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Norda Scripts
76561198033784269π¨ Creator
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π Osgmod Stats
| Creators Stats | |
|---|---|
| βοΈ Scripts created: | 85 scripts |
| βοΈ Reviews (603) | β β β β β 4.98/5 |
| π Sales: | 11990 |
| π Updates released: | 1529 updates |
Users Stats | |
| π Last login: | 1775716280 |
| πΎ Joined: | 1432600035 |
Forums Stats | |
| π Forum Posts: | 175 |
| β©οΈ Forum Reply: | 80 |
| β€οΈ Reactions Given: | 25 |
| π³ Reactions Received: | 65 |
βοΈ 1529 Updates released
All updates published by Norda Scripts - page 12
Published Updates by Norda Scripts (Gmod addons) - Page 12
v3.4
π§± Improved
Creation of an alias for the givemoney command: givemoney βsteamid64β amount.
Which also allows this command to be used in your project's online store.
Creation of an alias for the givemoney command: givemoney βsteamid64β amount.
Which also allows this command to be used in your project's online store.
v1.6
βοΈ Patch
add_premium_credits "steamid64_buyer" amount (test for Solstice)
add_premium_credits "steamid64_buyer" amount (test for Solstice)
v2.8
π§± Improved
You can move around while the menu is open. If you move away, it closes by itself. Useful in dangerous situations, as you don't need to click on the cross to defend yourself.
You can move around while the menu is open. If you move away, it closes by itself. Useful in dangerous situations, as you don't need to click on the cross to defend yourself.
v1.8
π§± Improved
When dropping weapons from the Osgmod Inventory System with ammunition. And when they are then stored in the pocket, the ammunition is taken into account. And displayed on the weapon stored in the pocket.
When dropping weapons from the Osgmod Inventory System with ammunition. And when they are then stored in the pocket, the ammunition is taken into account. And displayed on the weapon stored in the pocket.
v2.1
β‘ Optimization
Huge optimization on the network side. The entities you create with itempack are even more optimized. Quantity does not stress your server's netgraph. Can be observed with the console command: net_graph 3
βοΈ Patch
Corrects when 3D models are not displayed (this happens when no base is used)
Huge optimization on the network side. The entities you create with itempack are even more optimized. Quantity does not stress your server's netgraph. Can be observed with the console command: net_graph 3
βοΈ Patch
Corrects when 3D models are not displayed (this happens when no base is used)
v1.8
π Added
You can delete a rank by right-clicking on it.
βοΈ Patch
Fix Lua error ([norda_nrank_system] cl_norda_nrank_mod.lua:958: attempt to index a nil value) when renaming a Rank with a name that already exists (names are converted back to indexes and the index must be unique
You can delete a rank by right-clicking on it.
βοΈ Patch
Fix Lua error ([norda_nrank_system] cl_norda_nrank_mod.lua:958: attempt to index a nil value) when renaming a Rank with a name that already exists (names are converted back to indexes and the index must be unique
v1.7
βοΈ Patch
Fixes a conflict with TTT2.
Fixes a conflict with TTT2.
v1.6
π§° Lua Error fix
Corrects a conflict with gamemode TTT2.
Patch Lua Error : terrortown2 weapon_zm_improvised.lua:234
Corrects a conflict with gamemode TTT2.
Patch Lua Error : terrortown2 weapon_zm_improvised.lua:234
v1.5
βοΈ Patch
Corrects a problem when the Gmod Server Title Screen Build and the Gmod Advanced Character Creator System were installed. When you want to apply a rank automatically based on a default job. Now it works for character creation. At the first spawn.
Corrects a problem when the Gmod Server Title Screen Build and the Gmod Advanced Character Creator System were installed. When you want to apply a rank automatically based on a default job. Now it works for character creation. At the first spawn.
v1.9
π§° Lua Error fix
Patch [norda_job_npc_system] lua/vgui/dmodelpanel.lua:54: bad argument #1 to 'ClientsideModel' (string expected, got nil)
Patch [norda_job_npc_system] lua/vgui/dmodelpanel.lua:54: bad argument #1 to 'ClientsideModel' (string expected, got nil)
v1.8
β‘ Optimization
Huge server-side optimization this time, helps relieve bandwidth, Article on Osgmod's Gmod forum with screenshots and list of addons concerned.
Opening menus disables HUD display.
π§± Improved
Improved animation system for fluid postures instead of freeze postures.
Huge server-side optimization this time, helps relieve bandwidth, Article on Osgmod's Gmod forum with screenshots and list of addons concerned.
Opening menus disables HUD display.
π§± Improved
Improved animation system for fluid postures instead of freeze postures.
v3.1
β‘ Optimization
Huge server-side optimization this time, helps relieve bandwidth, Article on Osgmod's Gmod forum with screenshots and list of addons concerned.
Opening menus disables HUD display.
π§± Improved
Improved animation system for fluid postures instead of freeze postures.
Huge server-side optimization this time, helps relieve bandwidth, Article on Osgmod's Gmod forum with screenshots and list of addons concerned.
Opening menus disables HUD display.
π§± Improved
Improved animation system for fluid postures instead of freeze postures.
v2.4
β‘ Optimization
Huge server-side optimization this time, helps relieve bandwidth, Article on Osgmod's Gmod forum with screenshots and list of addons concerned.
Opening menus disables HUD display.
π§± Improved
Improved animation system for fluid postures instead of freeze postures.
Huge server-side optimization this time, helps relieve bandwidth, Article on Osgmod's Gmod forum with screenshots and list of addons concerned.
Opening menus disables HUD display.
π§± Improved
Improved animation system for fluid postures instead of freeze postures.
v2.4
β‘ Optimization
Huge server-side optimization this time, helps relieve bandwidth, Article on Osgmod's Gmod forum with screenshots and list of addons concerned.
Opening menus disables HUD display.
π§± Improved
Improved animation system for fluid postures instead of freeze postures.
Huge server-side optimization this time, helps relieve bandwidth, Article on Osgmod's Gmod forum with screenshots and list of addons concerned.
Opening menus disables HUD display.
π§± Improved
Improved animation system for fluid postures instead of freeze postures.
v1.7
β‘ Optimization
Huge server-side optimization this time, helps relieve bandwidth, Article on Osgmod's Gmod forum with screenshots and list of addons concerned.
Opening menus disables HUD display.
π§± Improved
Improved animation system for fluid postures instead of freeze postures.
Huge server-side optimization this time, helps relieve bandwidth, Article on Osgmod's Gmod forum with screenshots and list of addons concerned.
Opening menus disables HUD display.
π§± Improved
Improved animation system for fluid postures instead of freeze postures.
v2.7
β‘ Optimization
Huge server-side optimization this time, helps relieve bandwidth, Article on Osgmod's Gmod forum with screenshots and list of addons concerned.
Opening menus disables HUD display.
π§± Improved
Improved animation system for fluid postures instead of freeze postures.
Huge server-side optimization this time, helps relieve bandwidth, Article on Osgmod's Gmod forum with screenshots and list of addons concerned.
Opening menus disables HUD display.
π§± Improved
Improved animation system for fluid postures instead of freeze postures.
v4.4
β‘ Optimization
Huge server-side optimization this time, helps relieve bandwidth, Article on Osgmod's Gmod forum with screenshots and list of addons concerned.
Opening menus disables HUD display.
π§± Improved
Improved animation system for fluid postures instead of freeze postures.
Huge server-side optimization this time, helps relieve bandwidth, Article on Osgmod's Gmod forum with screenshots and list of addons concerned.
Opening menus disables HUD display.
π§± Improved
Improved animation system for fluid postures instead of freeze postures.
v1.7
β‘ Optimization
The variable cfg.memorize_lastjob returns to 0 automatically if Njob is installed. There's no need to load a job twice. This avoids a conflict.
The variable cfg.memorize_lastjob returns to 0 automatically if Njob is installed. There's no need to load a job twice. This avoids a conflict.
v1.8
π Added
Added interface option for choosing job display position.
Added option to disable job display independently of name display.
β‘ Optimization
Code optimisation: Reduced number of operations for client-side CPU optimization.
Added interface option for choosing job display position.
Added option to disable job display independently of name display.
β‘ Optimization
Code optimisation: Reduced number of operations for client-side CPU optimization.
v6.3
π§° Lua Error fix
Fix [norda_character_creator_system] sv_character_creator_db.lua:464: attempt to index a nil value
β‘ Optimization
Optimisation of meta:setCJob() = Reduce the number of table searches, Anticipated verification, Efficient string concatenation.
Adding a filter to the PlayerChangedTeam hook
Fix [norda_character_creator_system] sv_character_creator_db.lua:464: attempt to index a nil value
β‘ Optimization
Optimisation of meta:setCJob() = Reduce the number of table searches, Anticipated verification, Efficient string concatenation.
Adding a filter to the PlayerChangedTeam hook
v4.8
π§° Lua Error fix
Fixes the lua error related to the use of PlayerChangedTeam too early when the charactere system is installed. The addition of the team filter not only optimizes but also prevents Lua errors.
Fixes the lua error related to the use of PlayerChangedTeam too early when the charactere system is installed. The addition of the team filter not only optimizes but also prevents Lua errors.
v1.8
π§° Lua Error fix
Fix [norda_bodygroups_wardrobes] cl_bodygroups_wardrobes.lua:316: attempt to perform arithmetic on global 'cw2' (a nil value)
Fix [norda_bodygroups_wardrobes] cl_bodygroups_wardrobes.lua:316: attempt to perform arithmetic on global 'cw2' (a nil value)
v2.0
π Added
Add a filter system to quickly find objects or entities in a category by keyword. Useful when you have a lot of weapon packs installed.
Add a filter system to quickly find objects or entities in a category by keyword. Useful when you have a lot of weapon packs installed.
v6.2
βοΈ Patch
Correction of a small visual bug in the character's information center.
Correction of a small visual bug in the character's information center.
v4.3
π Added
Add command to give money or credit:
- Example 1: a user has bought money ($1,000 for DarkRP, for example) on your site, the order will be :
give_money 76561198033784269 1000
- Example 2 a user bought in your store on your site 500C Coins, the order will be :
give_coins 76561198033784269 500
Add command to give money or credit:
- Example 1: a user has bought money ($1,000 for DarkRP, for example) on your site, the order will be :
give_money 76561198033784269 1000
- Example 2 a user bought in your store on your site 500C Coins, the order will be :
give_coins 76561198033784269 500
v1.4
v2.6
βοΈ Patch
Fix spawn when you respawn, you respawn where you died. When Gmod Advanced Player Position Memory is installed.
β‘ Optimization
Aesthetic enhancement.
Source code optimization.
Reduced workshop content size.
Fix spawn when you respawn, you respawn where you died. When Gmod Advanced Player Position Memory is installed.
β‘ Optimization
Aesthetic enhancement.
Source code optimization.
Reduced workshop content size.
v1.9
β‘ Optimization
Optimization of client-side source code.
Optimization of client-side source code.
v3.0
βοΈ Patch
Corrects an error in the last update. The floating chat bubble above the head was no longer deactivated.
Corrects an error in the last update. The floating chat bubble above the head was no longer deactivated.
v3.3
π Added
Optimized sharing of custom banners for promotions or event information with gmod's server title screen menu system (v3.2 or +) It is no longer downloaded from the server 2 times.
π§± Improved
Major aesthetic improvements and clientside code optimization.
β‘ Optimization
Considerable reduction in steam's workshop size. and Source code optimisation.
Optimized sharing of custom banners for promotions or event information with gmod's server title screen menu system (v3.2 or +) It is no longer downloaded from the server 2 times.
π§± Improved
Major aesthetic improvements and clientside code optimization.
β‘ Optimization
Considerable reduction in steam's workshop size. and Source code optimisation.