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Norda Scripts

76561198033784269

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Instagram: david_of_zworld
πŸ“ˆ Website Stats

Creators Stats

βš—οΈ Scripts created:77 scripts
⭐️ 567 Reviews:β˜…β˜…β˜…β˜…β˜…
πŸ’ͺ Averages on 567 Reviews:4.98/5
πŸ›’ Sales:10689
πŸš€ Updates released:1292 updates

Users Stats

πŸ“– Commented scripts:161
β˜•οΈ Coffee offered:0
πŸ•’ Last login:1732169978
πŸ’Ύ Joined:1432600035

Forums Stats

πŸ“– Forum Posts:167
↩️ Forum Reply:76
❀️ Reactions Given:25
πŸ“³ Reactions Received:62

⭐️ 1292 Updates released

All updates published by Norda Scripts - page 1


NFish - The optimized GMod fishing game system v1.7
v1.7
Update released of NFish - The optimized GMod fishing game system version 1.7 1731812124 ago
πŸ“œ Configuration file
Added selection of currency system in the config file:

-- 0 = Use my Gmod Money System + HUD Maker : Gmod Money System + HUD Maker
-- 1 = DarkRP money
cfg.Money_System=0

Line #25 added in the wiki about it.
NFish - The optimized GMod fishing game system v1.6
v1.6
Update released of NFish - The optimized GMod fishing game system version 1.6 1731682803 ago
βœ”οΈ Patch
Fix the invisible weapon bug in Gmod, the problem with LookupAttachment(β€œanim_attachment_rh”) returning 0 means that the β€œanim_attachment_rh” attachment doesn't exist on the model you're using. This is a common problem with some custom playermodels that don't have the same attachment points or that haven't been configured correctly.
Nor Admin Mod for GMod - Administration System v5.2
v5.2
Update released of Nor Admin Mod for GMod - Administration System version 5.2 1731677228 ago
πŸš€ Added
Add all management shortcuts in the user management menu.

Shortcut button for WJob - Gmod Whitelisting Job System 2
Gmod Stamina System + Editable HUD v3.3
v3.3
Update released of Gmod Stamina System + Editable HUD version 3.3 1731594004 ago
πŸš€ Added
2 stamina display styles added to the HUD (screenshot). One is a semi-circle on the left, the second is a semi-circle on the right. This allows the stamina to be placed around circular avatars on the HUD. As a result, the script now offers 21 different display styles.
NFish - The optimized GMod fishing game system v1.5
v1.5
Update released of NFish - The optimized GMod fishing game system version 1.5 1731543529 ago
βœ”οΈ Patch
Fixed the issue with the bait shop where it was possible to make purchases with a balance lower than the price.
NRank - Gmod's Advanced Customisable Ranking System v2.1
v2.1
Update released of NRank - Gmod's Advanced Customisable Ranking System version 2.1 1731376756 ago
🧰 Lua Error fix
[norda_nrank_system] sv_norda_nrank_mod.lua:520: attempt to call method 'GiveJobyRank' (a nil value)
Gmod Bodygroup Wardrobes Manager v1.9
v1.9
Update released of Gmod Bodygroup Wardrobes Manager version 1.9 1731376153 ago
πŸš€ Added
New option that lets you choose whether the wardrobes propose the playermodels you've defined or simply the playermodels of the jobs occupied by the user. Easily switchable options. Knowing that each wardrobe can offer unique choices, this option was requested by a customer.
Video : https://youtu.be/7xqFZgMM9E0
Gmod NPCs Spawn Point Creator v3.4
v3.4
Update released of Gmod NPCs Spawn Point Creator version 3.4 1731370810 ago
🧱 Improved
If an NPC or Nextbot class is invalid, and does not appear in list.Get, this will not cause a Lua error, and will inform in the console the class of the entity that may be uninstalled, broken or badly coded.
NJob - Gmod Job Creator and Editor v2.0
v2.0
Update released of NJob - Gmod Job Creator and Editor version 2.0 1731368669 ago
🧱 Improved
Compatiblity with cfg.Models_List_System=2 option in Norda Character System
Gmod Advanced Character Creator System v6.7
v6.7
Update released of Gmod Advanced Character Creator System version 6.7 1731368503 ago
πŸš€ Added
cfg.Character_change=10 -- 0 = OFF, >0 = ON : Can change the character without disconnect (The number is also the time in seconds to leave a character. By default 10 seconds)

🧱 Improved
When DarkRP is replaced by NJob - Gmod Job Creator System and the option is set to cfg.Models_List_System=2 (DarkRP Model Per Job), this also loads the playermodel list for NJob jobs.

⚑ Optimization
Reduce source code size and number of files.
Spawn optimization on NJob. Unlike DarkRP, NJob doesn't need to obtain a job's team ID for each spawn.
Gmod Advanced Character Creator System v6.6
v6.6
Update released of Gmod Advanced Character Creator System version 6.6 1730990607 ago
🧰 Lua Error fix
fix [norda_njob_creator] sv_norda_njob_mod.lua:322: bad argument #1 to 'pairs' (table expected, got string)
Gmod Advanced Character Creator System v6.5
v6.5
Update released of Gmod Advanced Character Creator System version 6.5 1730986494 ago
🧰 Lua Error fix
fix [norda_fishing_system] cl_norda_fishing_system.lua:1422: attempt to index field 'Norda_NFishKits' (a nil value)
Gmod Karma + Reputation System v1.9
v1.9
Update released of Gmod Karma + Reputation System version 1.9 1730984680 ago
βœ”οΈ Patch
Corrects the system for modifying the colors of HUD elements.
Zworld Gamemode, Single Multiplayer & Server, Gmod v3.6
v3.6
Update released of Zworld Gamemode, Single Multiplayer & Server, Gmod version 3.6 1730504708 ago
βœ”οΈ Patch
Patch the engine, maintenance and trunk menus of vehicles.

πŸ“œ File edited
cl_furnitures.lua
NJob - Gmod Job Creator and Editor v1.9
v1.9
Update released of NJob - Gmod Job Creator and Editor version 1.9 1729640567 ago
⚑ Optimization
Huge optimization of CPU and bandwidth usage.

NJob is more optimized on the Character System than with jobs defined by DarkRP. NJob can effectively replace DarkRP in the Norda Character System

🧱 Improved
The notification on NJob no longer appears to say that you've changed jobs by spawned with a character.
Gmod Advanced Character Creator System v6.4
v6.4
Update released of Gmod Advanced Character Creator System version 6.4 1729640316 ago
βœ”οΈ Patch
Patch the job name displayed in the character selection menu.

⚑ Optimization
Job management optimization.
Gmod Advanced Inventory System v7.3
v7.3
Update released of Gmod Advanced Inventory System version 7.3 1729640094 ago
πŸš€ Added
Weapons and ammunition are saved when you change jobs.
Gmod Items Shops - NPC Dealer System v2.8
v2.8
Update released of Gmod Items Shops - NPC Dealer System version 2.8 1729602969 ago
πŸš€ Added
Inflation system added. NPCs in their dialog indicate when inflation is in progress on the server. This makes it very easy to modify all in-game prices according to how the server's economic health is doing, without having to modify every price manually. The multiplier in the configuration file will do the job very easily: cfg.inflation_multiplier

πŸ“œ Configuration file
----- Currency -----
cfg.inflation_multiplier= 2 -- 1 Is the base. To divide by two the prices in game make 0.5. To multiply by 2 just put 2. 2 = 200%
Zworld Gamemode, Single Multiplayer & Server, Gmod v3.5
v3.5
Update released of Zworld Gamemode, Single Multiplayer & Server, Gmod version 3.5 1729528798 ago
πŸ“œ Configuration file
cfg.zworld_lock_map_Button = 0 -- 1 = Lock map buttons, for optimization reasons, it is set on 1 by default. Also for gamemplay reasons, it prevents the game from bypassing generic locks.

The camera effect can now be disabled:
cfg.camera_wobble_sway_effect = 1 --move left/right fast/slow when aiming down sight there is like a wobble/sway effect

⚑ Optimization
Rework and Optimizing the karma system.
Optimization of the alteration system.

βœ”οΈ Patch
Hemorrhage display patch.

🧱 Improved
State changes are saved in real time, so you don't have to bypass them by disconnecting. This is taken into account for infection, poisoning, haemorrhage, burning, alkolaemia and shock.

The Karma system has been reworked and is now more optimized and customizable, allowing you to set bonuses and maluses for kills yourself. And also the name of reputation ranks.

πŸ“œ Configuration file
----- Karma System -----
-- Karma kill points --
cfg.karma_kill_superbandit = 50
cfg.karma_kill_bandit = 300
cfg.karma_kill_neutral = -50
cfg.karma_kill_friendly = -250
cfg.karma_kill_hero = -400
-- Set Karma Rank: Names / Limit / Color --
cfg.karma_list={
{"Super Bandit",0,Color(225,0,0)},
{"Bandit",400,Color(200,0,0)},
{"Neutral",500,Color(200,200,200)},
{"Friendly",750,Color(0,175,0)},
{"Hero",1000,Color(0,225,0)},
}
Nor Admin Mod for GMod - Administration System v5.1
v5.1
Update released of Nor Admin Mod for GMod - Administration System version 5.1 1729382171 ago
πŸš€ Add
9 role options configurable from the administration menu.

-Physgun: Can carry a player with the Physgun
-Physgun: Can freeze / Unfreeze a player with the Physgun
-Physgun: Cannot kill a player by dropping him from above with the Physgun
-Spawn limit of props
-Spawn limit of npcs
-Spawn limit of ragdolls
-Spawn limit of vehicle
-Spawn limit of entities
-Can spawn SWEPS

Don't forget to reset the roles to show the new options.

πŸ“œ Files edited
cl_nor_admin_mod.lua
sv_nor_admin_mod.lua
nor_admin_mod_config.lua
NFish - The optimized GMod fishing game system v1.4
v1.4
Update released of NFish - The optimized GMod fishing game system version 1.4 1729347057 ago
βœ”οΈ Patch
Fixes the bug that when you throw the hook into the water nothing happens with some playermodels.

πŸ“œ Files edited
cl_norda_fishing_system.lua
Gmod Teleportation Portal v1.8
v1.8
Update released of Gmod Teleportation Portal version 1.8 1729239290 ago
🧰 Lua Error fix
[norda_teleportation_system] cl_norda_teleportation_system.lua:544: attempt to concatenate field 'radius' (a nil value)
NJob - Gmod Job Creator and Editor v1.8
v1.8
Update released of NJob - Gmod Job Creator and Editor version 1.8 1729035676 ago
βœ”οΈ Patch
Lua Error fix: [norda_njob_creator] .../cl_norda_njob_mod.lua:1537: attempt to index local 'v2' (a number value)
Gmod Resources Collecting System v2.1
v2.1
Update released of Gmod Resources Collecting System version 2.1 1729034517 ago
🧱 Improved
Pressing Use repeatedly during the collect time no longer resets the collect time.
Gmod Key and Lock System + Door Manager v2.1
v2.1
Update released of Gmod Key and Lock System + Door Manager version 2.1 1729032730 ago
βœ”οΈ Patch
Fix black screen in key menu
Gmod Teleportation Portal v1.7
v1.7
Update released of Gmod Teleportation Portal version 1.7 1728653276 ago
πŸš€ Added
Add an option to force a player to teleport, so that as soon as he enters the teleporter's radius, the transition is triggered without having to press USE. Possibility of choosing the radius per teleporter.
Gmod Stamina System + Editable HUD v3.2
v3.2
Update released of Gmod Stamina System + Editable HUD version 3.2 1728650346 ago
πŸš€ Added
Adds a variable to the HUD management menu to make the stamina bar disappear when the HUD is at its maximum.
Don't forget to reset the HUD from the menu to see the option displayed.
NRank - Gmod's Advanced Customisable Ranking System v2.0
v2.0
Update released of NRank - Gmod's Advanced Customisable Ranking System version 2.0 1728647874 ago
πŸš€ Added
2 powerful options added to ranks settings. You'll need to reset the ranks to use them.

Option #1: "Get Grade: Get this Grade if you get this job. Empty = OFF or Job Name or Job Categorie",
Option #2: "Get Job: Get the Job if you get this Grade. Empty = OFF or Job Name",

Screenshot of NRank panel options location

Add API:
player:GiveJobyRank(Rank_Name)
Gmod Health Modules + HUD Editor v3.7
v3.7
Update released of Gmod Health Modules + HUD Editor version 3.7 1728641123 ago
🧱 Improved
Replaces player:SetArmor to correct malfunctions.

βœ”οΈ Patch
Fix Lua Error when you set cfg.MaxHealth_Mod=-1 (Ignore the overide of GetMaxHealth.) and cfg.MaxArmor_define_per_lvl=2 (Max armor is equal Max Health)