π Configuration file
cfg.zworld_lock_map_Button = 0 -- 1 = Lock map buttons, for optimization reasons, it is set on 1 by default. Also for gamemplay reasons, it prevents the game from bypassing generic locks.
The camera effect can now be disabled:
cfg.camera_wobble_sway_effect = 1 --move left/right fast/slow when aiming down sight there is like a wobble/sway effect
β‘ Optimization
Rework and Optimizing the karma system.
Optimization of the alteration system.
βοΈ Patch
Hemorrhage display patch.
𧱠Improved
State changes are saved in real time, so you don't have to bypass them by disconnecting. This is taken into account for infection, poisoning, haemorrhage, burning, alkolaemia and shock.
The Karma system has been reworked and is now more optimized and customizable, allowing you to set bonuses and maluses for kills yourself. And also the name of reputation ranks.
π Configuration file
----- Karma System -----
-- Karma kill points --
cfg.karma_kill_superbandit = 50
cfg.karma_kill_bandit = 300
cfg.karma_kill_neutral = -50
cfg.karma_kill_friendly = -250
cfg.karma_kill_hero = -400
-- Set Karma Rank: Names / Limit / Color --
cfg.karma_list={
{"Super Bandit",0,Color(225,0,0)},
{"Bandit",400,Color(200,0,0)},
{"Neutral",500,Color(200,200,200)},
{"Friendly",750,Color(0,175,0)},
{"Hero",1000,Color(0,225,0)},
}