🔨 Changelog
Changelog of Zero Gamemode - Empty Base Gamemode
All updates to the "Zero Gamemode - Empty Base Gamemode" addon listed here.
📅 Version 1.2 Released ago
🚀 Add
Add GM.Config variable
📅 Version 1.1 Released ago
🚀 Added
Client Performance Improvements
We have disabled several client-side hooks to improve the overall performance of Garry's Mod. Each deactivation can be commented on in the init.lua and cl_init.lua files.
Loading and Menus:
OnGamemodeLoaded: Disabled to reduce initial loading time.
CreateMenuBar: Disabled to reduce memory usage related to unused user interfaces.
Spawn Icons and Tools:
SpawniconGenerated: Disabled to reduce the time and resources needed to generate spawn icons.
AddToolMenuCategories: Disabled to minimize memory used by unnecessary tool menu categories.
PostReloadToolsMenu: Disabled to reduce resources used for reloading tool menus.
Graphical Rendering:
RenderScene: Disabled to improve overall graphical performance.
RenderSuperDoF: Disabled to reduce GPU load related to Depth of Field.
RenderStereoscopy: Disabled to improve performance on setups not requiring stereoscopic rendering.
RenderScreenspaceEffects: Disabled various screen space effects (RenderToyTown, RenderBokeh, RenderBloom, RenderTexturize, RenderColorModify, RenderMaterialOverlay, RenderMotionBlur, RenderSharpen, RenderSobel) for a significant FPS increase.
Updates and Commands:
Tick: Disabled to reduce CPU load from frequent updates.
Think: Various hooks (NotificationThink, DOFThink, DragNDropThink) disabled to optimize performance.
User Input:
GUIMouseReleased: Disabled to reduce input processing time.
GUIMousePressed: Disabled to optimize performance related to user interactions.
VGUIMousePressed: Disabled to minimize processing of unused GUI inputs.
HUD and Interface:
HUDPaint: Disabled to improve UI rendering performance.
PopulateMenuBar: Disabled to reduce CPU load when populating menus.
PopulateToolMenu: Disabled to optimize performance by reducing unnecessary operations on tool menus.
Additional Visual Effects:
RenderScreenspaceEffects (RenderToyTown, RenderBokeh, RenderBloom, RenderTexturize, RenderColorModify, RenderMaterialOverlay, RenderMotionBlur, RenderSharpen, RenderSobel): All disabled to reduce GPU load and improve FPS.
Network Variables and Other Features:
EntityNetworkedVarChanged: Disabled to improve network performance.
PreDrawHalos: Disabled to optimize halo rendering around entities.
To comment to disable the modification, add the appropriate comments (--) in the init.lua and cl_init.lua files.
Example:
-- hook.Remove("OnGamemodeLoaded", "YourHookFunctionName")
-- hook.Remove("CreateMenuBar", "YourHookFunctionName")
-- hook.Remove("RenderScene", "YourHookFunctionName")
-- etc.
📅 Version 1.0 Released ago
Initital version
Gmod Addon
📥 Download 1.2
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Creator: Norda Scripts
Sales | 34 |
Published | 10 months |
Last update | |
Version | version 1.2 |
DRM | No DRM |
Categories | Gmod addons |
Requierements | Garry's Mod Server |
Languages | 🇬🇧 🇫🇷 🇩🇪 🇪🇸 🇷🇺 |
Optimisation Gamemode |