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Norda Scripts
76561198033784269π¨ Creator
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π Osgmod Stats
Creators Stats | |
---|---|
βοΈ Scripts created: | 78 scripts |
βοΈ 569 Reviews: | β β β β β |
πͺ Averages on 569 Reviews: | 4.98/5 |
π Sales: | 11001 |
π Updates released: | 1317 updates |
Users Stats | |
π Commented scripts: | 168 |
βοΈ Coffee offered: | 0 |
π Last login: | 1737510187 |
πΎ Joined: | 1432600035 |
Forums Stats | |
π Forum Posts: | 171 |
β©οΈ Forum Reply: | 76 |
β€οΈ Reactions Given: | 25 |
π³ Reactions Received: | 64 |
βοΈ 1317 Updates released
All updates published by Norda Scripts - page 1
v3.9
βοΈ Patch
Fix Lua error [norda_hud_health_modules] norda_hud_health_modules_config.lua:113: attempt to compare number with nil
when cfg.MaxArmor_define_per_lvl is set on 0. (cfg.MaxArmor_define_per_lvl=0 -- Mod 0 = The user has to buy or find the item that increases his max armor)
Fix Lua error [norda_hud_health_modules] norda_hud_health_modules_config.lua:113: attempt to compare number with nil
when cfg.MaxArmor_define_per_lvl is set on 0. (cfg.MaxArmor_define_per_lvl=0 -- Mod 0 = The user has to buy or find the item that increases his max armor)
v4.0
βοΈ Patch
- Patched Lua ERROR /cl_management_system.lua:1177: attempt to call upvalue 'fun' (a nil value)
𧱠Improved
- When players broke their legs, they could be disconnected before the status was saved, allowing them to regain the use of their legs when they returned to the server. This is no longer possible.
- Some translations were not applied to certain words in play. This has been resolved (for those who have been notified).
- Patched Lua ERROR /cl_management_system.lua:1177: attempt to call upvalue 'fun' (a nil value)
𧱠Improved
- When players broke their legs, they could be disconnected before the status was saved, allowing them to regain the use of their legs when they returned to the server. This is no longer possible.
- Some translations were not applied to certain words in play. This has been resolved (for those who have been notified).
v3.5
π Added
Item descriptions generated by Gmod NDesc: RP Item & Character Descriptions can be read from inside lootable containers.
Item descriptions generated by Gmod NDesc: RP Item & Character Descriptions can be read from inside lootable containers.
v2.2
[b]π Added
Add entities (Items, Weapons) efficiently in NDesc RP description for item character, car, vehicle, npc.
Add entities (Items, Weapons) efficiently in NDesc RP description for item character, car, vehicle, npc.
v6.8
π Added new features with NDesc: RP Item & Character Descriptions (January 2025)
You can generate your characters' descriptions with NDesc RP description individually, i.e. each of your characters has its own roleplay description.
You can generate your characters' descriptions with NDesc RP description individually, i.e. each of your characters has its own roleplay description.
v7.5
π Added new features with NDesc: RP Item & Character Descriptions (January 2025)
You no longer need to manually edit item descriptions readable from the inventory in cl_norda_items_descriptions.lua with my new addon. NDesc: RP Item & Character Descriptions (January 2025)
Added RP button Description of your character from the playermodel panel in the inventory if NDesc is installed. This avoids the redundancy of writing /rpdesc in the chat to do it.
You no longer need to manually edit item descriptions readable from the inventory in cl_norda_items_descriptions.lua with my new addon. NDesc: RP Item & Character Descriptions (January 2025)
Added RP button Description of your character from the playermodel panel in the inventory if NDesc is installed. This avoids the redundancy of writing /rpdesc in the chat to do it.
v2.4
π Added
When the camera is in third-person view, the view zooms in on the entity when reading the roleplay description generated by NDesc: RP Item & Character Descriptions
When the camera is in third-person view, the view zooms in on the entity when reading the roleplay description generated by NDesc: RP Item & Character Descriptions
v5.5
π Added
Adds a shortcut button in the administration system to quickly open the new addon: NDesc: RP Item & Character Descriptions
Adds a shortcut button in the administration system to quickly open the new addon: NDesc: RP Item & Character Descriptions
v1.1
π Added
Symbiosis with Gmod Loot Furniture Designer (Lootable contener customizable) allow to read item descriptions directly from inside the lootable contener.
Symbiosis with Gmod Loot Furniture Designer (Lootable contener customizable) allow to read item descriptions directly from inside the lootable contener.
v1.0
Initial version
v2.3
βοΈ Patch
Forced 3rd-person view on login, in single-player and multiplayer. Problem solved.
π Added
Add compatibility with 78th addon (coming soon)
Forced 3rd-person view on login, in single-player and multiplayer. Problem solved.
π Added
Add compatibility with 78th addon (coming soon)
v1.3
𧱠Improved
Improved and patch the focus system of the effect: Dynamic Depth of Field (Dynamic DOF).
Reduced client file size 32kb > 29kb
The reduction from 32kb to 29kb corresponds to approximately 9.38% of the file size that was already optimized.
Improved and patch the focus system of the effect: Dynamic Depth of Field (Dynamic DOF).
Reduced client file size 32kb > 29kb
The reduction from 32kb to 29kb corresponds to approximately 9.38% of the file size that was already optimized.
v1.2
βοΈ Fix
Resolved a conflict with Sandbox halos occurring during freeze and unfreeze operations.
β‘ Optimization
Optimization to reduce client-side GPU usage.
Resolved a conflict with Sandbox halos occurring during freeze and unfreeze operations.
β‘ Optimization
Optimization to reduce client-side GPU usage.
v1.1
𧱠Improved
Removal of the hook responsible for the physgun's hallo effect, for performance reasons and to avoid conflict with the Bloom effect. Note that hooks can be reactivated by deleting them from the management menu.
Removal of the hook responsible for the physgun's hallo effect, for performance reasons and to avoid conflict with the Bloom effect. Note that hooks can be reactivated by deleting them from the management menu.
v1.0
Initial version
v7.4
πͺ Add VIP Features
Choosing an additional inventory slot name for VIP members of your server.
The system has been completely overhauled in terms of the different slot management methods to include this advantage in real time.
A quick reminder:
/* -----MaximumInventory Systems-----
0 = Set max inventory limit defined by: cfg.MaxInv_max + VIP Slots
1 = Max inventory_slot increases with user level: cfg.begin_inv_slots + LVL * cfg.MaxInventory_gain_per_levelup + VIP Slots
2 = User must buy or find item to increase max inventory: cfg.begin_inv_slots + Items Collected to upgrade inventory max + VIP Slots
*/
cfg.MaxInventory_system = 0
π Added
Adds hook to force client update of max inventory.
hook.Add("MaxInventory_Update","MaxInventory_Update",player)
Although my systems handle this automatically, you may find this hook useful.
Choosing an additional inventory slot name for VIP members of your server.
The system has been completely overhauled in terms of the different slot management methods to include this advantage in real time.
A quick reminder:
/* -----MaximumInventory Systems-----
0 = Set max inventory limit defined by: cfg.MaxInv_max + VIP Slots
1 = Max inventory_slot increases with user level: cfg.begin_inv_slots + LVL * cfg.MaxInventory_gain_per_levelup + VIP Slots
2 = User must buy or find item to increase max inventory: cfg.begin_inv_slots + Items Collected to upgrade inventory max + VIP Slots
*/
cfg.MaxInventory_system = 0
π Added
Adds hook to force client update of max inventory.
hook.Add("MaxInventory_Update","MaxInventory_Update",player)
Although my systems handle this automatically, you may find this hook useful.
v5.4
β‘ Optimization
Optimization update: One-time role assignment on arrival on the server. Before this version, the system assigned the user role by default, then the vip role if the user was a vip, or one of the staff roles if the user was a staff member.
Optimization update: One-time role assignment on arrival on the server. Before this version, the system assigned the user role by default, then the vip role if the user was a vip, or one of the staff roles if the user was a staff member.
v3.1
βοΈ Patch
Fixed a minor cosmetic issue: when increasing the visibility of the writing area, the cat type name was no longer visible.
Fixed a minor cosmetic issue: when increasing the visibility of the writing area, the cat type name was no longer visible.
v3.8
π Added
Added 2 variables that hide the armor bar when it's full and the life bar when it's full too.
Don't forget to reset the HUD setting to show the new options.
Video demonstration: How to make the life or armor bar disappear when full on Gmod
Added 2 variables that hide the armor bar when it's full and the life bar when it's full too.
Don't forget to reset the HUD setting to show the new options.
Video demonstration: How to make the life or armor bar disappear when full on Gmod
v3.9
βοΈ Patch
When the cfg.zworld_lock_map_Button is set to 1 in the configuration, when you open a container with shift+e, you get stuck on the
inventory menu (impossible to quit, you have to disconnect from the server).
π Files edited
cl_init.lua
cl_furnitures.lua
When the cfg.zworld_lock_map_Button is set to 1 in the configuration, when you open a container with shift+e, you get stuck on the
inventory menu (impossible to quit, you have to disconnect from the server).
π Files edited
cl_init.lua
cl_furnitures.lua
v1.6
𧱠Improved
Enhanced spawn function
Enhanced spawn function
v3.8
βοΈ Patch
Lua error: [ERROR] /vtm_cl.lua:783: attempt to index global 'cfg' (a nil value)
Lua error: [ERROR] /wps_cl.lua:6207: attempt to index global 'cfg' (a nil value)
π Files edited
1. zworld/gamemode/vtm_cl.lua
2. zworld/gamemode/wps_cl.lua
Lua error: [ERROR] /vtm_cl.lua:783: attempt to index global 'cfg' (a nil value)
Lua error: [ERROR] /wps_cl.lua:6207: attempt to index global 'cfg' (a nil value)
π Files edited
1. zworld/gamemode/vtm_cl.lua
2. zworld/gamemode/wps_cl.lua
v3.7
π Added
Added mines that explode when stepped on or shot at.
Mine craft added (Grenade + Trap materials + Adhesive tape + Screwdriver)
βοΈ Patch
Patch Viewmodel of the MP5 and Famas
Patch explosion of the propan Gas. Now the player can die from it.
𧱠Improved
The default name John is removed, and you can't enter a blank name, to reduce the number of people named John Doe or who don't have a name.
Added mines that explode when stepped on or shot at.
Mine craft added (Grenade + Trap materials + Adhesive tape + Screwdriver)
βοΈ Patch
Patch Viewmodel of the MP5 and Famas
Patch explosion of the propan Gas. Now the player can die from it.
𧱠Improved
The default name John is removed, and you can't enter a blank name, to reduce the number of people named John Doe or who don't have a name.
v1.9
π Added
Add mod to Touch to teleport. This mod enables automatic teleportation of the player when he touches the teleportation point. Instead of pressing USE.
Add mod to Touch to teleport. This mod enables automatic teleportation of the player when he touches the teleportation point. Instead of pressing USE.
v3.6
βοΈ Patch
Solves access problem with SAM Admin system.
Optimization of the rights system.
Solves access problem with SAM Admin system.
Optimization of the rights system.
v1.8
βοΈ Patch
Corrects when on some gmod servers fish entities don't spawn on the ground with their texture (pink and black texture glitch).
Corrects when on some gmod servers fish entities don't spawn on the ground with their texture (pink and black texture glitch).
v1.7
π Configuration file
Added selection of currency system in the config file:
-- 0 = Use my Gmod Money System + HUD Maker : Gmod Money System + HUD Maker
-- 1 = DarkRP money
cfg.Money_System=0
Line #25 added in the wiki about it.
Added selection of currency system in the config file:
-- 0 = Use my Gmod Money System + HUD Maker : Gmod Money System + HUD Maker
-- 1 = DarkRP money
cfg.Money_System=0
Line #25 added in the wiki about it.
v1.6
βοΈ Patch
Fix the invisible weapon bug in Gmod, the problem with LookupAttachment(βanim_attachment_rhβ) returning 0 means that the βanim_attachment_rhβ attachment doesn't exist on the model you're using. This is a common problem with some custom playermodels that don't have the same attachment points or that haven't been configured correctly.
Fix the invisible weapon bug in Gmod, the problem with LookupAttachment(βanim_attachment_rhβ) returning 0 means that the βanim_attachment_rhβ attachment doesn't exist on the model you're using. This is a common problem with some custom playermodels that don't have the same attachment points or that haven't been configured correctly.
v5.2
π Added
Add all management shortcuts in the user management menu.
Shortcut button for WJob - Gmod Whitelisting Job System 2
Add all management shortcuts in the user management menu.
Shortcut button for WJob - Gmod Whitelisting Job System 2