806922 ago
πŸš€ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.

When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.

🧱 Improved
Major aesthetic improvements and code optimization.
ATM + Banker (Banking System) v2.6
v2.6
Update released of ATM + Banker (Banking System) version 2.6 1717806783 ago
πŸš€ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.

When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.

🧱 Improved
Major aesthetic improvements and code optimization.
Advanced View Creator + Crosshair maker v2.2
v2.2
Update released of Advanced View Creator + Crosshair maker version 2.2 1717806679 ago
πŸš€ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.

When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.

🧱 Improved
Major aesthetic improvements and code optimization.
Customizable weapon selector menu creator v2.9
v2.9
Update released of Customizable weapon selector menu creator version 2.9 1717806562 ago
πŸš€ Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.

When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.

🧱 Improved
Major aesthetic improvements and code optimization.
Zworld Gamemode, Single Multiplayer & Server v3.3
v3.3
Update released of Zworld Gamemode, Single Multiplayer & Server version 3.3 1717457278 ago
πŸš€ Added
Replacing links and resources. (originahl-scripts.com to osgmod.com)
Smart NLR System - Advanced New Life Rule v1.2
v1.2
Update released of Smart NLR System - Advanced New Life Rule version 1.2 1717457034 ago
🧰 Lua Error fix
Correction of a minor Lua error related to the translation system.
Radioactivity System + Radiation Zone v1.7
v1.7
Update released of Radioactivity System + Radiation Zone version 1.7 1717456849 ago
πŸš€ Add
Add API:
player:GetRadiation_Immun() -- Returns the player's cumulative radiation protection percentage: rank + job + playermodel. (Server)
player:SetRadiation_Immun(value) -- Allows setting the user's radiation protection rate directly (the values of rank, job, and playermodel are taken into account). (Server)

Add radiation protection level for playermodels from the config file:
cfg.PlayerModels_Rad_Immunity = {
[β€œmodels/player/alyx.mdl”] = 50, -- Example 1: User with alyx.mdl has 50% radiation protection
[β€œmodels/player/rick.mdl”] = 20, -- Example 2: Rick has 20% radiation protection
[β€œmodels/player/norda.mdl”] = 5, -- Example 3: Norda.mdl has 5% radiation protection
}

⚑ Optimization
Workshop size optimisation:
Before: 164 KB
After: 82 KB
Smart NLR System - Advanced New Life Rule v1.1
v1.1
Update released of Smart NLR System - Advanced New Life Rule version 1.1 1717067631 ago
🧱 Improved
The NLR zone is deactivated for the dead player inside. This not only optimizes the server, but also eliminates the effects during this period.
Advanced Chat Multi-channel Customizable v2.8
v2.8
Update released of Advanced Chat Multi-channel Customizable version 2.8 1715689600 ago
πŸš€ Added
Add 3 variables to the configuration file:

cfg.Chat_color=1 --1 = If you do /me Color the messages of the roleplay command defined by cfg.Rp_cmd_color
cfg.Chat_hide_rp_cmd=0 --0 = If you do /me, it displays /me. 1= You don't want it to display the /me part.

cfg.Rp_cmd_color={
["/me"]=Color(0,200,0),
["/do"]=Color(0,125,0),
["/think"]=Color(150,150,150),
["/roll"]=Color(255,87,51),
["/dice"]=Color(241,196,15),
["/rp"]=Color(0,200,0),
}

πŸ”‘ Security
Securing the /rand /dice /roll command
Scoreboard Editable v3.1
v3.1
Update released of Scoreboard Editable version 3.1 1715621690 ago
🧱 Improved
Display rank prefixes in scoreboard when enabled in NRank - Gmod's Advanced Customisable Ranking System
Advanced Chat Multi-channel Customizable v2.7
v2.7
Update released of Advanced Chat Multi-channel Customizable version 2.7 1715621597 ago
🧱 Improved
Display rank prefixes in chat when enabled in NRank - Gmod's Advanced Customisable Ranking System
Advanced Character Creator System v5.9
v5.9
Update released of Advanced Character Creator System version 5.9 1715621523 ago
πŸš€ Added
Compatibility with new NRank API additions.

⚑ Optimization
The size of workshop resources is greatly reduced.
Advanced Inventory System v6.7
v6.7
Update released of Advanced Inventory System version 6.7 1715621489 ago
πŸš€ Added
Compatibility with new NRank API additions. (About displaying the Grade/Rank in the information section)

⚑ Optimization
The size of workshop resources is greatly reduced.
Nor Admin Mod for GMod - Administration System v4.5
v4.5
Update released of Nor Admin Mod for GMod - Administration System version 4.5 1715621335 ago
πŸš€ Added
Compatibility with new NRank API additions.

βœ”οΈ Patch
Fix Lua error: [nor_admin_mod] cl_nor_admin_mod.lua:957: attempt to call method 'GetUserNRankName' (a nil value)
NRank - Advanced Customisable Ranking System v1.3
v1.3
Update released of NRank - Advanced Customisable Ranking System version 1.3 1715621171 ago
πŸš€ Added
Add 3 options:
Add a prefix (Tag). For example, Deputy Chief would be [DC]
Add rank prefix (Tag) to user name (ON/OFF)
Replace full grade names with their prefixes (tag) (ON/OFF)

🧱 Improved
player:GetNRankTag() --To get the tag of Rank Name, example: [DC] for Deputy Chief
Advanced Inventory System v6.6
v6.6
Update released of Advanced Inventory System version 6.6 1715087133 ago
πŸš€ Added
Optimisation Workshop features 234.527 KB > 182.503 KB

🧱 Improved
Clear also the weapon in your hands when the option to remove equipped weapons is activated.
Nor Admin Mod for GMod - Administration System v4.4
v4.4
Update released of Nor Admin Mod for GMod - Administration System version 4.4 1715079571 ago
πŸš€ Added
Added 72nd script opening shortcut: Gmod Smart NLR System
Whitelist Server Access v3.5
v3.5
Update released of Whitelist Server Access version 3.5 1714744696 ago
βœ”οΈ Lua Error fix
[nordahl_whitelsit_system] nordahl_whitelist_access_cl.lua:697: attempt to concatenate a nil value