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Norda Scripts
76561198033784269π¨ Creator
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π Osgmod Stats
Creators Stats | |
---|---|
βοΈ Scripts created: | 85 scripts |
βοΈ 591 Reviews: | β β β β β 4.98/5 |
π Sales: | 11658 |
π Updates released: | 1492 updates |
Users Stats | |
π Last login: | 1755790409 |
πΎ Joined: | 1432600035 |
Forums Stats | |
π Forum Posts: | 177 |
β©οΈ Forum Reply: | 80 |
β€οΈ Reactions Given: | 25 |
π³ Reactions Received: | 65 |
βοΈ 1492 Updates released
All updates published by Norda Scripts - page 1
Published Updates by Norda Scripts (Gmod addons) - Page 1

v8.5
βοΈ Patch
- Fixed a minor server-side Lua error when a server uses both the Gmod Multi Character System and GMod Server Home Screen System. The error occurred when the user joined the server, clicked "Continue" on the title screen, and then clicked "Disconnect".
- Fixed a minor server-side Lua error when a server uses both the Gmod Multi Character System and GMod Server Home Screen System. The error occurred when the user joined the server, clicked "Continue" on the title screen, and then clicked "Disconnect".

v4.6
π Added
cfg.Custom_Fonts="Trebuchet24"
Previously, the font for this script was set to Trebuchet24 by default, but you can now change it from the configuration file.
cfg.Custom_Fonts="Trebuchet24"
Previously, the font for this script was set to Trebuchet24 by default, but you can now change it from the configuration file.

v3.6
π Added
cfg.Custom_Fonts="Trebuchet24"
Previously, the font for this script was set to Trebuchet24 by default, but you can now change it from the configuration file.
cfg.Custom_Fonts="Trebuchet24"
Previously, the font for this script was set to Trebuchet24 by default, but you can now change it from the configuration file.

v1.8
π Added
cfg.Custom_Fonts="Trebuchet24"
Previously, the font for this script was set to Trebuchet24 by default, but you can now change it from the configuration file.
cfg.Custom_Fonts="Trebuchet24"
Previously, the font for this script was set to Trebuchet24 by default, but you can now change it from the configuration file.

v1.5
π Added
cfg.Custom_Fonts="Trebuchet24"
Previously, the font for this script was set to Trebuchet24 by default, but you can now change it from the configuration file.
cfg.Custom_Fonts="Trebuchet24"
Previously, the font for this script was set to Trebuchet24 by default, but you can now change it from the configuration file.

v2.2
π Added
cfg.Custom_Fonts="Trebuchet24"
Previously, the font for this script was set to Trebuchet24 by default, but you can now change it from the configuration file.
cfg.Custom_Fonts="Trebuchet24"
Previously, the font for this script was set to Trebuchet24 by default, but you can now change it from the configuration file.

v2.9
π Added
cfg.Custom_Fonts="Trebuchet24"
Previously, the font for this script was set to Trebuchet24 by default, but you can now change it from the configuration file.
cfg.Custom_Fonts="Trebuchet24"
Previously, the font for this script was set to Trebuchet24 by default, but you can now change it from the configuration file.

v5.4
π Added
cfg.Custom_Fonts="Trebuchet24"
Previously, the font for this script was set to Trebuchet24 by default, but you can now change it from the configuration file.
cfg.Custom_Fonts="Trebuchet24"
Previously, the font for this script was set to Trebuchet24 by default, but you can now change it from the configuration file.

v2.1
π Added
cfg.Custom_Fonts="Trebuchet24"
Previously, the font for this script was set to Trebuchet24 by default, but you can now change it from the configuration file.
cfg.Custom_Fonts="Trebuchet24"
Previously, the font for this script was set to Trebuchet24 by default, but you can now change it from the configuration file.

v2.2
π Added
cfg.Custom_Fonts="Trebuchet24"
Previously, the font for this script was set to Trebuchet24 by default, but you can now change it from the configuration file.
cfg.Custom_Fonts="Trebuchet24"
Previously, the font for this script was set to Trebuchet24 by default, but you can now change it from the configuration file.

v2.4
π Added
cfg.Custom_Fonts="Trebuchet24"
Previously, the font for this script was set to Trebuchet24 by default, but you can now change it from the configuration file.
cfg.Custom_Fonts="Trebuchet24"
Previously, the font for this script was set to Trebuchet24 by default, but you can now change it from the configuration file.

v3.2
π Added
cfg.Custom_Fonts="Trebuchet24"
Previously, the font for this script was set to Trebuchet24 by default, but you can now change it from the configuration file.
cfg.Custom_Fonts="Trebuchet24"
Previously, the font for this script was set to Trebuchet24 by default, but you can now change it from the configuration file.

v2.0
π Added
cfg.Custom_Fonts="Trebuchet24"
Previously, the font for this script was set to Trebuchet24 by default, but you can now change it from the configuration file.
cfg.Custom_Fonts="Trebuchet24"
Previously, the font for this script was set to Trebuchet24 by default, but you can now change it from the configuration file.

v4.5
βοΈ Patch
Corrects areas where the custom font is not applied.
Corrects areas where the custom font is not applied.

v2.7
π Added
cfg.Custom_Fonts="Trebuchet24"
Previously, the font for this script was set to Trebuchet24 by default, but you can now change it from the configuration file.
cfg.Custom_Fonts="Trebuchet24"
Previously, the font for this script was set to Trebuchet24 by default, but you can now change it from the configuration file.

v1.6
π Added
cfg.Custom_Fonts="Trebuchet24"
Previously, the font for this script was set to Trebuchet24 by default, but you can now change it from the configuration file.
cfg.Custom_Fonts="Trebuchet24"
Previously, the font for this script was set to Trebuchet24 by default, but you can now change it from the configuration file.

v2.4
π Added
cfg.Custom_Fonts="Trebuchet24"
Previously, the font for this script was set to Trebuchet24 by default, but you can now change it from the configuration file.
cfg.Custom_Fonts="Trebuchet24"
Previously, the font for this script was set to Trebuchet24 by default, but you can now change it from the configuration file.

v3.3
βοΈ Patch
Fixes a conflict with NChat Gmod Chat System
Lua Error Fixed: [nordahl_discord_logs_system] .../discord_log_system_sv.lua:311: attempt to concatenate local 'nchat' (a nil value)
Fixes a conflict with NChat Gmod Chat System
Lua Error Fixed: [nordahl_discord_logs_system] .../discord_log_system_sv.lua:311: attempt to concatenate local 'nchat' (a nil value)

v1.4
π§° Lua Error fix
[norda_ndesc_rpdescription] .../sv_norda_rp_descriptions_system.lua:281: attempt to index local 'tab' (a boolean value)
[norda_ndesc_rpdescription] .../sv_norda_rp_descriptions_system.lua:281: attempt to index local 'tab' (a boolean value)

v6.3
π Added
Font customization: cfg.Custom_Fonts="Trebuchet24"
New buttons in the administration menu (customizable according to your needs):
cfg.DarkRP_SetJob : Enable/disable the "Set Job" button for DarkRP (1 = enabled, 0 = disabled)
Player attribute management:
cfg.NCharacter=1 -- https://osgmod.com/gmod-scripts/3931/gmod-character-creator-system
cfg.NLevel=1 -- https://osgmod.com/gmod-scripts/3919/gmod-leveling-system
cfg.NHealth=1 -- https://osgmod.com/gmod-scripts/3921/gmod-health-modules-hud-editor
cfg.NStam=1 -- https://osgmod.com/gmod-scripts/3922/gmod-stamina-system-customisable-hud
cfg.NHunger=1 -- https://osgmod.com/gmod-scripts/3923/gmod-hunger-mod-customizable-hud
cfg.NThirst=1 -- https://osgmod.com/gmod-scripts/3924/gmod-thirst-mod-hud-builder
cfg.NMana=1 -- https://osgmod.com/gmod-scripts/3925/gmod-mana-system-hud-creator
cfg.NSleep=1 -- https://osgmod.com/gmod-scripts/3951/gmod-fatigue-sleep-system
cfg.NMoney=1 -- https://osgmod.com/gmod-scripts/3927/gmod-money-system-hud-maker
cfg.NCredit=1 -- https://osgmod.com/gmod-scripts/3960/ncredit-premium-currency-mod
cfg.NJob=1 -- https://osgmod.com/gmod-scripts/3963/njob-gmod-jobs-creator-editor
cfg.NRank=1 -- https://osgmod.com/gmod-scripts/3961/nrank-advanced-customizable-ranking-system
cfg.WJob=1 -- https://osgmod.com/gmod-scripts/3965/wjob-gmod-whitelisting-job-system-2
π‘ Tip: All of these buttons can be disabled to simplify the admin menu according to your server configuration.
Font customization: cfg.Custom_Fonts="Trebuchet24"
New buttons in the administration menu (customizable according to your needs):
cfg.DarkRP_SetJob : Enable/disable the "Set Job" button for DarkRP (1 = enabled, 0 = disabled)
Player attribute management:
cfg.NCharacter=1 -- https://osgmod.com/gmod-scripts/3931/gmod-character-creator-system
cfg.NLevel=1 -- https://osgmod.com/gmod-scripts/3919/gmod-leveling-system
cfg.NHealth=1 -- https://osgmod.com/gmod-scripts/3921/gmod-health-modules-hud-editor
cfg.NStam=1 -- https://osgmod.com/gmod-scripts/3922/gmod-stamina-system-customisable-hud
cfg.NHunger=1 -- https://osgmod.com/gmod-scripts/3923/gmod-hunger-mod-customizable-hud
cfg.NThirst=1 -- https://osgmod.com/gmod-scripts/3924/gmod-thirst-mod-hud-builder
cfg.NMana=1 -- https://osgmod.com/gmod-scripts/3925/gmod-mana-system-hud-creator
cfg.NSleep=1 -- https://osgmod.com/gmod-scripts/3951/gmod-fatigue-sleep-system
cfg.NMoney=1 -- https://osgmod.com/gmod-scripts/3927/gmod-money-system-hud-maker
cfg.NCredit=1 -- https://osgmod.com/gmod-scripts/3960/ncredit-premium-currency-mod
cfg.NJob=1 -- https://osgmod.com/gmod-scripts/3963/njob-gmod-jobs-creator-editor
cfg.NRank=1 -- https://osgmod.com/gmod-scripts/3961/nrank-advanced-customizable-ranking-system
cfg.WJob=1 -- https://osgmod.com/gmod-scripts/3965/wjob-gmod-whitelisting-job-system-2
π‘ Tip: All of these buttons can be disabled to simplify the admin menu according to your server configuration.

v3.3
π§± Improved
Correction of an inconsistency between the display and the action: previously, the message βPress any key to continueβ required clicking on the Continue button. Now, pressing any key allows you to continue as indicated.
Correction of an inconsistency between the display and the action: previously, the message βPress any key to continueβ required clicking on the Continue button. Now, pressing any key allows you to continue as indicated.

v1.5
βοΈ Patch
Fixes the issue of weapon impacts on ghost entities.
Fixes the issue of weapon impacts on ghost entities.

v1.4
β‘ Optimization
Optimization of tables in the model downloaded by the client.
Optimization of icon generation in the tool's Reload menu.
Optimization of tables in the model downloaded by the client.
Optimization of icon generation in the tool's Reload menu.

v2.0
π Added
Added an option to enable or disable automatic deletion of the env_tonemap_controller entity.
βοΈ Patch
Fixed an issue where systematic deletion of server-side tone mapping caused unexpected lighting changes and glare effects for some clients.
Important note: to see this new option, you need to reset the NWeather settings.
Added an option to enable or disable automatic deletion of the env_tonemap_controller entity.
βοΈ Patch
Fixed an issue where systematic deletion of server-side tone mapping caused unexpected lighting changes and glare effects for some clients.
Important note: to see this new option, you need to reset the NWeather settings.

v2.3
π Added
Added an additional HUD bar style (version without icons)
Added an additional HUD bar style (version without icons)

v3.1
βοΈ Patch
When you disable tabs in the dealer inventory menu and make a purchase without selecting a tab: [norda_items_dealers] .../cl_items_dealers.lua:686: attempt to call upvalue βstat3β (a nil value)
π§± Improved
You can now select the priority tab from the configuration file. This is the first tab that will open when the store is first opened. Example: inventory.
When you disable tabs in the dealer inventory menu and make a purchase without selecting a tab: [norda_items_dealers] .../cl_items_dealers.lua:686: attempt to call upvalue βstat3β (a nil value)
π§± Improved
You can now select the priority tab from the configuration file. This is the first tab that will open when the store is first opened. Example: inventory.

v3.0
π Added
Allows you to manage quantities using the new slider as well as the arrow keys on the keyboard.
π§± Improved
Better manages the quantities of stackable items in the inventory. Uses the new Gmod inventory system API: player:CanAddItem(ent,class,qt)
β‘ Optimization
Replaces the use of CurTime.
βοΈ Patch
Corrects the calculation of the resale price.
Allows you to manage quantities using the new slider as well as the arrow keys on the keyboard.
π§± Improved
Better manages the quantities of stackable items in the inventory. Uses the new Gmod inventory system API: player:CanAddItem(ent,class,qt)
β‘ Optimization
Replaces the use of CurTime.
βοΈ Patch
Corrects the calculation of the resale price.

v8.4
π Added
Add the new inventory system API: player:CanAddItem(ent,class,qt) -- Clientside + Serverside
Add the new inventory system API: player:CanAddItem(ent,class,qt) -- Clientside + Serverside

v1.6
π§° Lua Error fix
[norda_nrestrict] .../cl_norda_nrestrict.lua:1069: attempt to index upvalue 'client' (a nil value)
[norda_nrestrict] .../cl_norda_nrestrict.lua:1069: attempt to index upvalue 'client' (a nil value)

v1.5
π§° Lua Error fix
[norda_nrestrict] .../cl_norda_nrestrict.lua:1063: attempt to index upvalue 'client' (a nil value)
[norda_nrestrict] .../cl_norda_nrestrict.lua:1063: attempt to index upvalue 'client' (a nil value)