🔨 Changelog
Changelog of Gmod Guilds Chest System
All updates to the "Gmod Guilds Chest System" addon listed here.
📅 Version 1.9 Released 1741507017 ago
⚡ Optimization
Client-side file size reduced by 10%.
81 -> 73kB
📅 Version 1.8 Released 1723067329 ago
🚀 Added
Added command to eliminate duplicate entries: norda_debug_eliminate_duplicates
📅 Version 1.7 Released 1719590006 ago
⚡ Optimization
Huge server-side optimization this time, helps relieve bandwidth, Article on Osgmod's Gmod forum with screenshots and list of addons concerned.
Opening menus disables HUD display.
🧱 Improved
Improved animation system for fluid postures instead of freeze postures.
📅 Version 1.6 Released 1717973975 ago
🚀 Added
Connecting the management menu with all other scripts allows for quick menu switching. The new linking system enables the removal of icons from the Workshop, which reduces the number of resources downloaded from the Workshop.
When adding jobs, manual entry is no longer necessary. Jobs are automatically detected, and you can add them by clicking on the list of detected jobs (either DarkRP or NJob System in my upcoming script). This not only speeds up the process but also helps prevent typographical errors.
⚡ Optimization
Reduction Steam Gmod Workshop size.
🧱 Improved
Major aesthetic improvements and clientside code optimization.
✔️ Patch
Resolves the Lua error that appears when repeatedly displaying the list of NPC animation sequences to choose their postures.
📅 Version 1.5 Released 1717808525 ago
🚀 Added
Linking the management menu with all the other scripts makes it possible to switch menus quickly. The new linking system makes it possible to remove icons from the Workshop. This reduces the number of resource downloads via the workshop.
When you want to add jobs, you no longer have to write them manually. They are automatically detected, and you add them by clicking in the list of detected jobs (DarkRP or NJob System in my next script), which not only speeds things up, but also avoids synthesizer errors.
🧱 Improved
Major aesthetic improvements and code optimization.
📅 Version 1.4 Released 1711027075 ago
⚡ Client-side Optimization
I've implemented a brand new translation system aimed at enhancing performance and reducing overall size. Now, initialization occurs only once, regardless of the number of installed scripts. Previously, each of my scripts would initialize individually on the client-side, which, with a total of 51 scripts, could lead to slowdowns. With this update, a single initialization will handle all 51 scripts and future ones, optimizing both the client and the overall experience.
Reduction in client-side code size.
❌ Removed
Removed certain icons such as flags, reducing the size of the workshop ressources download.
📅 Version 1.3 Released 1701730327 ago
🧱 Improved
The configuration file now includes the variable cfg.mode_item_image, allow choice for both 2D and 3D object icons. Since the version 5.5 of Norda inventory system automatically adjusts this variable based on your aesthetic preferences within the inventory style configuration menu.
📅 Version 1.2 Released 1696580301 ago
⚡ Optimization
Major reduction in the size of the script source code. (The size of the code responsible for choosing the type of object images is reduced. Unnecessary functions from the old icon generation system have been removed.)
📅 Version 1.1 Released 1691447545 ago
✔️ Patch Lua Error:
[norda_guild_chest_system] .../cl_guild_chest.lua:1648: attempt to index upvalue 'model' (a nil value)
📅 Version 1.0 Released 1689080373 ago
Initial Version
Gmod Addon
📥 Download 1.9
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Creator: Norda Scripts
Sales | 27 |
Published | 1 year |
Last update | |
Version | version 1.9 |
DRM | Yes |
Categories | Gmod addons |
Requierements | Garry's Mod Server |
Languages | 🇬🇧 🇫🇷 |
DarkRP Jobs Gameplay Management NPC |